DiscIO: Remove C/I/S prefixes from class names

These prefixes were inconsistent with the rest of Dolphin.

I'm also renaming VolumeWiiCrypted to VolumeWii because of 1113b13.
This commit is contained in:
JosJuice 2017-06-06 11:49:01 +02:00
commit b2af07a7b7
64 changed files with 394 additions and 398 deletions

View file

@ -192,7 +192,7 @@ static inline u32 GetPixel(u32* buffer, unsigned int x, unsigned int y)
static bool LoadBanner(std::string filename, u32* Banner) static bool LoadBanner(std::string filename, u32* Banner)
{ {
std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(filename)); std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr) if (pVolume != nullptr)
{ {
@ -230,7 +230,7 @@ static bool LoadBanner(std::string filename, u32* Banner)
static int GetCountry(std::string filename) static int GetCountry(std::string filename)
{ {
std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(filename)); std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr) if (pVolume != nullptr)
{ {
@ -246,7 +246,7 @@ static int GetCountry(std::string filename)
static int GetPlatform(std::string filename) static int GetPlatform(std::string filename)
{ {
std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(filename)); std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr) if (pVolume != nullptr)
{ {
@ -272,7 +272,7 @@ static std::string GetTitle(std::string filename)
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Title for file: %s", __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Title for file: %s",
filename.c_str()); filename.c_str());
std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(filename)); std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr) if (pVolume != nullptr)
{ {
@ -315,7 +315,7 @@ static std::string GetDescription(std::string filename)
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Description for file: %s", __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Description for file: %s",
filename.c_str()); filename.c_str());
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename)); std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume != nullptr) if (volume != nullptr)
{ {
@ -350,7 +350,7 @@ static std::string GetGameId(std::string filename)
{ {
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting ID for file: %s", filename.c_str()); __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting ID for file: %s", filename.c_str());
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename)); std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr) if (volume == nullptr)
return std::string(); return std::string();
@ -364,7 +364,7 @@ static std::string GetCompany(std::string filename)
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Company for file: %s", __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Company for file: %s",
filename.c_str()); filename.c_str());
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename)); std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr) if (volume == nullptr)
return std::string(); return std::string();
@ -377,7 +377,7 @@ static u64 GetFileSize(std::string filename)
{ {
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting size of file: %s", filename.c_str()); __android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting size of file: %s", filename.c_str());
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(filename)); std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr) if (volume == nullptr)
return -1; return -1;

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@ -20,7 +20,7 @@ std::string MD5Sum(const std::string& file_path, std::function<bool(int)> report
u64 read_offset = 0; u64 read_offset = 0;
mbedtls_md5_context ctx; mbedtls_md5_context ctx;
std::unique_ptr<DiscIO::IBlobReader> file(DiscIO::CreateBlobReader(file_path)); std::unique_ptr<DiscIO::BlobReader> file(DiscIO::CreateBlobReader(file_path));
u64 game_size = file->GetDataSize(); u64 game_size = file->GetDataSize();
mbedtls_md5_starts(&ctx); mbedtls_md5_starts(&ctx);

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@ -42,14 +42,14 @@
// Inserts a disc into the emulated disc drive and returns a pointer to it. // Inserts a disc into the emulated disc drive and returns a pointer to it.
// The returned pointer must only be used while we are still booting, // The returned pointer must only be used while we are still booting,
// because DVDThread can do whatever it wants to the disc after that. // because DVDThread can do whatever it wants to the disc after that.
static const DiscIO::IVolume* SetDisc(std::unique_ptr<DiscIO::IVolume> volume) static const DiscIO::Volume* SetDisc(std::unique_ptr<DiscIO::Volume> volume)
{ {
const DiscIO::IVolume* pointer = volume.get(); const DiscIO::Volume* pointer = volume.get();
DVDInterface::SetDisc(std::move(volume)); DVDInterface::SetDisc(std::move(volume));
return pointer; return pointer;
} }
bool CBoot::DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length, bool CBoot::DVDRead(const DiscIO::Volume& volume, u64 dvd_offset, u32 output_address, u32 length,
const DiscIO::Partition& partition) const DiscIO::Partition& partition)
{ {
std::vector<u8> buffer(length); std::vector<u8> buffer(length);
@ -59,7 +59,7 @@ bool CBoot::DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_ad
return true; return true;
} }
void CBoot::Load_FST(bool is_wii, const DiscIO::IVolume* volume) void CBoot::Load_FST(bool is_wii, const DiscIO::Volume* volume)
{ {
if (!volume) if (!volume)
return; return;
@ -113,8 +113,8 @@ bool CBoot::FindMapFile(std::string* existing_map_file, std::string* writable_ma
{ {
case SConfig::BOOT_WII_NAND: case SConfig::BOOT_WII_NAND:
{ {
const DiscIO::CNANDContentLoader& Loader = const DiscIO::NANDContentLoader& Loader =
DiscIO::CNANDContentManager::Access().GetNANDLoader(_StartupPara.m_strFilename); DiscIO::NANDContentManager::Access().GetNANDLoader(_StartupPara.m_strFilename);
if (Loader.IsValid()) if (Loader.IsValid())
{ {
u64 TitleID = Loader.GetTMD().GetTitleId(); u64 TitleID = Loader.GetTMD().GetTitleId();
@ -290,7 +290,7 @@ bool CBoot::BootUp()
{ {
case SConfig::BOOT_ISO: case SConfig::BOOT_ISO:
{ {
const DiscIO::IVolume* volume = const DiscIO::Volume* volume =
SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename)); SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename));
if (!volume) if (!volume)
@ -343,7 +343,7 @@ bool CBoot::BootUp()
PanicAlertT("Warning - starting DOL in wrong console mode!"); PanicAlertT("Warning - starting DOL in wrong console mode!");
} }
const DiscIO::IVolume* volume = nullptr; const DiscIO::Volume* volume = nullptr;
if (!_StartupPara.m_strDVDRoot.empty()) if (!_StartupPara.m_strDVDRoot.empty())
{ {
NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str()); NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
@ -385,7 +385,7 @@ bool CBoot::BootUp()
case SConfig::BOOT_ELF: case SConfig::BOOT_ELF:
{ {
const DiscIO::IVolume* volume = nullptr; const DiscIO::Volume* volume = nullptr;
// load image or create virtual drive from directory // load image or create virtual drive from directory
if (!_StartupPara.m_strDVDRoot.empty()) if (!_StartupPara.m_strDVDRoot.empty())

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@ -11,7 +11,7 @@
namespace DiscIO namespace DiscIO
{ {
class IVolume; class Volume;
struct Partition; struct Partition;
} }
@ -46,7 +46,7 @@ public:
static bool LoadMapFromFilename(); static bool LoadMapFromFilename();
private: private:
static bool DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length, static bool DVDRead(const DiscIO::Volume& volume, u64 dvd_offset, u32 output_address, u32 length,
const DiscIO::Partition& partition); const DiscIO::Partition& partition);
static void RunFunction(u32 address); static void RunFunction(u32 address);
@ -57,12 +57,12 @@ private:
static void SetupMSR(); static void SetupMSR();
static void SetupBAT(bool is_wii); static void SetupBAT(bool is_wii);
static bool RunApploader(bool is_wii, const DiscIO::IVolume& volume); static bool RunApploader(bool is_wii, const DiscIO::Volume& volume);
static bool EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader = false); static bool EmulatedBS2_GC(const DiscIO::Volume* volume, bool skip_app_loader = false);
static bool EmulatedBS2_Wii(const DiscIO::IVolume* volume); static bool EmulatedBS2_Wii(const DiscIO::Volume* volume);
static bool EmulatedBS2(bool is_wii, const DiscIO::IVolume* volume); static bool EmulatedBS2(bool is_wii, const DiscIO::Volume* volume);
static bool Load_BS2(const std::string& boot_rom_filename); static bool Load_BS2(const std::string& boot_rom_filename);
static void Load_FST(bool is_wii, const DiscIO::IVolume* volume); static void Load_FST(bool is_wii, const DiscIO::Volume* volume);
static bool SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id); static bool SetupWiiMemory(const DiscIO::Volume* volume, u64 ios_title_id);
}; };

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@ -82,7 +82,7 @@ void CBoot::SetupBAT(bool is_wii)
PowerPC::IBATUpdated(); PowerPC::IBATUpdated();
} }
bool CBoot::RunApploader(bool is_wii, const DiscIO::IVolume& volume) bool CBoot::RunApploader(bool is_wii, const DiscIO::Volume& volume)
{ {
const DiscIO::Partition partition = volume.GetGamePartition(); const DiscIO::Partition partition = volume.GetGamePartition();
@ -155,7 +155,7 @@ bool CBoot::RunApploader(bool is_wii, const DiscIO::IVolume& volume)
// GameCube Bootstrap 2 HLE: // GameCube Bootstrap 2 HLE:
// copy the apploader to 0x81200000 // copy the apploader to 0x81200000
// execute the apploader, function by function, using the above utility. // execute the apploader, function by function, using the above utility.
bool CBoot::EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader) bool CBoot::EmulatedBS2_GC(const DiscIO::Volume* volume, bool skip_app_loader)
{ {
INFO_LOG(BOOT, "Faking GC BS2..."); INFO_LOG(BOOT, "Faking GC BS2...");
@ -217,7 +217,7 @@ bool CBoot::EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader)
return RunApploader(/*is_wii*/ false, *volume); return RunApploader(/*is_wii*/ false, *volume);
} }
bool CBoot::SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id) bool CBoot::SetupWiiMemory(const DiscIO::Volume* volume, u64 ios_title_id)
{ {
static const std::map<DiscIO::Region, const RegionSetting> region_settings = { static const std::map<DiscIO::Region, const RegionSetting> region_settings = {
{DiscIO::Region::NTSC_J, {"JPN", "NTSC", "JP", "LJ"}}, {DiscIO::Region::NTSC_J, {"JPN", "NTSC", "JP", "LJ"}},
@ -331,7 +331,7 @@ bool CBoot::SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id)
// Wii Bootstrap 2 HLE: // Wii Bootstrap 2 HLE:
// copy the apploader to 0x81200000 // copy the apploader to 0x81200000
// execute the apploader // execute the apploader
bool CBoot::EmulatedBS2_Wii(const DiscIO::IVolume* volume) bool CBoot::EmulatedBS2_Wii(const DiscIO::Volume* volume)
{ {
INFO_LOG(BOOT, "Faking Wii BS2..."); INFO_LOG(BOOT, "Faking Wii BS2...");
if (!volume) if (!volume)
@ -374,7 +374,7 @@ bool CBoot::EmulatedBS2_Wii(const DiscIO::IVolume* volume)
// Returns true if apploader has run successfully. // Returns true if apploader has run successfully.
// If is_wii is true and volume is not nullptr, the disc that volume // If is_wii is true and volume is not nullptr, the disc that volume
// point to must currently be inserted into the emulated disc drive. // point to must currently be inserted into the emulated disc drive.
bool CBoot::EmulatedBS2(bool is_wii, const DiscIO::IVolume* volume) bool CBoot::EmulatedBS2(bool is_wii, const DiscIO::Volume* volume)
{ {
return is_wii ? EmulatedBS2_Wii(volume) : EmulatedBS2_GC(volume); return is_wii ? EmulatedBS2_Wii(volume) : EmulatedBS2_GC(volume);
} }

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@ -72,8 +72,8 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
state_file.WriteBytes(&state, sizeof(StateFlags)); state_file.WriteBytes(&state, sizeof(StateFlags));
} }
const DiscIO::CNANDContentLoader& ContentLoader = const DiscIO::NANDContentLoader& ContentLoader =
DiscIO::CNANDContentManager::Access().GetNANDLoader(_pFilename); DiscIO::NANDContentManager::Access().GetNANDLoader(_pFilename);
if (!ContentLoader.IsValid()) if (!ContentLoader.IsValid())
return false; return false;

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@ -721,7 +721,7 @@ void SConfig::ResetRunningGameMetadata()
SetRunningGameMetadata("00000000", 0, 0, Core::TitleDatabase::TitleType::Other); SetRunningGameMetadata("00000000", 0, 0, Core::TitleDatabase::TitleType::Other);
} }
void SConfig::SetRunningGameMetadata(const DiscIO::IVolume& volume, void SConfig::SetRunningGameMetadata(const DiscIO::Volume& volume,
const DiscIO::Partition& partition) const DiscIO::Partition& partition)
{ {
SetRunningGameMetadata(volume.GetGameID(partition), volume.GetTitleID(partition).value_or(0), SetRunningGameMetadata(volume.GetGameID(partition), volume.GetTitleID(partition).value_or(0),
@ -917,7 +917,7 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
bootDrive) bootDrive)
{ {
m_BootType = BOOT_ISO; m_BootType = BOOT_ISO;
std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(m_strFilename)); std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(m_strFilename));
if (pVolume == nullptr) if (pVolume == nullptr)
{ {
if (bootDrive) if (bootDrive)
@ -973,10 +973,10 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
bWii = ddfFile->GetIsWii(); bWii = ddfFile->GetIsWii();
} }
} }
else if (DiscIO::CNANDContentManager::Access().GetNANDLoader(m_strFilename).IsValid()) else if (DiscIO::NANDContentManager::Access().GetNANDLoader(m_strFilename).IsValid())
{ {
const DiscIO::CNANDContentLoader& content_loader = const DiscIO::NANDContentLoader& content_loader =
DiscIO::CNANDContentManager::Access().GetNANDLoader(m_strFilename); DiscIO::NANDContentManager::Access().GetNANDLoader(m_strFilename);
const IOS::ES::TMDReader& tmd = content_loader.GetTMD(); const IOS::ES::TMDReader& tmd = content_loader.GetTMD();
if (!IOS::ES::IsChannel(tmd.GetTitleId())) if (!IOS::ES::IsChannel(tmd.GetTitleId()))

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@ -22,7 +22,7 @@ namespace DiscIO
enum class Language; enum class Language;
enum class Region; enum class Region;
struct Partition; struct Partition;
class IVolume; class Volume;
} }
namespace IOS namespace IOS
{ {
@ -225,7 +225,7 @@ struct SConfig : NonCopyable
u64 GetTitleID() const { return m_title_id; } u64 GetTitleID() const { return m_title_id; }
u16 GetRevision() const { return m_revision; } u16 GetRevision() const { return m_revision; }
void ResetRunningGameMetadata(); void ResetRunningGameMetadata();
void SetRunningGameMetadata(const DiscIO::IVolume& volume, const DiscIO::Partition& partition); void SetRunningGameMetadata(const DiscIO::Volume& volume, const DiscIO::Partition& partition);
void SetRunningGameMetadata(const IOS::ES::TMDReader& tmd); void SetRunningGameMetadata(const IOS::ES::TMDReader& tmd);
void LoadDefaults(); void LoadDefaults();

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@ -33,7 +33,7 @@
#include "DiscIO/Enums.h" #include "DiscIO/Enums.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeWiiCrypted.h" #include "DiscIO/VolumeWii.h"
// The minimum time it takes for the DVD drive to process a command (in // The minimum time it takes for the DVD drive to process a command (in
// microseconds) // microseconds)
@ -435,7 +435,7 @@ void Shutdown()
DVDThread::Stop(); DVDThread::Stop();
} }
void SetDisc(std::unique_ptr<DiscIO::IVolume> disc) void SetDisc(std::unique_ptr<DiscIO::Volume> disc)
{ {
if (disc) if (disc)
s_current_partition = disc->GetGamePartition(); s_current_partition = disc->GetGamePartition();
@ -460,7 +460,7 @@ static void EjectDiscCallback(u64 userdata, s64 cyclesLate)
static void InsertDiscCallback(u64 userdata, s64 cyclesLate) static void InsertDiscCallback(u64 userdata, s64 cyclesLate)
{ {
std::unique_ptr<DiscIO::IVolume> new_volume = std::unique_ptr<DiscIO::Volume> new_volume =
DiscIO::CreateVolumeFromFilename(s_disc_path_to_insert); DiscIO::CreateVolumeFromFilename(s_disc_path_to_insert);
if (new_volume) if (new_volume)
@ -1147,7 +1147,7 @@ void ScheduleReads(u64 offset, u32 length, const DiscIO::Partition& partition, u
// The variable dvd_offset tracks the actual offset on the DVD // The variable dvd_offset tracks the actual offset on the DVD
// that the disc drive starts reading at, which differs in two ways: // that the disc drive starts reading at, which differs in two ways:
// It's rounded to a whole ECC block and never uses Wii partition addressing. // It's rounded to a whole ECC block and never uses Wii partition addressing.
u64 dvd_offset = DiscIO::CVolumeWiiCrypted::PartitionOffsetToRawOffset(offset, partition); u64 dvd_offset = DiscIO::VolumeWii::PartitionOffsetToRawOffset(offset, partition);
dvd_offset = Common::AlignDown(dvd_offset, DVD_ECC_BLOCK_SIZE); dvd_offset = Common::AlignDown(dvd_offset, DVD_ECC_BLOCK_SIZE);
if (SConfig::GetInstance().bFastDiscSpeed) if (SConfig::GetInstance().bFastDiscSpeed)
@ -1215,7 +1215,7 @@ void ScheduleReads(u64 offset, u32 length, const DiscIO::Partition& partition, u
const u32 bytes_per_chunk = partition == DiscIO::PARTITION_NONE ? const u32 bytes_per_chunk = partition == DiscIO::PARTITION_NONE ?
DVD_ECC_BLOCK_SIZE : DVD_ECC_BLOCK_SIZE :
DiscIO::CVolumeWiiCrypted::BLOCK_DATA_SIZE; DiscIO::VolumeWii::BLOCK_DATA_SIZE;
while (length > 0) while (length > 0)
{ {

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@ -13,7 +13,7 @@
class PointerWrap; class PointerWrap;
namespace DiscIO namespace DiscIO
{ {
class IVolume; class Volume;
struct Partition; struct Partition;
} }
namespace MMIO namespace MMIO
@ -110,12 +110,12 @@ void DoState(PointerWrap& p);
void RegisterMMIO(MMIO::Mapping* mmio, u32 base); void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
void SetDisc(std::unique_ptr<DiscIO::IVolume> disc); void SetDisc(std::unique_ptr<DiscIO::Volume> disc);
bool IsDiscInside(); bool IsDiscInside();
void ChangeDiscAsHost(const std::string& new_path); // Can only be called by the host thread void ChangeDiscAsHost(const std::string& new_path); // Can only be called by the host thread
void ChangeDiscAsCPU(const std::string& new_path); // Can only be called by the CPU thread void ChangeDiscAsCPU(const std::string& new_path); // Can only be called by the CPU thread
// This function returns true and calls SConfig::SetRunningGameMetadata(IVolume&, Partition&) // This function returns true and calls SConfig::SetRunningGameMetadata(Volume&, Partition&)
// if both of the following conditions are true: // if both of the following conditions are true:
// - A disc is inserted // - A disc is inserted
// - The title_id argument doesn't contain a value, or its value matches the disc's title ID // - The title_id argument doesn't contain a value, or its value matches the disc's title ID

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@ -86,7 +86,7 @@ static Common::FifoQueue<ReadRequest, false> s_request_queue;
static Common::FifoQueue<ReadResult, false> s_result_queue; static Common::FifoQueue<ReadResult, false> s_result_queue;
static std::map<u64, ReadResult> s_result_map; static std::map<u64, ReadResult> s_result_map;
static std::unique_ptr<DiscIO::IVolume> s_disc; static std::unique_ptr<DiscIO::Volume> s_disc;
void Start() void Start()
{ {
@ -180,7 +180,7 @@ void DoState(PointerWrap& p)
// was made. Handling that properly may be more effort than it's worth. // was made. Handling that properly may be more effort than it's worth.
} }
void SetDisc(std::unique_ptr<DiscIO::IVolume> disc) void SetDisc(std::unique_ptr<DiscIO::Volume> disc)
{ {
WaitUntilIdle(); WaitUntilIdle();
s_disc = std::move(disc); s_disc = std::move(disc);

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@ -22,7 +22,7 @@ enum class ReplyType : u32;
namespace DiscIO namespace DiscIO
{ {
enum class Platform; enum class Platform;
class IVolume; class Volume;
} }
namespace IOS namespace IOS
{ {
@ -39,13 +39,13 @@ void Start();
void Stop(); void Stop();
void DoState(PointerWrap& p); void DoState(PointerWrap& p);
void SetDisc(std::unique_ptr<DiscIO::IVolume> disc); void SetDisc(std::unique_ptr<DiscIO::Volume> disc);
bool HasDisc(); bool HasDisc();
DiscIO::Platform GetDiscType(); DiscIO::Platform GetDiscType();
IOS::ES::TMDReader GetTMD(const DiscIO::Partition& partition); IOS::ES::TMDReader GetTMD(const DiscIO::Partition& partition);
IOS::ES::TicketReader GetTicket(const DiscIO::Partition& partition); IOS::ES::TicketReader GetTicket(const DiscIO::Partition& partition);
// This function returns true and calls SConfig::SetRunningGameMetadata(IVolume&, Partition&) // This function returns true and calls SConfig::SetRunningGameMetadata(Volume&, Partition&)
// if both of the following conditions are true: // if both of the following conditions are true:
// - A disc is inserted // - A disc is inserted
// - The title_id argument doesn't contain a value, or its value matches the disc's title ID // - The title_id argument doesn't contain a value, or its value matches the disc's title ID

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@ -21,9 +21,9 @@
namespace FileMonitor namespace FileMonitor
{ {
static const DiscIO::IVolume* s_volume; static const DiscIO::Volume* s_volume;
static bool s_new_volume = false; static bool s_new_volume = false;
static std::unique_ptr<DiscIO::IFileSystem> s_filesystem; static std::unique_ptr<DiscIO::FileSystem> s_filesystem;
static DiscIO::Partition s_partition; static DiscIO::Partition s_partition;
static std::string s_previous_file; static std::string s_previous_file;
@ -53,7 +53,7 @@ static bool IsSoundFile(const std::string& filename)
return extensions.find(extension) != extensions.end(); return extensions.find(extension) != extensions.end();
} }
void SetFileSystem(const DiscIO::IVolume* volume) void SetFileSystem(const DiscIO::Volume* volume)
{ {
// Instead of creating the file system object right away, we will let Log // Instead of creating the file system object right away, we will let Log
// create it later once we know that it actually will get used // create it later once we know that it actually will get used

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@ -9,14 +9,14 @@
namespace DiscIO namespace DiscIO
{ {
struct Partition; struct Partition;
class IVolume; class Volume;
} }
namespace FileMonitor namespace FileMonitor
{ {
// Can be called with nullptr to set the file system to nothing. When not called // Can be called with nullptr to set the file system to nothing. When not called
// with nullptr, the volume must remain valid until the next SetFileSystem call. // with nullptr, the volume must remain valid until the next SetFileSystem call.
void SetFileSystem(const DiscIO::IVolume* volume); void SetFileSystem(const DiscIO::Volume* volume);
// Logs access to files in the file system set by SetFileSystem // Logs access to files in the file system set by SetFileSystem
void Log(u64 offset, const DiscIO::Partition& partition); void Log(u64 offset, const DiscIO::Partition& partition);
} }

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@ -89,7 +89,7 @@ void TitleContext::DoState(PointerWrap& p)
p.Do(active); p.Do(active);
} }
void TitleContext::Update(const DiscIO::CNANDContentLoader& content_loader) void TitleContext::Update(const DiscIO::NANDContentLoader& content_loader)
{ {
if (!content_loader.IsValid()) if (!content_loader.IsValid())
return; return;
@ -121,7 +121,7 @@ void ES::LoadWAD(const std::string& _rContentFile)
s_content_file = _rContentFile; s_content_file = _rContentFile;
// XXX: Ideally, this should be done during a launch, but because we support launching WADs // XXX: Ideally, this should be done during a launch, but because we support launching WADs
// without installing them (which is a bit of a hack), we have to do this manually here. // without installing them (which is a bit of a hack), we have to do this manually here.
const auto& content_loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(s_content_file); const auto& content_loader = DiscIO::NANDContentManager::Access().GetNANDLoader(s_content_file);
s_title_context.Update(content_loader); s_title_context.Update(content_loader);
INFO_LOG(IOS_ES, "LoadWAD: Title context changed: %016" PRIx64, s_title_context.tmd.GetTitleId()); INFO_LOG(IOS_ES, "LoadWAD: Title context changed: %016" PRIx64, s_title_context.tmd.GetTitleId());
} }
@ -216,7 +216,7 @@ bool ES::LaunchTitle(u64 title_id, bool skip_reload)
// ES_Launch should probably reset the whole state, which at least means closing all open files. // ES_Launch should probably reset the whole state, which at least means closing all open files.
// leaving them open through ES_Launch may cause hangs and other funky behavior // leaving them open through ES_Launch may cause hangs and other funky behavior
// (supposedly when trying to re-open those files). // (supposedly when trying to re-open those files).
DiscIO::CNANDContentManager::Access().ClearCache(); DiscIO::NANDContentManager::Access().ClearCache();
if (IsTitleType(title_id, IOS::ES::TitleType::System) && title_id != TITLEID_SYSMENU) if (IsTitleType(title_id, IOS::ES::TitleType::System) && title_id != TITLEID_SYSMENU)
return LaunchIOS(title_id); return LaunchIOS(title_id);
@ -230,7 +230,7 @@ bool ES::LaunchIOS(u64 ios_title_id)
bool ES::LaunchPPCTitle(u64 title_id, bool skip_reload) bool ES::LaunchPPCTitle(u64 title_id, bool skip_reload)
{ {
const DiscIO::CNANDContentLoader& content_loader = AccessContentDevice(title_id); const DiscIO::NANDContentLoader& content_loader = AccessContentDevice(title_id);
if (!content_loader.IsValid()) if (!content_loader.IsValid())
{ {
if (title_id == 0x0000000100000002) if (title_id == 0x0000000100000002)
@ -369,7 +369,7 @@ ReturnCode ES::Close(u32 fd)
INFO_LOG(IOS_ES, "ES: Close"); INFO_LOG(IOS_ES, "ES: Close");
m_is_active = false; m_is_active = false;
// clear the NAND content cache to make sure nothing remains open. // clear the NAND content cache to make sure nothing remains open.
DiscIO::CNANDContentManager::Access().ClearCache(); DiscIO::NANDContentManager::Access().ClearCache();
return IPC_SUCCESS; return IPC_SUCCESS;
} }
@ -585,7 +585,7 @@ IPCCommandResult ES::LaunchBC(const IOCtlVRequest& request)
return GetNoReply(); return GetNoReply();
} }
const DiscIO::CNANDContentLoader& ES::AccessContentDevice(u64 title_id) const DiscIO::NANDContentLoader& ES::AccessContentDevice(u64 title_id)
{ {
// for WADs, the passed title id and the stored title id match; along with s_content_file // for WADs, the passed title id and the stored title id match; along with s_content_file
// being set to the actual WAD file name. We cannot simply get a NAND Loader for the title id // being set to the actual WAD file name. We cannot simply get a NAND Loader for the title id
@ -594,10 +594,10 @@ const DiscIO::CNANDContentLoader& ES::AccessContentDevice(u64 title_id)
if (s_title_context.active && s_title_context.tmd.GetTitleId() == title_id && if (s_title_context.active && s_title_context.tmd.GetTitleId() == title_id &&
!s_content_file.empty()) !s_content_file.empty())
{ {
return DiscIO::CNANDContentManager::Access().GetNANDLoader(s_content_file); return DiscIO::NANDContentManager::Access().GetNANDLoader(s_content_file);
} }
return DiscIO::CNANDContentManager::Access().GetNANDLoader(title_id, Common::FROM_SESSION_ROOT); return DiscIO::NANDContentManager::Access().GetNANDLoader(title_id, Common::FROM_SESSION_ROOT);
} }
// This is technically an ioctlv in IOS's ES, but it is an internal API which cannot be // This is technically an ioctlv in IOS's ES, but it is an internal API which cannot be
@ -636,7 +636,7 @@ s32 ES::DIVerify(const IOS::ES::TMDReader& tmd, const IOS::ES::TicketReader& tic
} }
// DI_VERIFY writes to title.tmd, which is read and cached inside the NAND Content Manager. // DI_VERIFY writes to title.tmd, which is read and cached inside the NAND Content Manager.
// clear the cache to avoid content access mismatches. // clear the cache to avoid content access mismatches.
DiscIO::CNANDContentManager::Access().ClearCache(); DiscIO::NANDContentManager::Access().ClearCache();
if (!UpdateUIDAndGID(*GetIOS(), s_title_context.tmd)) if (!UpdateUIDAndGID(*GetIOS(), s_title_context.tmd))
{ {

View file

@ -18,7 +18,7 @@ class PointerWrap;
namespace DiscIO namespace DiscIO
{ {
class CNANDContentLoader; class NANDContentLoader;
} }
namespace IOS namespace IOS
@ -31,7 +31,7 @@ struct TitleContext
{ {
void Clear(); void Clear();
void DoState(PointerWrap& p); void DoState(PointerWrap& p);
void Update(const DiscIO::CNANDContentLoader& content_loader); void Update(const DiscIO::NANDContentLoader& content_loader);
void Update(const IOS::ES::TMDReader& tmd_, const IOS::ES::TicketReader& ticket_); void Update(const IOS::ES::TMDReader& tmd_, const IOS::ES::TicketReader& ticket_);
IOS::ES::TicketReader ticket; IOS::ES::TicketReader ticket;
@ -284,7 +284,7 @@ private:
bool LaunchPPCTitle(u64 title_id, bool skip_reload); bool LaunchPPCTitle(u64 title_id, bool skip_reload);
static TitleContext& GetTitleContext(); static TitleContext& GetTitleContext();
static const DiscIO::CNANDContentLoader& AccessContentDevice(u64 title_id); static const DiscIO::NANDContentLoader& AccessContentDevice(u64 title_id);
u32 OpenTitleContent(u32 CFD, u64 TitleID, u16 Index); u32 OpenTitleContent(u32 CFD, u64 TitleID, u16 Index);

View file

@ -22,7 +22,7 @@ namespace Device
{ {
u32 ES::OpenTitleContent(u32 CFD, u64 TitleID, u16 Index) u32 ES::OpenTitleContent(u32 CFD, u64 TitleID, u16 Index)
{ {
const DiscIO::CNANDContentLoader& Loader = AccessContentDevice(TitleID); const DiscIO::NANDContentLoader& Loader = AccessContentDevice(TitleID);
if (!Loader.IsValid() || !Loader.GetTMD().IsValid() || !Loader.GetTicket().IsValid()) if (!Loader.IsValid() || !Loader.GetTMD().IsValid() || !Loader.GetTicket().IsValid())
{ {
@ -30,7 +30,7 @@ u32 ES::OpenTitleContent(u32 CFD, u64 TitleID, u16 Index)
return 0xffffffff; return 0xffffffff;
} }
const DiscIO::SNANDContent* pContent = Loader.GetContentByIndex(Index); const DiscIO::NANDContent* pContent = Loader.GetContentByIndex(Index);
if (pContent == nullptr) if (pContent == nullptr)
{ {
@ -106,11 +106,11 @@ IPCCommandResult ES::ReadContent(u32 uid, const IOCtlVRequest& request)
{ {
if (pDest) if (pDest)
{ {
const DiscIO::CNANDContentLoader& ContentLoader = AccessContentDevice(rContent.m_title_id); const DiscIO::NANDContentLoader& ContentLoader = AccessContentDevice(rContent.m_title_id);
// ContentLoader should never be invalid; rContent has been created by it. // ContentLoader should never be invalid; rContent has been created by it.
if (ContentLoader.IsValid() && ContentLoader.GetTicket().IsValid()) if (ContentLoader.IsValid() && ContentLoader.GetTicket().IsValid())
{ {
const DiscIO::SNANDContent* pContent = const DiscIO::NANDContent* pContent =
ContentLoader.GetContentByIndex(rContent.m_content.index); ContentLoader.GetContentByIndex(rContent.m_content.index);
if (!pContent->m_Data->GetRange(rContent.m_position, Size, pDest)) if (!pContent->m_Data->GetRange(rContent.m_position, Size, pDest))
ERROR_LOG(IOS_ES, "ES: failed to read %u bytes from %u!", Size, rContent.m_position); ERROR_LOG(IOS_ES, "ES: failed to read %u bytes from %u!", Size, rContent.m_position);
@ -146,11 +146,11 @@ IPCCommandResult ES::CloseContent(u32 uid, const IOCtlVRequest& request)
return GetDefaultReply(-1); return GetDefaultReply(-1);
} }
const DiscIO::CNANDContentLoader& ContentLoader = AccessContentDevice(itr->second.m_title_id); const DiscIO::NANDContentLoader& ContentLoader = AccessContentDevice(itr->second.m_title_id);
// ContentLoader should never be invalid; we shouldn't be here if ES_OPENCONTENT failed before. // ContentLoader should never be invalid; we shouldn't be here if ES_OPENCONTENT failed before.
if (ContentLoader.IsValid()) if (ContentLoader.IsValid())
{ {
const DiscIO::SNANDContent* pContent = const DiscIO::NANDContent* pContent =
ContentLoader.GetContentByIndex(itr->second.m_content.index); ContentLoader.GetContentByIndex(itr->second.m_content.index);
pContent->m_Data->Close(); pContent->m_Data->Close();
} }

View file

@ -375,8 +375,8 @@ ReturnCode ES::DeleteTitle(u64 title_id)
ERROR_LOG(IOS_ES, "DeleteTitle: Failed to delete title directory: %s", title_dir.c_str()); ERROR_LOG(IOS_ES, "DeleteTitle: Failed to delete title directory: %s", title_dir.c_str());
return FS_EACCESS; return FS_EACCESS;
} }
// XXX: ugly, but until we drop CNANDContentManager everywhere, this is going to be needed. // XXX: ugly, but until we drop NANDContentManager everywhere, this is going to be needed.
DiscIO::CNANDContentManager::Access().ClearCache(); DiscIO::NANDContentManager::Access().ClearCache();
return IPC_SUCCESS; return IPC_SUCCESS;
} }

View file

@ -273,7 +273,7 @@ u16 Kernel::GetGidForPPC() const
// This corresponds to syscall 0x41, which loads a binary from the NAND and bootstraps the PPC. // This corresponds to syscall 0x41, which loads a binary from the NAND and bootstraps the PPC.
// Unlike 0x42, IOS will set up some constants in memory before booting the PPC. // Unlike 0x42, IOS will set up some constants in memory before booting the PPC.
bool Kernel::BootstrapPPC(const DiscIO::CNANDContentLoader& content_loader) bool Kernel::BootstrapPPC(const DiscIO::NANDContentLoader& content_loader)
{ {
if (!content_loader.IsValid()) if (!content_loader.IsValid())
return false; return false;

View file

@ -21,7 +21,7 @@ class PointerWrap;
namespace DiscIO namespace DiscIO
{ {
class CNANDContentLoader; class NANDContentLoader;
} }
namespace IOS namespace IOS
@ -111,7 +111,7 @@ public:
void SetGidForPPC(u16 gid); void SetGidForPPC(u16 gid);
u16 GetGidForPPC() const; u16 GetGidForPPC() const;
bool BootstrapPPC(const DiscIO::CNANDContentLoader& content_loader); bool BootstrapPPC(const DiscIO::NANDContentLoader& content_loader);
bool BootIOS(u64 ios_title_id); bool BootIOS(u64 ios_title_id);
u32 GetVersion() const; u32 GetVersion() const;

View file

@ -92,7 +92,7 @@ u32 ARMBinary::GetElfSize() const
static std::vector<u8> GetMIOSBinary() static std::vector<u8> GetMIOSBinary()
{ {
const auto& loader = const auto& loader =
DiscIO::CNANDContentManager::Access().GetNANDLoader(MIOS_TITLE_ID, Common::FROM_SESSION_ROOT); DiscIO::NANDContentManager::Access().GetNANDLoader(MIOS_TITLE_ID, Common::FROM_SESSION_ROOT);
if (!loader.IsValid()) if (!loader.IsValid())
return {}; return {};

View file

@ -173,7 +173,7 @@ u32 SectorReader::ReadChunk(u8* buffer, u64 chunk_num)
return 0; return 0;
} }
std::unique_ptr<IBlobReader> CreateBlobReader(const std::string& filename) std::unique_ptr<BlobReader> CreateBlobReader(const std::string& filename)
{ {
if (cdio_is_cdrom(filename)) if (cdio_is_cdrom(filename))
return DriveReader::Create(filename); return DriveReader::Create(filename);

View file

@ -36,10 +36,10 @@ enum class BlobType
TGC TGC
}; };
class IBlobReader class BlobReader
{ {
public: public:
virtual ~IBlobReader() {} virtual ~BlobReader() {}
virtual BlobType GetBlobType() const = 0; virtual BlobType GetBlobType() const = 0;
virtual u64 GetRawSize() const = 0; virtual u64 GetRawSize() const = 0;
virtual u64 GetDataSize() const = 0; virtual u64 GetDataSize() const = 0;
@ -56,13 +56,13 @@ public:
} }
protected: protected:
IBlobReader() {} BlobReader() {}
}; };
// Provides caching and byte-operation-to-block-operations facilities. // Provides caching and byte-operation-to-block-operations facilities.
// Used for compressed blob and direct drive reading. // Used for compressed blob and direct drive reading.
// NOTE: GetDataSize() is expected to be evenly divisible by the sector size. // NOTE: GetDataSize() is expected to be evenly divisible by the sector size.
class SectorReader : public IBlobReader class SectorReader : public BlobReader
{ {
public: public:
virtual ~SectorReader() = 0; virtual ~SectorReader() = 0;
@ -147,8 +147,8 @@ private:
std::array<Cache, CACHE_LINES> m_cache; std::array<Cache, CACHE_LINES> m_cache;
}; };
// Factory function - examines the path to choose the right type of IBlobReader, and returns one. // Factory function - examines the path to choose the right type of BlobReader, and returns one.
std::unique_ptr<IBlobReader> CreateBlobReader(const std::string& filename); std::unique_ptr<BlobReader> CreateBlobReader(const std::string& filename);
typedef bool (*CompressCB)(const std::string& text, float percent, void* arg); typedef bool (*CompressCB)(const std::string& text, float percent, void* arg);

View file

@ -31,7 +31,7 @@ struct CISOHeader
u8 map[CISO_MAP_SIZE]; u8 map[CISO_MAP_SIZE];
}; };
class CISOFileReader : public IBlobReader class CISOFileReader : public BlobReader
{ {
public: public:
static std::unique_ptr<CISOFileReader> Create(File::IOFile file); static std::unique_ptr<CISOFileReader> Create(File::IOFile file);

View file

@ -16,7 +16,7 @@ set(SRCS
VolumeDirectory.cpp VolumeDirectory.cpp
VolumeGC.cpp VolumeGC.cpp
VolumeWad.cpp VolumeWad.cpp
VolumeWiiCrypted.cpp VolumeWii.cpp
WiiWad.cpp WiiWad.cpp
) )

View file

@ -52,7 +52,7 @@
<ClCompile Include="VolumeDirectory.cpp" /> <ClCompile Include="VolumeDirectory.cpp" />
<ClCompile Include="VolumeGC.cpp" /> <ClCompile Include="VolumeGC.cpp" />
<ClCompile Include="VolumeWad.cpp" /> <ClCompile Include="VolumeWad.cpp" />
<ClCompile Include="VolumeWiiCrypted.cpp" /> <ClCompile Include="VolumeWii.cpp" />
<ClCompile Include="WbfsBlob.cpp" /> <ClCompile Include="WbfsBlob.cpp" />
<ClCompile Include="WiiWad.cpp" /> <ClCompile Include="WiiWad.cpp" />
</ItemGroup> </ItemGroup>
@ -73,7 +73,7 @@
<ClInclude Include="VolumeDirectory.h" /> <ClInclude Include="VolumeDirectory.h" />
<ClInclude Include="VolumeGC.h" /> <ClInclude Include="VolumeGC.h" />
<ClInclude Include="VolumeWad.h" /> <ClInclude Include="VolumeWad.h" />
<ClInclude Include="VolumeWiiCrypted.h" /> <ClInclude Include="VolumeWii.h" />
<ClInclude Include="WbfsBlob.h" /> <ClInclude Include="WbfsBlob.h" />
<ClInclude Include="WiiWad.h" /> <ClInclude Include="WiiWad.h" />
</ItemGroup> </ItemGroup>

View file

@ -63,10 +63,10 @@
<ClCompile Include="VolumeWad.cpp"> <ClCompile Include="VolumeWad.cpp">
<Filter>Volume</Filter> <Filter>Volume</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="VolumeWiiCrypted.cpp"> <ClCompile Include="Enums.cpp">
<Filter>Volume</Filter> <Filter>Volume</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Enums.cpp"> <ClCompile Include="VolumeWii.cpp">
<Filter>Volume</Filter> <Filter>Volume</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Volume.cpp"> <ClCompile Include="Volume.cpp">
@ -125,7 +125,7 @@
<ClInclude Include="VolumeWad.h"> <ClInclude Include="VolumeWad.h">
<Filter>Volume</Filter> <Filter>Volume</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="VolumeWiiCrypted.h"> <ClInclude Include="VolumeWii.h">
<Filter>Volume</Filter> <Filter>Volume</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Enums.h"> <ClInclude Include="Enums.h">

View file

@ -179,7 +179,7 @@ bool DiscScrubber::ParseDisc()
// Operations dealing with encrypted space are done here // Operations dealing with encrypted space are done here
bool DiscScrubber::ParsePartitionData(const Partition& partition, PartitionHeader* header) bool DiscScrubber::ParsePartitionData(const Partition& partition, PartitionHeader* header)
{ {
std::unique_ptr<IFileSystem> filesystem(CreateFileSystem(m_disc.get(), partition)); std::unique_ptr<FileSystem> filesystem(CreateFileSystem(m_disc.get(), partition));
if (!filesystem) if (!filesystem)
{ {
ERROR_LOG(DISCIO, "Failed to read file system for the partition at 0x%" PRIx64, ERROR_LOG(DISCIO, "Failed to read file system for the partition at 0x%" PRIx64,
@ -219,7 +219,7 @@ bool DiscScrubber::ParsePartitionData(const Partition& partition, PartitionHeade
MarkAsUsedE(partition_data_offset, header->fst_offset, header->fst_size); MarkAsUsedE(partition_data_offset, header->fst_offset, header->fst_size);
// Go through the filesystem and mark entries as used // Go through the filesystem and mark entries as used
for (const SFileInfo& file : filesystem->GetFileList()) for (const FileInfo& file : filesystem->GetFileList())
{ {
DEBUG_LOG(DISCIO, "%s", file.m_FullPath.empty() ? "/" : file.m_FullPath.c_str()); DEBUG_LOG(DISCIO, "%s", file.m_FullPath.empty() ? "/" : file.m_FullPath.c_str());
if ((file.m_NameOffset & 0x1000000) == 0) if ((file.m_NameOffset & 0x1000000) == 0)

View file

@ -25,7 +25,7 @@ class IOFile;
namespace DiscIO namespace DiscIO
{ {
class IVolume; class Volume;
struct Partition; struct Partition;
class DiscScrubber final class DiscScrubber final
@ -66,7 +66,7 @@ private:
bool ParsePartitionData(const Partition& partition, PartitionHeader* header); bool ParsePartitionData(const Partition& partition, PartitionHeader* header);
std::string m_filename; std::string m_filename;
std::unique_ptr<IVolume> m_disc; std::unique_ptr<Volume> m_disc;
std::vector<u8> m_free_table; std::vector<u8> m_free_table;
u64 m_file_size = 0; u64 m_file_size = 0;

View file

@ -14,7 +14,7 @@
namespace DiscIO namespace DiscIO
{ {
class PlainFileReader : public IBlobReader class PlainFileReader : public BlobReader
{ {
public: public:
static std::unique_ptr<PlainFileReader> Create(File::IOFile file); static std::unique_ptr<PlainFileReader> Create(File::IOFile file);

View file

@ -22,23 +22,23 @@
namespace DiscIO namespace DiscIO
{ {
CFileSystemGCWii::CFileSystemGCWii(const IVolume* _rVolume, const Partition& partition) FileSystemGCWii::FileSystemGCWii(const Volume* _rVolume, const Partition& partition)
: IFileSystem(_rVolume, partition), m_Initialized(false), m_Valid(false), m_offset_shift(0) : FileSystem(_rVolume, partition), m_Initialized(false), m_Valid(false), m_offset_shift(0)
{ {
m_Valid = DetectFileSystem(); m_Valid = DetectFileSystem();
} }
CFileSystemGCWii::~CFileSystemGCWii() FileSystemGCWii::~FileSystemGCWii()
{ {
m_FileInfoVector.clear(); m_FileInfoVector.clear();
} }
u64 CFileSystemGCWii::GetFileSize(const std::string& _rFullPath) u64 FileSystemGCWii::GetFileSize(const std::string& _rFullPath)
{ {
if (!m_Initialized) if (!m_Initialized)
InitFileSystem(); InitFileSystem();
const SFileInfo* pFileInfo = FindFileInfo(_rFullPath); const FileInfo* pFileInfo = FindFileInfo(_rFullPath);
if (pFileInfo != nullptr && !pFileInfo->IsDirectory()) if (pFileInfo != nullptr && !pFileInfo->IsDirectory())
return pFileInfo->m_FileSize; return pFileInfo->m_FileSize;
@ -46,7 +46,7 @@ u64 CFileSystemGCWii::GetFileSize(const std::string& _rFullPath)
return 0; return 0;
} }
std::string CFileSystemGCWii::GetFileName(u64 _Address) std::string FileSystemGCWii::GetFileName(u64 _Address)
{ {
if (!m_Initialized) if (!m_Initialized)
InitFileSystem(); InitFileSystem();
@ -62,13 +62,13 @@ std::string CFileSystemGCWii::GetFileName(u64 _Address)
return ""; return "";
} }
u64 CFileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 FileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
u64 _OffsetInFile) u64 _OffsetInFile)
{ {
if (!m_Initialized) if (!m_Initialized)
InitFileSystem(); InitFileSystem();
const SFileInfo* pFileInfo = FindFileInfo(_rFullPath); const FileInfo* pFileInfo = FindFileInfo(_rFullPath);
if (pFileInfo == nullptr) if (pFileInfo == nullptr)
return 0; return 0;
@ -77,22 +77,21 @@ u64 CFileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64
u64 read_length = std::min(_MaxBufferSize, pFileInfo->m_FileSize - _OffsetInFile); u64 read_length = std::min(_MaxBufferSize, pFileInfo->m_FileSize - _OffsetInFile);
DEBUG_LOG(DISCIO, "Reading %" PRIx64 " bytes at %" PRIx64 " from file %s. Offset: %" PRIx64 DEBUG_LOG(
" Size: %" PRIx64, DISCIO,
read_length, _OffsetInFile, _rFullPath.c_str(), pFileInfo->m_Offset, "Reading %" PRIx64 " bytes at %" PRIx64 " from file %s. Offset: %" PRIx64 " Size: %" PRIx64,
pFileInfo->m_FileSize); read_length, _OffsetInFile, _rFullPath.c_str(), pFileInfo->m_Offset, pFileInfo->m_FileSize);
m_rVolume->Read(pFileInfo->m_Offset + _OffsetInFile, read_length, _pBuffer, m_partition); m_rVolume->Read(pFileInfo->m_Offset + _OffsetInFile, read_length, _pBuffer, m_partition);
return read_length; return read_length;
} }
bool CFileSystemGCWii::ExportFile(const std::string& _rFullPath, bool FileSystemGCWii::ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename)
const std::string& _rExportFilename)
{ {
if (!m_Initialized) if (!m_Initialized)
InitFileSystem(); InitFileSystem();
const SFileInfo* pFileInfo = FindFileInfo(_rFullPath); const FileInfo* pFileInfo = FindFileInfo(_rFullPath);
if (!pFileInfo) if (!pFileInfo)
return false; return false;
@ -127,7 +126,7 @@ bool CFileSystemGCWii::ExportFile(const std::string& _rFullPath,
return result; return result;
} }
bool CFileSystemGCWii::ExportApploader(const std::string& _rExportFolder) const bool FileSystemGCWii::ExportApploader(const std::string& _rExportFolder) const
{ {
std::optional<u32> apploader_size = m_rVolume->ReadSwapped<u32>(0x2440 + 0x14, m_partition); std::optional<u32> apploader_size = m_rVolume->ReadSwapped<u32>(0x2440 + 0x14, m_partition);
const std::optional<u32> trailer_size = m_rVolume->ReadSwapped<u32>(0x2440 + 0x18, m_partition); const std::optional<u32> trailer_size = m_rVolume->ReadSwapped<u32>(0x2440 + 0x18, m_partition);
@ -153,13 +152,13 @@ bool CFileSystemGCWii::ExportApploader(const std::string& _rExportFolder) const
return false; return false;
} }
std::optional<u64> CFileSystemGCWii::GetBootDOLOffset() const std::optional<u64> FileSystemGCWii::GetBootDOLOffset() const
{ {
std::optional<u32> offset = m_rVolume->ReadSwapped<u32>(0x420, m_partition); std::optional<u32> offset = m_rVolume->ReadSwapped<u32>(0x420, m_partition);
return offset ? static_cast<u64>(*offset) << 2 : std::optional<u64>(); return offset ? static_cast<u64>(*offset) << 2 : std::optional<u64>();
} }
std::optional<u32> CFileSystemGCWii::GetBootDOLSize(u64 dol_offset) const std::optional<u32> FileSystemGCWii::GetBootDOLSize(u64 dol_offset) const
{ {
u32 dol_size = 0; u32 dol_size = 0;
@ -190,7 +189,7 @@ std::optional<u32> CFileSystemGCWii::GetBootDOLSize(u64 dol_offset) const
return dol_size; return dol_size;
} }
bool CFileSystemGCWii::ExportDOL(const std::string& _rExportFolder) const bool FileSystemGCWii::ExportDOL(const std::string& _rExportFolder) const
{ {
std::optional<u64> dol_offset = GetBootDOLOffset(); std::optional<u64> dol_offset = GetBootDOLOffset();
if (!dol_offset) if (!dol_offset)
@ -215,7 +214,7 @@ bool CFileSystemGCWii::ExportDOL(const std::string& _rExportFolder) const
return false; return false;
} }
std::string CFileSystemGCWii::GetStringFromOffset(u64 _Offset) const std::string FileSystemGCWii::GetStringFromOffset(u64 _Offset) const
{ {
std::string data(255, 0x00); std::string data(255, 0x00);
m_rVolume->Read(_Offset, data.size(), (u8*)&data[0], m_partition); m_rVolume->Read(_Offset, data.size(), (u8*)&data[0], m_partition);
@ -226,7 +225,7 @@ std::string CFileSystemGCWii::GetStringFromOffset(u64 _Offset) const
return SHIFTJISToUTF8(data); return SHIFTJISToUTF8(data);
} }
const std::vector<SFileInfo>& CFileSystemGCWii::GetFileList() const std::vector<FileInfo>& FileSystemGCWii::GetFileList()
{ {
if (!m_Initialized) if (!m_Initialized)
InitFileSystem(); InitFileSystem();
@ -234,7 +233,7 @@ const std::vector<SFileInfo>& CFileSystemGCWii::GetFileList()
return m_FileInfoVector; return m_FileInfoVector;
} }
const SFileInfo* CFileSystemGCWii::FindFileInfo(const std::string& _rFullPath) const FileInfo* FileSystemGCWii::FindFileInfo(const std::string& _rFullPath)
{ {
if (!m_Initialized) if (!m_Initialized)
InitFileSystem(); InitFileSystem();
@ -248,7 +247,7 @@ const SFileInfo* CFileSystemGCWii::FindFileInfo(const std::string& _rFullPath)
return nullptr; return nullptr;
} }
bool CFileSystemGCWii::DetectFileSystem() bool FileSystemGCWii::DetectFileSystem()
{ {
if (m_rVolume->ReadSwapped<u32>(0x18, m_partition) == u32(0x5D1C9EA3)) if (m_rVolume->ReadSwapped<u32>(0x18, m_partition) == u32(0x5D1C9EA3))
{ {
@ -264,7 +263,7 @@ bool CFileSystemGCWii::DetectFileSystem()
return false; return false;
} }
void CFileSystemGCWii::InitFileSystem() void FileSystemGCWii::InitFileSystem()
{ {
m_Initialized = true; m_Initialized = true;
@ -280,8 +279,7 @@ void CFileSystemGCWii::InitFileSystem()
const std::optional<u32> root_size = m_rVolume->ReadSwapped<u32>(FSTOffset + 0x8, m_partition); const std::optional<u32> root_size = m_rVolume->ReadSwapped<u32>(FSTOffset + 0x8, m_partition);
if (!root_name_offset || !root_offset || !root_size) if (!root_name_offset || !root_offset || !root_size)
return; return;
SFileInfo root = {*root_name_offset, static_cast<u64>(*root_offset) << m_offset_shift, FileInfo root = {*root_name_offset, static_cast<u64>(*root_offset) << m_offset_shift, *root_size};
*root_size};
if (!root.IsDirectory()) if (!root.IsDirectory())
return; return;
@ -318,14 +316,14 @@ void CFileSystemGCWii::InitFileSystem()
BuildFilenames(1, m_FileInfoVector.size(), "", NameTableOffset); BuildFilenames(1, m_FileInfoVector.size(), "", NameTableOffset);
} }
size_t CFileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex, size_t FileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex,
const std::string& _szDirectory, u64 _NameTableOffset) const std::string& _szDirectory, u64 _NameTableOffset)
{ {
size_t CurrentIndex = _FirstIndex; size_t CurrentIndex = _FirstIndex;
while (CurrentIndex < _LastIndex) while (CurrentIndex < _LastIndex)
{ {
SFileInfo& rFileInfo = m_FileInfoVector[CurrentIndex]; FileInfo& rFileInfo = m_FileInfoVector[CurrentIndex];
u64 const uOffset = _NameTableOffset + (rFileInfo.m_NameOffset & 0xFFFFFF); u64 const uOffset = _NameTableOffset + (rFileInfo.m_NameOffset & 0xFFFFFF);
std::string const offset_str{GetStringFromOffset(uOffset)}; std::string const offset_str{GetStringFromOffset(uOffset)};
bool const is_dir = rFileInfo.IsDirectory(); bool const is_dir = rFileInfo.IsDirectory();

View file

@ -14,18 +14,18 @@
namespace DiscIO namespace DiscIO
{ {
class IVolume; class Volume;
struct Partition; struct Partition;
class CFileSystemGCWii : public IFileSystem class FileSystemGCWii : public FileSystem
{ {
public: public:
CFileSystemGCWii(const IVolume* _rVolume, const Partition& partition); FileSystemGCWii(const Volume* _rVolume, const Partition& partition);
virtual ~CFileSystemGCWii(); virtual ~FileSystemGCWii();
bool IsValid() const override { return m_Valid; } bool IsValid() const override { return m_Valid; }
u64 GetFileSize(const std::string& _rFullPath) override; u64 GetFileSize(const std::string& _rFullPath) override;
const std::vector<SFileInfo>& GetFileList() override; const std::vector<FileInfo>& GetFileList() override;
std::string GetFileName(u64 _Address) override; std::string GetFileName(u64 _Address) override;
u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
u64 _OffsetInFile) override; u64 _OffsetInFile) override;
@ -39,10 +39,10 @@ private:
bool m_Initialized; bool m_Initialized;
bool m_Valid; bool m_Valid;
u32 m_offset_shift; u32 m_offset_shift;
std::vector<SFileInfo> m_FileInfoVector; std::vector<FileInfo> m_FileInfoVector;
std::string GetStringFromOffset(u64 _Offset) const; std::string GetStringFromOffset(u64 _Offset) const;
const SFileInfo* FindFileInfo(const std::string& _rFullPath); const FileInfo* FindFileInfo(const std::string& _rFullPath);
bool DetectFileSystem(); bool DetectFileSystem();
void InitFileSystem(); void InitFileSystem();
size_t BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex, size_t BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex,

View file

@ -9,21 +9,21 @@
namespace DiscIO namespace DiscIO
{ {
IFileSystem::IFileSystem(const IVolume* _rVolume, const Partition& partition) FileSystem::FileSystem(const Volume* _rVolume, const Partition& partition)
: m_rVolume(_rVolume), m_partition(partition) : m_rVolume(_rVolume), m_partition(partition)
{ {
} }
IFileSystem::~IFileSystem() FileSystem::~FileSystem()
{ {
} }
std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume, const Partition& partition) std::unique_ptr<FileSystem> CreateFileSystem(const Volume* volume, const Partition& partition)
{ {
if (!volume) if (!volume)
return nullptr; return nullptr;
std::unique_ptr<IFileSystem> filesystem = std::make_unique<CFileSystemGCWii>(volume, partition); std::unique_ptr<FileSystem> filesystem = std::make_unique<FileSystemGCWii>(volume, partition);
if (!filesystem) if (!filesystem)
return nullptr; return nullptr;

View file

@ -15,7 +15,7 @@
namespace DiscIO namespace DiscIO
{ {
// file info of an FST entry // file info of an FST entry
struct SFileInfo struct FileInfo
{ {
u64 m_NameOffset = 0u; u64 m_NameOffset = 0u;
u64 m_Offset = 0u; u64 m_Offset = 0u;
@ -23,23 +23,23 @@ struct SFileInfo
std::string m_FullPath; std::string m_FullPath;
bool IsDirectory() const { return (m_NameOffset & 0xFF000000) != 0; } bool IsDirectory() const { return (m_NameOffset & 0xFF000000) != 0; }
SFileInfo(u64 name_offset, u64 offset, u64 filesize) FileInfo(u64 name_offset, u64 offset, u64 filesize)
: m_NameOffset(name_offset), m_Offset(offset), m_FileSize(filesize) : m_NameOffset(name_offset), m_Offset(offset), m_FileSize(filesize)
{ {
} }
SFileInfo(SFileInfo const&) = default; FileInfo(FileInfo const&) = default;
SFileInfo() = default; FileInfo() = default;
}; };
class IFileSystem class FileSystem
{ {
public: public:
IFileSystem(const IVolume* _rVolume, const Partition& partition); FileSystem(const Volume* _rVolume, const Partition& partition);
virtual ~IFileSystem(); virtual ~FileSystem();
virtual bool IsValid() const = 0; virtual bool IsValid() const = 0;
virtual const std::vector<SFileInfo>& GetFileList() = 0; virtual const std::vector<FileInfo>& GetFileList() = 0;
virtual u64 GetFileSize(const std::string& _rFullPath) = 0; virtual u64 GetFileSize(const std::string& _rFullPath) = 0;
virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
u64 _OffsetInFile = 0) = 0; u64 _OffsetInFile = 0) = 0;
@ -52,10 +52,10 @@ public:
virtual const Partition GetPartition() const { return m_partition; } virtual const Partition GetPartition() const { return m_partition; }
protected: protected:
const IVolume* const m_rVolume; const Volume* const m_rVolume;
const Partition m_partition; const Partition m_partition;
}; };
std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume, const Partition& partition); std::unique_ptr<FileSystem> CreateFileSystem(const Volume* volume, const Partition& partition);
} // namespace } // namespace

View file

@ -32,26 +32,26 @@
namespace DiscIO namespace DiscIO
{ {
CNANDContentData::~CNANDContentData() = default; NANDContentData::~NANDContentData() = default;
CNANDContentDataFile::CNANDContentDataFile(const std::string& filename) : m_filename{filename} NANDContentDataFile::NANDContentDataFile(const std::string& filename) : m_filename{filename}
{ {
} }
CNANDContentDataFile::~CNANDContentDataFile() = default; NANDContentDataFile::~NANDContentDataFile() = default;
void CNANDContentDataFile::EnsureOpen() void NANDContentDataFile::EnsureOpen()
{ {
if (!m_file) if (!m_file)
m_file = std::make_unique<File::IOFile>(m_filename, "rb"); m_file = std::make_unique<File::IOFile>(m_filename, "rb");
else if (!m_file->IsOpen()) else if (!m_file->IsOpen())
m_file->Open(m_filename, "rb"); m_file->Open(m_filename, "rb");
} }
void CNANDContentDataFile::Open() void NANDContentDataFile::Open()
{ {
EnsureOpen(); EnsureOpen();
} }
std::vector<u8> CNANDContentDataFile::Get() std::vector<u8> NANDContentDataFile::Get()
{ {
EnsureOpen(); EnsureOpen();
@ -68,7 +68,7 @@ std::vector<u8> CNANDContentDataFile::Get()
return result; return result;
} }
bool CNANDContentDataFile::GetRange(u32 start, u32 size, u8* buffer) bool NANDContentDataFile::GetRange(u32 start, u32 size, u8* buffer)
{ {
EnsureOpen(); EnsureOpen();
if (!m_file->IsGood()) if (!m_file->IsGood())
@ -79,13 +79,13 @@ bool CNANDContentDataFile::GetRange(u32 start, u32 size, u8* buffer)
return m_file->ReadBytes(buffer, static_cast<size_t>(size)); return m_file->ReadBytes(buffer, static_cast<size_t>(size));
} }
void CNANDContentDataFile::Close() void NANDContentDataFile::Close()
{ {
if (m_file && m_file->IsOpen()) if (m_file && m_file->IsOpen())
m_file->Close(); m_file->Close();
} }
bool CNANDContentDataBuffer::GetRange(u32 start, u32 size, u8* buffer) bool NANDContentDataBuffer::GetRange(u32 start, u32 size, u8* buffer)
{ {
if (start + size > m_buffer.size()) if (start + size > m_buffer.size())
return false; return false;
@ -94,22 +94,22 @@ bool CNANDContentDataBuffer::GetRange(u32 start, u32 size, u8* buffer)
return true; return true;
} }
CNANDContentLoader::CNANDContentLoader(const std::string& content_name, Common::FromWhichRoot from) NANDContentLoader::NANDContentLoader(const std::string& content_name, Common::FromWhichRoot from)
: m_root(from) : m_root(from)
{ {
m_Valid = Initialize(content_name); m_Valid = Initialize(content_name);
} }
CNANDContentLoader::~CNANDContentLoader() NANDContentLoader::~NANDContentLoader()
{ {
} }
bool CNANDContentLoader::IsValid() const bool NANDContentLoader::IsValid() const
{ {
return m_Valid; return m_Valid;
} }
const SNANDContent* CNANDContentLoader::GetContentByID(u32 id) const const NANDContent* NANDContentLoader::GetContentByID(u32 id) const
{ {
const auto iterator = std::find_if(m_Content.begin(), m_Content.end(), [id](const auto& content) { const auto iterator = std::find_if(m_Content.begin(), m_Content.end(), [id](const auto& content) {
return content.m_metadata.id == id; return content.m_metadata.id == id;
@ -117,7 +117,7 @@ const SNANDContent* CNANDContentLoader::GetContentByID(u32 id) const
return iterator != m_Content.end() ? &*iterator : nullptr; return iterator != m_Content.end() ? &*iterator : nullptr;
} }
const SNANDContent* CNANDContentLoader::GetContentByIndex(int index) const const NANDContent* NANDContentLoader::GetContentByIndex(int index) const
{ {
for (auto& Content : m_Content) for (auto& Content : m_Content)
{ {
@ -129,7 +129,7 @@ const SNANDContent* CNANDContentLoader::GetContentByIndex(int index) const
return nullptr; return nullptr;
} }
bool CNANDContentLoader::Initialize(const std::string& name) bool NANDContentLoader::Initialize(const std::string& name)
{ {
if (name.empty()) if (name.empty())
return false; return false;
@ -173,7 +173,7 @@ bool CNANDContentLoader::Initialize(const std::string& name)
return true; return true;
} }
void CNANDContentLoader::InitializeContentEntries(const std::vector<u8>& data_app) void NANDContentLoader::InitializeContentEntries(const std::vector<u8>& data_app)
{ {
if (!m_ticket.IsValid()) if (!m_ticket.IsValid())
{ {
@ -201,7 +201,7 @@ void CNANDContentLoader::InitializeContentEntries(const std::vector<u8>& data_ap
u32 rounded_size = Common::AlignUp(static_cast<u32>(content.size), 0x40); u32 rounded_size = Common::AlignUp(static_cast<u32>(content.size), 0x40);
m_Content[i].m_Data = std::make_unique<CNANDContentDataBuffer>(Common::AES::Decrypt( m_Content[i].m_Data = std::make_unique<NANDContentDataBuffer>(Common::AES::Decrypt(
title_key.data(), iv.data(), &data_app[data_app_offset], rounded_size)); title_key.data(), iv.data(), &data_app[data_app_offset], rounded_size));
data_app_offset += rounded_size; data_app_offset += rounded_size;
} }
@ -213,37 +213,36 @@ void CNANDContentLoader::InitializeContentEntries(const std::vector<u8>& data_ap
else else
filename = StringFromFormat("%s/%08x.app", m_Path.c_str(), content.id); filename = StringFromFormat("%s/%08x.app", m_Path.c_str(), content.id);
m_Content[i].m_Data = std::make_unique<CNANDContentDataFile>(filename); m_Content[i].m_Data = std::make_unique<NANDContentDataFile>(filename);
} }
m_Content[i].m_metadata = std::move(content); m_Content[i].m_metadata = std::move(content);
} }
} }
CNANDContentManager::~CNANDContentManager() NANDContentManager::~NANDContentManager()
{ {
} }
const CNANDContentLoader& CNANDContentManager::GetNANDLoader(const std::string& content_path, const NANDContentLoader& NANDContentManager::GetNANDLoader(const std::string& content_path,
Common::FromWhichRoot from) Common::FromWhichRoot from)
{ {
auto it = m_map.find(content_path); auto it = m_map.find(content_path);
if (it != m_map.end()) if (it != m_map.end())
return *it->second; return *it->second;
return *m_map return *m_map
.emplace_hint(it, std::make_pair(content_path, std::make_unique<CNANDContentLoader>( .emplace_hint(it, std::make_pair(content_path, std::make_unique<NANDContentLoader>(
content_path, from))) content_path, from)))
->second; ->second;
} }
const CNANDContentLoader& CNANDContentManager::GetNANDLoader(u64 title_id, const NANDContentLoader& NANDContentManager::GetNANDLoader(u64 title_id, Common::FromWhichRoot from)
Common::FromWhichRoot from)
{ {
std::string path = Common::GetTitleContentPath(title_id, from); std::string path = Common::GetTitleContentPath(title_id, from);
return GetNANDLoader(path, from); return GetNANDLoader(path, from);
} }
void CNANDContentManager::ClearCache() void NANDContentManager::ClearCache()
{ {
m_map.clear(); m_map.clear();
} }

View file

@ -26,21 +26,21 @@ enum class Region;
// TODO: move some of these to Core/IOS/ES. // TODO: move some of these to Core/IOS/ES.
IOS::ES::TicketReader FindSignedTicket(u64 title_id); IOS::ES::TicketReader FindSignedTicket(u64 title_id);
class CNANDContentData class NANDContentData
{ {
public: public:
virtual ~CNANDContentData() = 0; virtual ~NANDContentData() = 0;
virtual void Open() {} virtual void Open() {}
virtual std::vector<u8> Get() = 0; virtual std::vector<u8> Get() = 0;
virtual bool GetRange(u32 start, u32 size, u8* buffer) = 0; virtual bool GetRange(u32 start, u32 size, u8* buffer) = 0;
virtual void Close() {} virtual void Close() {}
}; };
class CNANDContentDataFile final : public CNANDContentData class NANDContentDataFile final : public NANDContentData
{ {
public: public:
explicit CNANDContentDataFile(const std::string& filename); explicit NANDContentDataFile(const std::string& filename);
~CNANDContentDataFile(); ~NANDContentDataFile();
void Open() override; void Open() override;
std::vector<u8> Get() override; std::vector<u8> Get() override;
@ -53,10 +53,11 @@ private:
const std::string m_filename; const std::string m_filename;
std::unique_ptr<File::IOFile> m_file; std::unique_ptr<File::IOFile> m_file;
}; };
class CNANDContentDataBuffer final : public CNANDContentData
class NANDContentDataBuffer final : public NANDContentData
{ {
public: public:
explicit CNANDContentDataBuffer(const std::vector<u8>& buffer) : m_buffer(buffer) {} explicit NANDContentDataBuffer(const std::vector<u8>& buffer) : m_buffer(buffer) {}
std::vector<u8> Get() override { return m_buffer; } std::vector<u8> Get() override { return m_buffer; }
bool GetRange(u32 start, u32 size, u8* buffer) override; bool GetRange(u32 start, u32 size, u8* buffer) override;
@ -64,25 +65,25 @@ private:
const std::vector<u8> m_buffer; const std::vector<u8> m_buffer;
}; };
struct SNANDContent struct NANDContent
{ {
IOS::ES::Content m_metadata; IOS::ES::Content m_metadata;
std::unique_ptr<CNANDContentData> m_Data; std::unique_ptr<NANDContentData> m_Data;
}; };
// Instances of this class must be created by CNANDContentManager // Instances of this class must be created by NANDContentManager
class CNANDContentLoader final class NANDContentLoader final
{ {
public: public:
explicit CNANDContentLoader(const std::string& content_name, Common::FromWhichRoot from); explicit NANDContentLoader(const std::string& content_name, Common::FromWhichRoot from);
~CNANDContentLoader(); ~NANDContentLoader();
bool IsValid() const; bool IsValid() const;
const SNANDContent* GetContentByID(u32 id) const; const NANDContent* GetContentByID(u32 id) const;
const SNANDContent* GetContentByIndex(int index) const; const NANDContent* GetContentByIndex(int index) const;
const IOS::ES::TMDReader& GetTMD() const { return m_tmd; } const IOS::ES::TMDReader& GetTMD() const { return m_tmd; }
const IOS::ES::TicketReader& GetTicket() const { return m_ticket; } const IOS::ES::TicketReader& GetTicket() const { return m_ticket; }
const std::vector<SNANDContent>& GetContent() const { return m_Content; } const std::vector<NANDContent>& GetContent() const { return m_Content; }
private: private:
bool Initialize(const std::string& name); bool Initialize(const std::string& name);
void InitializeContentEntries(const std::vector<u8>& data_app); void InitializeContentEntries(const std::vector<u8>& data_app);
@ -94,33 +95,33 @@ private:
IOS::ES::TMDReader m_tmd; IOS::ES::TMDReader m_tmd;
IOS::ES::TicketReader m_ticket; IOS::ES::TicketReader m_ticket;
std::vector<SNANDContent> m_Content; std::vector<NANDContent> m_Content;
}; };
// we open the NAND Content files too often... let's cache them // we open the NAND Content files too often... let's cache them
class CNANDContentManager class NANDContentManager
{ {
public: public:
static CNANDContentManager& Access() static NANDContentManager& Access()
{ {
static CNANDContentManager instance; static NANDContentManager instance;
return instance; return instance;
} }
const CNANDContentLoader& const NANDContentLoader&
GetNANDLoader(const std::string& content_path, GetNANDLoader(const std::string& content_path,
Common::FromWhichRoot from = Common::FROM_CONFIGURED_ROOT); Common::FromWhichRoot from = Common::FROM_CONFIGURED_ROOT);
const CNANDContentLoader& const NANDContentLoader&
GetNANDLoader(u64 title_id, Common::FromWhichRoot from = Common::FROM_CONFIGURED_ROOT); GetNANDLoader(u64 title_id, Common::FromWhichRoot from = Common::FROM_CONFIGURED_ROOT);
void ClearCache(); void ClearCache();
private: private:
CNANDContentManager() {} NANDContentManager() {}
~CNANDContentManager(); ~NANDContentManager();
CNANDContentManager(CNANDContentManager const&) = delete; NANDContentManager(NANDContentManager const&) = delete;
void operator=(CNANDContentManager const&) = delete; void operator=(NANDContentManager const&) = delete;
std::unordered_map<std::string, std::unique_ptr<CNANDContentLoader>> m_map; std::unordered_map<std::string, std::unique_ptr<NANDContentLoader>> m_map;
}; };
} }

View file

@ -43,7 +43,7 @@ void NANDImporter::ImportNANDBin(const std::string& path_to_bin,
ExtractCertificates(nand_root); ExtractCertificates(nand_root);
// We have to clear the cache so the new NAND takes effect // We have to clear the cache so the new NAND takes effect
DiscIO::CNANDContentManager::Access().ClearCache(); DiscIO::NANDContentManager::Access().ClearCache();
} }
bool NANDImporter::ReadNANDBin(const std::string& path_to_bin) bool NANDImporter::ReadNANDBin(const std::string& path_to_bin)

View file

@ -37,7 +37,7 @@ struct TGCHeader
u32 unknown_important_2; u32 unknown_important_2;
}; };
class TGCFileReader final : public IBlobReader class TGCFileReader final : public BlobReader
{ {
public: public:
static std::unique_ptr<TGCFileReader> Create(File::IOFile file); static std::unique_ptr<TGCFileReader> Create(File::IOFile file);

View file

@ -24,7 +24,7 @@
#include "DiscIO/VolumeDirectory.h" #include "DiscIO/VolumeDirectory.h"
#include "DiscIO/VolumeGC.h" #include "DiscIO/VolumeGC.h"
#include "DiscIO/VolumeWad.h" #include "DiscIO/VolumeWad.h"
#include "DiscIO/VolumeWiiCrypted.h" #include "DiscIO/VolumeWii.h"
namespace DiscIO namespace DiscIO
{ {
@ -33,10 +33,10 @@ static const unsigned int WII_BANNER_HEIGHT = 64;
static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2; static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2;
static const unsigned int WII_BANNER_OFFSET = 0xA0; static const unsigned int WII_BANNER_OFFSET = 0xA0;
const IOS::ES::TicketReader IVolume::INVALID_TICKET{}; const IOS::ES::TicketReader Volume::INVALID_TICKET{};
const IOS::ES::TMDReader IVolume::INVALID_TMD{}; const IOS::ES::TMDReader Volume::INVALID_TMD{};
std::vector<u32> IVolume::GetWiiBanner(int* width, int* height, u64 title_id) std::vector<u32> Volume::GetWiiBanner(int* width, int* height, u64 title_id)
{ {
*width = 0; *width = 0;
*height = 0; *height = 0;
@ -66,7 +66,7 @@ std::vector<u32> IVolume::GetWiiBanner(int* width, int* height, u64 title_id)
return image_buffer; return image_buffer;
} }
std::map<Language, std::string> IVolume::ReadWiiNames(const std::vector<u8>& data) std::map<Language, std::string> Volume::ReadWiiNames(const std::vector<u8>& data)
{ {
std::map<Language, std::string> names; std::map<Language, std::string> names;
for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i) for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i)
@ -87,38 +87,38 @@ std::map<Language, std::string> IVolume::ReadWiiNames(const std::vector<u8>& dat
return names; return names;
} }
std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename) std::unique_ptr<Volume> CreateVolumeFromFilename(const std::string& filename)
{ {
std::unique_ptr<IBlobReader> reader(CreateBlobReader(filename)); std::unique_ptr<BlobReader> reader(CreateBlobReader(filename));
if (reader == nullptr) if (reader == nullptr)
return nullptr; return nullptr;
// Check for Wii // Check for Wii
const std::optional<u32> wii_magic = reader->ReadSwapped<u32>(0x18); const std::optional<u32> wii_magic = reader->ReadSwapped<u32>(0x18);
if (wii_magic == u32(0x5D1C9EA3)) if (wii_magic == u32(0x5D1C9EA3))
return std::make_unique<CVolumeWiiCrypted>(std::move(reader)); return std::make_unique<VolumeWii>(std::move(reader));
// Check for WAD // Check for WAD
// 0x206962 for boot2 wads // 0x206962 for boot2 wads
const std::optional<u32> wad_magic = reader->ReadSwapped<u32>(0x02); const std::optional<u32> wad_magic = reader->ReadSwapped<u32>(0x02);
if (wad_magic == u32(0x00204973) || wad_magic == u32(0x00206962)) if (wad_magic == u32(0x00204973) || wad_magic == u32(0x00206962))
return std::make_unique<CVolumeWAD>(std::move(reader)); return std::make_unique<VolumeWAD>(std::move(reader));
// Check for GC // Check for GC
const std::optional<u32> gc_magic = reader->ReadSwapped<u32>(0x1C); const std::optional<u32> gc_magic = reader->ReadSwapped<u32>(0x1C);
if (gc_magic == u32(0xC2339F3D)) if (gc_magic == u32(0xC2339F3D))
return std::make_unique<CVolumeGC>(std::move(reader)); return std::make_unique<VolumeGC>(std::move(reader));
// No known magic words found // No known magic words found
return nullptr; return nullptr;
} }
std::unique_ptr<IVolume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii, std::unique_ptr<Volume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii,
const std::string& apploader, const std::string& apploader,
const std::string& dol) const std::string& dol)
{ {
if (CVolumeDirectory::IsValidDirectory(directory)) if (VolumeDirectory::IsValidDirectory(directory))
return std::make_unique<CVolumeDirectory>(directory, is_wii, apploader, dol); return std::make_unique<VolumeDirectory>(directory, is_wii, apploader, dol);
return nullptr; return nullptr;
} }

View file

@ -37,11 +37,11 @@ struct Partition final
const Partition PARTITION_NONE(std::numeric_limits<u64>::max() - 1); const Partition PARTITION_NONE(std::numeric_limits<u64>::max() - 1);
class IVolume class Volume
{ {
public: public:
IVolume() {} Volume() {}
virtual ~IVolume() {} virtual ~Volume() {}
virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const = 0; virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const = 0;
template <typename T> template <typename T>
std::optional<T> ReadSwapped(u64 offset, const Partition& partition) const std::optional<T> ReadSwapped(u64 offset, const Partition& partition) const
@ -117,8 +117,8 @@ protected:
static const IOS::ES::TMDReader INVALID_TMD; static const IOS::ES::TMDReader INVALID_TMD;
}; };
std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename); std::unique_ptr<Volume> CreateVolumeFromFilename(const std::string& filename);
std::unique_ptr<IVolume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii, std::unique_ptr<Volume> CreateVolumeFromDirectory(const std::string& directory, bool is_wii,
const std::string& apploader = "", const std::string& apploader = "",
const std::string& dol = ""); const std::string& dol = "");

View file

@ -30,10 +30,10 @@ static u32 ComputeNameSize(const File::FSTEntry& parent_entry);
static std::string ASCIIToUppercase(std::string str); static std::string ASCIIToUppercase(std::string str);
static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry& parent_entry); static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry& parent_entry);
const size_t CVolumeDirectory::MAX_NAME_LENGTH; const size_t VolumeDirectory::MAX_NAME_LENGTH;
const size_t CVolumeDirectory::MAX_ID_LENGTH; const size_t VolumeDirectory::MAX_ID_LENGTH;
CVolumeDirectory::CVolumeDirectory(const std::string& directory, bool is_wii, VolumeDirectory::VolumeDirectory(const std::string& directory, bool is_wii,
const std::string& apploader, const std::string& dol) const std::string& apploader, const std::string& dol)
: m_data_start_address(-1), m_disk_header(DISKHEADERINFO_ADDRESS), : m_data_start_address(-1), m_disk_header(DISKHEADERINFO_ADDRESS),
m_disk_header_info(std::make_unique<SDiskHeaderInfo>()), m_fst_address(0), m_dol_address(0) m_disk_header_info(std::make_unique<SDiskHeaderInfo>()), m_fst_address(0), m_dol_address(0)
@ -56,16 +56,16 @@ CVolumeDirectory::CVolumeDirectory(const std::string& directory, bool is_wii,
BuildFST(); BuildFST();
} }
CVolumeDirectory::~CVolumeDirectory() VolumeDirectory::~VolumeDirectory()
{ {
} }
bool CVolumeDirectory::IsValidDirectory(const std::string& directory) bool VolumeDirectory::IsValidDirectory(const std::string& directory)
{ {
return File::IsDirectory(ExtractDirectoryName(directory)); return File::IsDirectory(ExtractDirectoryName(directory));
} }
bool CVolumeDirectory::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const bool VolumeDirectory::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
{ {
bool decrypt = partition != PARTITION_NONE; bool decrypt = partition != PARTITION_NONE;
@ -160,27 +160,27 @@ bool CVolumeDirectory::Read(u64 offset, u64 length, u8* buffer, const Partition&
return true; return true;
} }
std::vector<Partition> CVolumeDirectory::GetPartitions() const std::vector<Partition> VolumeDirectory::GetPartitions() const
{ {
return m_is_wii ? std::vector<Partition>{GetGamePartition()} : std::vector<Partition>(); return m_is_wii ? std::vector<Partition>{GetGamePartition()} : std::vector<Partition>();
} }
Partition CVolumeDirectory::GetGamePartition() const Partition VolumeDirectory::GetGamePartition() const
{ {
return m_is_wii ? Partition(0x50000) : PARTITION_NONE; return m_is_wii ? Partition(0x50000) : PARTITION_NONE;
} }
std::string CVolumeDirectory::GetGameID(const Partition& partition) const std::string VolumeDirectory::GetGameID(const Partition& partition) const
{ {
return std::string(m_disk_header.begin(), m_disk_header.begin() + MAX_ID_LENGTH); return std::string(m_disk_header.begin(), m_disk_header.begin() + MAX_ID_LENGTH);
} }
void CVolumeDirectory::SetGameID(const std::string& id) void VolumeDirectory::SetGameID(const std::string& id)
{ {
memcpy(m_disk_header.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH)); memcpy(m_disk_header.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH));
} }
Region CVolumeDirectory::GetRegion() const Region VolumeDirectory::GetRegion() const
{ {
if (m_is_wii) if (m_is_wii)
return RegionSwitchWii(m_disk_header[3]); return RegionSwitchWii(m_disk_header[3]);
@ -188,18 +188,18 @@ Region CVolumeDirectory::GetRegion() const
return RegionSwitchGC(m_disk_header[3]); return RegionSwitchGC(m_disk_header[3]);
} }
Country CVolumeDirectory::GetCountry(const Partition& partition) const Country VolumeDirectory::GetCountry(const Partition& partition) const
{ {
return CountrySwitch(m_disk_header[3]); return CountrySwitch(m_disk_header[3]);
} }
std::string CVolumeDirectory::GetMakerID(const Partition& partition) const std::string VolumeDirectory::GetMakerID(const Partition& partition) const
{ {
// Not implemented // Not implemented
return "00"; return "00";
} }
std::string CVolumeDirectory::GetInternalName(const Partition& partition) const std::string VolumeDirectory::GetInternalName(const Partition& partition) const
{ {
char name[0x60]; char name[0x60];
if (Read(0x20, 0x60, (u8*)name, partition)) if (Read(0x20, 0x60, (u8*)name, partition))
@ -208,7 +208,7 @@ std::string CVolumeDirectory::GetInternalName(const Partition& partition) const
return ""; return "";
} }
std::map<Language, std::string> CVolumeDirectory::GetLongNames() const std::map<Language, std::string> VolumeDirectory::GetLongNames() const
{ {
std::string name = GetInternalName(); std::string name = GetInternalName();
if (name.empty()) if (name.empty())
@ -216,7 +216,7 @@ std::map<Language, std::string> CVolumeDirectory::GetLongNames() const
return {{Language::LANGUAGE_UNKNOWN, name}}; return {{Language::LANGUAGE_UNKNOWN, name}};
} }
std::vector<u32> CVolumeDirectory::GetBanner(int* width, int* height) const std::vector<u32> VolumeDirectory::GetBanner(int* width, int* height) const
{ {
// Not implemented // Not implemented
*width = 0; *width = 0;
@ -224,25 +224,25 @@ std::vector<u32> CVolumeDirectory::GetBanner(int* width, int* height) const
return std::vector<u32>(); return std::vector<u32>();
} }
void CVolumeDirectory::SetName(const std::string& name) void VolumeDirectory::SetName(const std::string& name)
{ {
size_t length = std::min(name.length(), MAX_NAME_LENGTH); size_t length = std::min(name.length(), MAX_NAME_LENGTH);
memcpy(&m_disk_header[0x20], name.c_str(), length); memcpy(&m_disk_header[0x20], name.c_str(), length);
m_disk_header[length + 0x20] = 0; m_disk_header[length + 0x20] = 0;
} }
std::string CVolumeDirectory::GetApploaderDate(const Partition& partition) const std::string VolumeDirectory::GetApploaderDate(const Partition& partition) const
{ {
// Not implemented // Not implemented
return "VOID"; return "VOID";
} }
Platform CVolumeDirectory::GetVolumeType() const Platform VolumeDirectory::GetVolumeType() const
{ {
return m_is_wii ? Platform::WII_DISC : Platform::GAMECUBE_DISC; return m_is_wii ? Platform::WII_DISC : Platform::GAMECUBE_DISC;
} }
BlobType CVolumeDirectory::GetBlobType() const BlobType VolumeDirectory::GetBlobType() const
{ {
// VolumeDirectory isn't actually a blob, but it sort of acts // VolumeDirectory isn't actually a blob, but it sort of acts
// like one, so it makes sense that it has its own blob type. // like one, so it makes sense that it has its own blob type.
@ -250,19 +250,19 @@ BlobType CVolumeDirectory::GetBlobType() const
return BlobType::DIRECTORY; return BlobType::DIRECTORY;
} }
u64 CVolumeDirectory::GetSize() const u64 VolumeDirectory::GetSize() const
{ {
// Not implemented // Not implemented
return 0; return 0;
} }
u64 CVolumeDirectory::GetRawSize() const u64 VolumeDirectory::GetRawSize() const
{ {
// Not implemented // Not implemented
return 0; return 0;
} }
std::string CVolumeDirectory::ExtractDirectoryName(const std::string& directory) std::string VolumeDirectory::ExtractDirectoryName(const std::string& directory)
{ {
std::string result = directory; std::string result = directory;
@ -287,7 +287,7 @@ std::string CVolumeDirectory::ExtractDirectoryName(const std::string& directory)
return result; return result;
} }
void CVolumeDirectory::SetDiskTypeWii() void VolumeDirectory::SetDiskTypeWii()
{ {
Write32(0x5d1c9ea3, 0x18, &m_disk_header); Write32(0x5d1c9ea3, 0x18, &m_disk_header);
memset(&m_disk_header[0x1c], 0, 4); memset(&m_disk_header[0x1c], 0, 4);
@ -296,7 +296,7 @@ void CVolumeDirectory::SetDiskTypeWii()
m_address_shift = 2; m_address_shift = 2;
} }
void CVolumeDirectory::SetDiskTypeGC() void VolumeDirectory::SetDiskTypeGC()
{ {
memset(&m_disk_header[0x18], 0, 4); memset(&m_disk_header[0x18], 0, 4);
Write32(0xc2339f3d, 0x1c, &m_disk_header); Write32(0xc2339f3d, 0x1c, &m_disk_header);
@ -305,7 +305,7 @@ void CVolumeDirectory::SetDiskTypeGC()
m_address_shift = 0; m_address_shift = 0;
} }
bool CVolumeDirectory::SetApploader(const std::string& apploader) bool VolumeDirectory::SetApploader(const std::string& apploader)
{ {
if (!apploader.empty()) if (!apploader.empty())
{ {
@ -338,7 +338,7 @@ bool CVolumeDirectory::SetApploader(const std::string& apploader)
} }
} }
void CVolumeDirectory::SetDOL(const std::string& dol) void VolumeDirectory::SetDOL(const std::string& dol)
{ {
if (!dol.empty()) if (!dol.empty())
{ {
@ -354,7 +354,7 @@ void CVolumeDirectory::SetDOL(const std::string& dol)
} }
} }
void CVolumeDirectory::BuildFST() void VolumeDirectory::BuildFST()
{ {
m_fst_data.clear(); m_fst_data.clear();
@ -394,7 +394,7 @@ void CVolumeDirectory::BuildFST()
Write32((u32)(m_fst_data.size() >> m_address_shift), 0x042c, &m_disk_header); Write32((u32)(m_fst_data.size() >> m_address_shift), 0x042c, &m_disk_header);
} }
void CVolumeDirectory::WriteToBuffer(u64 source_start_address, u64 source_length, const u8* source, void VolumeDirectory::WriteToBuffer(u64 source_start_address, u64 source_length, const u8* source,
u64* address, u64* length, u8** buffer) const u64* address, u64* length, u8** buffer) const
{ {
if (*length == 0) if (*length == 0)
@ -416,7 +416,7 @@ void CVolumeDirectory::WriteToBuffer(u64 source_start_address, u64 source_length
} }
} }
void CVolumeDirectory::PadToAddress(u64 start_address, u64* address, u64* length, u8** buffer) const void VolumeDirectory::PadToAddress(u64 start_address, u64* address, u64* length, u8** buffer) const
{ {
if (start_address > *address && *length > 0) if (start_address > *address && *length > 0)
{ {
@ -428,7 +428,7 @@ void CVolumeDirectory::PadToAddress(u64 start_address, u64* address, u64* length
} }
} }
void CVolumeDirectory::Write32(u32 data, u32 offset, std::vector<u8>* const buffer) void VolumeDirectory::Write32(u32 data, u32 offset, std::vector<u8>* const buffer)
{ {
(*buffer)[offset++] = (data >> 24); (*buffer)[offset++] = (data >> 24);
(*buffer)[offset++] = (data >> 16) & 0xff; (*buffer)[offset++] = (data >> 16) & 0xff;
@ -436,7 +436,7 @@ void CVolumeDirectory::Write32(u32 data, u32 offset, std::vector<u8>* const buff
(*buffer)[offset] = (data)&0xff; (*buffer)[offset] = (data)&0xff;
} }
void CVolumeDirectory::WriteEntryData(u32* entry_offset, u8 type, u32 name_offset, u64 data_offset, void VolumeDirectory::WriteEntryData(u32* entry_offset, u8 type, u32 name_offset, u64 data_offset,
u64 length, u32 address_shift) u64 length, u32 address_shift)
{ {
m_fst_data[(*entry_offset)++] = type; m_fst_data[(*entry_offset)++] = type;
@ -452,14 +452,14 @@ void CVolumeDirectory::WriteEntryData(u32* entry_offset, u8 type, u32 name_offse
*entry_offset += 4; *entry_offset += 4;
} }
void CVolumeDirectory::WriteEntryName(u32* name_offset, const std::string& name) void VolumeDirectory::WriteEntryName(u32* name_offset, const std::string& name)
{ {
strncpy((char*)&m_fst_data[*name_offset + m_fst_name_offset], name.c_str(), name.length() + 1); strncpy((char*)&m_fst_data[*name_offset + m_fst_name_offset], name.c_str(), name.length() + 1);
*name_offset += (u32)(name.length() + 1); *name_offset += (u32)(name.length() + 1);
} }
void CVolumeDirectory::WriteDirectory(const File::FSTEntry& parent_entry, u32* fst_offset, void VolumeDirectory::WriteDirectory(const File::FSTEntry& parent_entry, u32* fst_offset,
u32* name_offset, u64* data_offset, u32 parent_entry_index) u32* name_offset, u64* data_offset, u32 parent_entry_index)
{ {
std::vector<File::FSTEntry> sorted_entries = parent_entry.children; std::vector<File::FSTEntry> sorted_entries = parent_entry.children;

View file

@ -30,13 +30,13 @@ enum class Language;
enum class Region; enum class Region;
enum class Platform; enum class Platform;
class CVolumeDirectory : public IVolume class VolumeDirectory : public Volume
{ {
public: public:
CVolumeDirectory(const std::string& directory, bool is_wii, const std::string& apploader = "", VolumeDirectory(const std::string& directory, bool is_wii, const std::string& apploader = "",
const std::string& dol = ""); const std::string& dol = "");
~CVolumeDirectory(); ~VolumeDirectory();
static bool IsValidDirectory(const std::string& directory); static bool IsValidDirectory(const std::string& directory);

View file

@ -24,16 +24,16 @@
namespace DiscIO namespace DiscIO
{ {
CVolumeGC::CVolumeGC(std::unique_ptr<IBlobReader> reader) : m_pReader(std::move(reader)) VolumeGC::VolumeGC(std::unique_ptr<BlobReader> reader) : m_pReader(std::move(reader))
{ {
_assert_(m_pReader); _assert_(m_pReader);
} }
CVolumeGC::~CVolumeGC() VolumeGC::~VolumeGC()
{ {
} }
bool CVolumeGC::Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const bool VolumeGC::Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const
{ {
if (partition != PARTITION_NONE) if (partition != PARTITION_NONE)
return false; return false;
@ -41,7 +41,7 @@ bool CVolumeGC::Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& pa
return m_pReader->Read(_Offset, _Length, _pBuffer); return m_pReader->Read(_Offset, _Length, _pBuffer);
} }
std::string CVolumeGC::GetGameID(const Partition& partition) const std::string VolumeGC::GetGameID(const Partition& partition) const
{ {
static const std::string NO_UID("NO_UID"); static const std::string NO_UID("NO_UID");
@ -56,19 +56,19 @@ std::string CVolumeGC::GetGameID(const Partition& partition) const
return DecodeString(ID); return DecodeString(ID);
} }
Region CVolumeGC::GetRegion() const Region VolumeGC::GetRegion() const
{ {
const std::optional<u8> country_code = ReadSwapped<u8>(3, PARTITION_NONE); const std::optional<u8> country_code = ReadSwapped<u8>(3, PARTITION_NONE);
return country_code ? RegionSwitchGC(*country_code) : Region::UNKNOWN_REGION; return country_code ? RegionSwitchGC(*country_code) : Region::UNKNOWN_REGION;
} }
Country CVolumeGC::GetCountry(const Partition& partition) const Country VolumeGC::GetCountry(const Partition& partition) const
{ {
const std::optional<u8> country_code = ReadSwapped<u8>(3, partition); const std::optional<u8> country_code = ReadSwapped<u8>(3, partition);
return country_code ? CountrySwitch(*country_code) : Country::COUNTRY_UNKNOWN; return country_code ? CountrySwitch(*country_code) : Country::COUNTRY_UNKNOWN;
} }
std::string CVolumeGC::GetMakerID(const Partition& partition) const std::string VolumeGC::GetMakerID(const Partition& partition) const
{ {
char makerID[2]; char makerID[2];
if (!Read(0x4, 0x2, (u8*)&makerID, partition)) if (!Read(0x4, 0x2, (u8*)&makerID, partition))
@ -77,13 +77,13 @@ std::string CVolumeGC::GetMakerID(const Partition& partition) const
return DecodeString(makerID); return DecodeString(makerID);
} }
std::optional<u16> CVolumeGC::GetRevision(const Partition& partition) const std::optional<u16> VolumeGC::GetRevision(const Partition& partition) const
{ {
std::optional<u8> revision = ReadSwapped<u8>(7, partition); std::optional<u8> revision = ReadSwapped<u8>(7, partition);
return revision ? *revision : std::optional<u16>(); return revision ? *revision : std::optional<u16>();
} }
std::string CVolumeGC::GetInternalName(const Partition& partition) const std::string VolumeGC::GetInternalName(const Partition& partition) const
{ {
char name[0x60]; char name[0x60];
if (Read(0x20, 0x60, (u8*)name, partition)) if (Read(0x20, 0x60, (u8*)name, partition))
@ -92,37 +92,37 @@ std::string CVolumeGC::GetInternalName(const Partition& partition) const
return ""; return "";
} }
std::map<Language, std::string> CVolumeGC::GetShortNames() const std::map<Language, std::string> VolumeGC::GetShortNames() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_short_names; return m_short_names;
} }
std::map<Language, std::string> CVolumeGC::GetLongNames() const std::map<Language, std::string> VolumeGC::GetLongNames() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_long_names; return m_long_names;
} }
std::map<Language, std::string> CVolumeGC::GetShortMakers() const std::map<Language, std::string> VolumeGC::GetShortMakers() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_short_makers; return m_short_makers;
} }
std::map<Language, std::string> CVolumeGC::GetLongMakers() const std::map<Language, std::string> VolumeGC::GetLongMakers() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_long_makers; return m_long_makers;
} }
std::map<Language, std::string> CVolumeGC::GetDescriptions() const std::map<Language, std::string> VolumeGC::GetDescriptions() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_descriptions; return m_descriptions;
} }
std::vector<u32> CVolumeGC::GetBanner(int* width, int* height) const std::vector<u32> VolumeGC::GetBanner(int* width, int* height) const
{ {
LoadBannerFile(); LoadBannerFile();
*width = m_image_width; *width = m_image_width;
@ -130,7 +130,7 @@ std::vector<u32> CVolumeGC::GetBanner(int* width, int* height) const
return m_image_buffer; return m_image_buffer;
} }
std::string CVolumeGC::GetApploaderDate(const Partition& partition) const std::string VolumeGC::GetApploaderDate(const Partition& partition) const
{ {
char date[16]; char date[16];
if (!Read(0x2440, 0x10, (u8*)&date, partition)) if (!Read(0x2440, 0x10, (u8*)&date, partition))
@ -139,32 +139,32 @@ std::string CVolumeGC::GetApploaderDate(const Partition& partition) const
return DecodeString(date); return DecodeString(date);
} }
BlobType CVolumeGC::GetBlobType() const BlobType VolumeGC::GetBlobType() const
{ {
return m_pReader->GetBlobType(); return m_pReader->GetBlobType();
} }
u64 CVolumeGC::GetSize() const u64 VolumeGC::GetSize() const
{ {
return m_pReader->GetDataSize(); return m_pReader->GetDataSize();
} }
u64 CVolumeGC::GetRawSize() const u64 VolumeGC::GetRawSize() const
{ {
return m_pReader->GetRawSize(); return m_pReader->GetRawSize();
} }
std::optional<u8> CVolumeGC::GetDiscNumber(const Partition& partition) const std::optional<u8> VolumeGC::GetDiscNumber(const Partition& partition) const
{ {
return ReadSwapped<u8>(6, partition); return ReadSwapped<u8>(6, partition);
} }
Platform CVolumeGC::GetVolumeType() const Platform VolumeGC::GetVolumeType() const
{ {
return Platform::GAMECUBE_DISC; return Platform::GAMECUBE_DISC;
} }
void CVolumeGC::LoadBannerFile() const void VolumeGC::LoadBannerFile() const
{ {
// If opening.bnr has been loaded already, return immediately // If opening.bnr has been loaded already, return immediately
if (m_banner_loaded) if (m_banner_loaded)
@ -173,7 +173,7 @@ void CVolumeGC::LoadBannerFile() const
m_banner_loaded = true; m_banner_loaded = true;
GCBanner banner_file; GCBanner banner_file;
std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this, PARTITION_NONE)); std::unique_ptr<FileSystem> file_system(CreateFileSystem(this, PARTITION_NONE));
if (!file_system) if (!file_system)
return; return;
@ -206,7 +206,7 @@ void CVolumeGC::LoadBannerFile() const
ExtractBannerInformation(banner_file, is_bnr1); ExtractBannerInformation(banner_file, is_bnr1);
} }
void CVolumeGC::ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const void VolumeGC::ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const
{ {
u32 number_of_languages = 0; u32 number_of_languages = 0;
Language start_language = Language::LANGUAGE_UNKNOWN; Language start_language = Language::LANGUAGE_UNKNOWN;

View file

@ -17,18 +17,18 @@
namespace DiscIO namespace DiscIO
{ {
class IBlobReader; class BlobReader;
enum class BlobType; enum class BlobType;
enum class Country; enum class Country;
enum class Language; enum class Language;
enum class Region; enum class Region;
enum class Platform; enum class Platform;
class CVolumeGC : public IVolume class VolumeGC : public Volume
{ {
public: public:
CVolumeGC(std::unique_ptr<IBlobReader> reader); VolumeGC(std::unique_ptr<BlobReader> reader);
~CVolumeGC(); ~VolumeGC();
bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool Read(u64 _Offset, u64 _Length, u8* _pBuffer,
const Partition& partition = PARTITION_NONE) const override; const Partition& partition = PARTITION_NONE) const override;
std::string GetGameID(const Partition& partition = PARTITION_NONE) const override; std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
@ -93,7 +93,7 @@ private:
mutable int m_image_height = 0; mutable int m_image_height = 0;
mutable int m_image_width = 0; mutable int m_image_width = 0;
std::unique_ptr<IBlobReader> m_pReader; std::unique_ptr<BlobReader> m_pReader;
}; };
} // namespace } // namespace

View file

@ -25,7 +25,7 @@
namespace DiscIO namespace DiscIO
{ {
CVolumeWAD::CVolumeWAD(std::unique_ptr<IBlobReader> reader) : m_reader(std::move(reader)) VolumeWAD::VolumeWAD(std::unique_ptr<BlobReader> reader) : m_reader(std::move(reader))
{ {
_assert_(m_reader); _assert_(m_reader);
@ -53,11 +53,11 @@ CVolumeWAD::CVolumeWAD(std::unique_ptr<IBlobReader> reader) : m_reader(std::move
m_tmd.SetBytes(std::move(tmd_buffer)); m_tmd.SetBytes(std::move(tmd_buffer));
} }
CVolumeWAD::~CVolumeWAD() VolumeWAD::~VolumeWAD()
{ {
} }
bool CVolumeWAD::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const bool VolumeWAD::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
{ {
if (partition != PARTITION_NONE) if (partition != PARTITION_NONE)
return false; return false;
@ -65,14 +65,14 @@ bool CVolumeWAD::Read(u64 offset, u64 length, u8* buffer, const Partition& parti
return m_reader->Read(offset, length, buffer); return m_reader->Read(offset, length, buffer);
} }
Region CVolumeWAD::GetRegion() const Region VolumeWAD::GetRegion() const
{ {
if (!m_tmd.IsValid()) if (!m_tmd.IsValid())
return Region::UNKNOWN_REGION; return Region::UNKNOWN_REGION;
return m_tmd.GetRegion(); return m_tmd.GetRegion();
} }
Country CVolumeWAD::GetCountry(const Partition& partition) const Country VolumeWAD::GetCountry(const Partition& partition) const
{ {
if (!m_tmd.IsValid()) if (!m_tmd.IsValid())
return Country::COUNTRY_UNKNOWN; return Country::COUNTRY_UNKNOWN;
@ -84,17 +84,17 @@ Country CVolumeWAD::GetCountry(const Partition& partition) const
return CountrySwitch(country_code); return CountrySwitch(country_code);
} }
const IOS::ES::TMDReader& CVolumeWAD::GetTMD(const Partition& partition) const const IOS::ES::TMDReader& VolumeWAD::GetTMD(const Partition& partition) const
{ {
return m_tmd; return m_tmd;
} }
std::string CVolumeWAD::GetGameID(const Partition& partition) const std::string VolumeWAD::GetGameID(const Partition& partition) const
{ {
return m_tmd.GetGameID(); return m_tmd.GetGameID();
} }
std::string CVolumeWAD::GetMakerID(const Partition& partition) const std::string VolumeWAD::GetMakerID(const Partition& partition) const
{ {
char temp[2]; char temp[2];
if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp, partition)) if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp, partition))
@ -108,12 +108,12 @@ std::string CVolumeWAD::GetMakerID(const Partition& partition) const
return DecodeString(temp); return DecodeString(temp);
} }
std::optional<u64> CVolumeWAD::GetTitleID(const Partition& partition) const std::optional<u64> VolumeWAD::GetTitleID(const Partition& partition) const
{ {
return ReadSwapped<u64>(m_offset + 0x01DC, partition); return ReadSwapped<u64>(m_offset + 0x01DC, partition);
} }
std::optional<u16> CVolumeWAD::GetRevision(const Partition& partition) const std::optional<u16> VolumeWAD::GetRevision(const Partition& partition) const
{ {
if (!m_tmd.IsValid()) if (!m_tmd.IsValid())
return {}; return {};
@ -121,12 +121,12 @@ std::optional<u16> CVolumeWAD::GetRevision(const Partition& partition) const
return m_tmd.GetTitleVersion(); return m_tmd.GetTitleVersion();
} }
Platform CVolumeWAD::GetVolumeType() const Platform VolumeWAD::GetVolumeType() const
{ {
return Platform::WII_WAD; return Platform::WII_WAD;
} }
std::map<Language, std::string> CVolumeWAD::GetLongNames() const std::map<Language, std::string> VolumeWAD::GetLongNames() const
{ {
if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId())) if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId()))
return {}; return {};
@ -137,7 +137,7 @@ std::map<Language, std::string> CVolumeWAD::GetLongNames() const
return ReadWiiNames(name_data); return ReadWiiNames(name_data);
} }
std::vector<u32> CVolumeWAD::GetBanner(int* width, int* height) const std::vector<u32> VolumeWAD::GetBanner(int* width, int* height) const
{ {
*width = 0; *width = 0;
*height = 0; *height = 0;
@ -149,17 +149,17 @@ std::vector<u32> CVolumeWAD::GetBanner(int* width, int* height) const
return GetWiiBanner(width, height, *title_id); return GetWiiBanner(width, height, *title_id);
} }
BlobType CVolumeWAD::GetBlobType() const BlobType VolumeWAD::GetBlobType() const
{ {
return m_reader->GetBlobType(); return m_reader->GetBlobType();
} }
u64 CVolumeWAD::GetSize() const u64 VolumeWAD::GetSize() const
{ {
return m_reader->GetDataSize(); return m_reader->GetDataSize();
} }
u64 CVolumeWAD::GetRawSize() const u64 VolumeWAD::GetRawSize() const
{ {
return m_reader->GetRawSize(); return m_reader->GetRawSize();
} }

View file

@ -15,23 +15,23 @@
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
// --- this volume type is used for Wad files --- // --- this volume type is used for Wad files ---
// Some of this code might look redundant with the CNANDContentLoader class, however, // Some of this code might look redundant with the NANDContentLoader class, however,
// We do not do any decryption here, we do raw read, so things are -Faster- // We do not do any decryption here, we do raw read, so things are -Faster-
namespace DiscIO namespace DiscIO
{ {
class IBlobReader; class BlobReader;
enum class BlobType; enum class BlobType;
enum class Country; enum class Country;
enum class Language; enum class Language;
enum class Region; enum class Region;
enum class Platform; enum class Platform;
class CVolumeWAD : public IVolume class VolumeWAD : public Volume
{ {
public: public:
CVolumeWAD(std::unique_ptr<IBlobReader> reader); VolumeWAD(std::unique_ptr<BlobReader> reader);
~CVolumeWAD(); ~VolumeWAD();
bool Read(u64 offset, u64 length, u8* buffer, bool Read(u64 offset, u64 length, u8* buffer,
const Partition& partition = PARTITION_NONE) const override; const Partition& partition = PARTITION_NONE) const override;
std::optional<u64> GetTitleID(const Partition& partition = PARTITION_NONE) const override; std::optional<u64> GetTitleID(const Partition& partition = PARTITION_NONE) const override;
@ -58,7 +58,7 @@ public:
u64 GetRawSize() const override; u64 GetRawSize() const override;
private: private:
std::unique_ptr<IBlobReader> m_reader; std::unique_ptr<BlobReader> m_reader;
IOS::ES::TMDReader m_tmd; IOS::ES::TMDReader m_tmd;
u32 m_offset = 0; u32 m_offset = 0;
u32 m_tmd_offset = 0; u32 m_tmd_offset = 0;

View file

@ -2,7 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "DiscIO/VolumeWiiCrypted.h" #include "DiscIO/VolumeWii.h"
#include <algorithm> #include <algorithm>
#include <cstddef> #include <cstddef>
@ -31,7 +31,7 @@ namespace DiscIO
{ {
constexpr u64 PARTITION_DATA_OFFSET = 0x20000; constexpr u64 PARTITION_DATA_OFFSET = 0x20000;
CVolumeWiiCrypted::CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader) VolumeWii::VolumeWii(std::unique_ptr<BlobReader> reader)
: m_pReader(std::move(reader)), m_game_partition(PARTITION_NONE), m_last_decrypted_block(-1) : m_pReader(std::move(reader)), m_game_partition(PARTITION_NONE), m_last_decrypted_block(-1)
{ {
_assert_(m_pReader); _assert_(m_pReader);
@ -50,7 +50,8 @@ CVolumeWiiCrypted::CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader)
if (!number_of_partitions) if (!number_of_partitions)
continue; continue;
std::optional<u32> read_buffer = m_pReader->ReadSwapped<u32>(0x40000 + (partition_group * 8) + 4); std::optional<u32> read_buffer =
m_pReader->ReadSwapped<u32>(0x40000 + (partition_group * 8) + 4);
if (!read_buffer) if (!read_buffer)
continue; continue;
const u64 partition_table_offset = static_cast<u64>(*read_buffer) << 2; const u64 partition_table_offset = static_cast<u64>(*read_buffer) << 2;
@ -115,12 +116,11 @@ CVolumeWiiCrypted::CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader)
} }
} }
CVolumeWiiCrypted::~CVolumeWiiCrypted() VolumeWii::~VolumeWii()
{ {
} }
bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, bool VolumeWii::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, const Partition& partition) const
const Partition& partition) const
{ {
if (partition == PARTITION_NONE) if (partition == PARTITION_NONE)
return m_pReader->Read(_ReadOffset, _Length, _pBuffer); return m_pReader->Read(_ReadOffset, _Length, _pBuffer);
@ -173,7 +173,7 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer,
return true; return true;
} }
std::vector<Partition> CVolumeWiiCrypted::GetPartitions() const std::vector<Partition> VolumeWii::GetPartitions() const
{ {
std::vector<Partition> partitions; std::vector<Partition> partitions;
for (const auto& pair : m_partition_keys) for (const auto& pair : m_partition_keys)
@ -181,12 +181,12 @@ std::vector<Partition> CVolumeWiiCrypted::GetPartitions() const
return partitions; return partitions;
} }
Partition CVolumeWiiCrypted::GetGamePartition() const Partition VolumeWii::GetGamePartition() const
{ {
return m_game_partition; return m_game_partition;
} }
std::optional<u64> CVolumeWiiCrypted::GetTitleID(const Partition& partition) const std::optional<u64> VolumeWii::GetTitleID(const Partition& partition) const
{ {
const IOS::ES::TicketReader& ticket = GetTicket(partition); const IOS::ES::TicketReader& ticket = GetTicket(partition);
if (!ticket.IsValid()) if (!ticket.IsValid())
@ -194,19 +194,19 @@ std::optional<u64> CVolumeWiiCrypted::GetTitleID(const Partition& partition) con
return ticket.GetTitleId(); return ticket.GetTitleId();
} }
const IOS::ES::TicketReader& CVolumeWiiCrypted::GetTicket(const Partition& partition) const const IOS::ES::TicketReader& VolumeWii::GetTicket(const Partition& partition) const
{ {
auto it = m_partition_tickets.find(partition); auto it = m_partition_tickets.find(partition);
return it != m_partition_tickets.end() ? it->second : INVALID_TICKET; return it != m_partition_tickets.end() ? it->second : INVALID_TICKET;
} }
const IOS::ES::TMDReader& CVolumeWiiCrypted::GetTMD(const Partition& partition) const const IOS::ES::TMDReader& VolumeWii::GetTMD(const Partition& partition) const
{ {
auto it = m_partition_tmds.find(partition); auto it = m_partition_tmds.find(partition);
return it != m_partition_tmds.end() ? it->second : INVALID_TMD; return it != m_partition_tmds.end() ? it->second : INVALID_TMD;
} }
u64 CVolumeWiiCrypted::PartitionOffsetToRawOffset(u64 offset, const Partition& partition) u64 VolumeWii::PartitionOffsetToRawOffset(u64 offset, const Partition& partition)
{ {
if (partition == PARTITION_NONE) if (partition == PARTITION_NONE)
return offset; return offset;
@ -215,7 +215,7 @@ u64 CVolumeWiiCrypted::PartitionOffsetToRawOffset(u64 offset, const Partition& p
(offset % BLOCK_DATA_SIZE); (offset % BLOCK_DATA_SIZE);
} }
std::string CVolumeWiiCrypted::GetGameID(const Partition& partition) const std::string VolumeWii::GetGameID(const Partition& partition) const
{ {
char ID[6]; char ID[6];
@ -225,13 +225,13 @@ std::string CVolumeWiiCrypted::GetGameID(const Partition& partition) const
return DecodeString(ID); return DecodeString(ID);
} }
Region CVolumeWiiCrypted::GetRegion() const Region VolumeWii::GetRegion() const
{ {
const std::optional<u32> region_code = m_pReader->ReadSwapped<u32>(0x4E000); const std::optional<u32> region_code = m_pReader->ReadSwapped<u32>(0x4E000);
return region_code ? static_cast<Region>(*region_code) : Region::UNKNOWN_REGION; return region_code ? static_cast<Region>(*region_code) : Region::UNKNOWN_REGION;
} }
Country CVolumeWiiCrypted::GetCountry(const Partition& partition) const Country VolumeWii::GetCountry(const Partition& partition) const
{ {
// The 0 that we use as a default value is mapped to COUNTRY_UNKNOWN and UNKNOWN_REGION // The 0 that we use as a default value is mapped to COUNTRY_UNKNOWN and UNKNOWN_REGION
u8 country_byte = ReadSwapped<u8>(3, partition).value_or(0); u8 country_byte = ReadSwapped<u8>(3, partition).value_or(0);
@ -243,7 +243,7 @@ Country CVolumeWiiCrypted::GetCountry(const Partition& partition) const
return CountrySwitch(country_byte); return CountrySwitch(country_byte);
} }
std::string CVolumeWiiCrypted::GetMakerID(const Partition& partition) const std::string VolumeWii::GetMakerID(const Partition& partition) const
{ {
char makerID[2]; char makerID[2];
@ -253,13 +253,13 @@ std::string CVolumeWiiCrypted::GetMakerID(const Partition& partition) const
return DecodeString(makerID); return DecodeString(makerID);
} }
std::optional<u16> CVolumeWiiCrypted::GetRevision(const Partition& partition) const std::optional<u16> VolumeWii::GetRevision(const Partition& partition) const
{ {
std::optional<u8> revision = ReadSwapped<u8>(7, partition); std::optional<u8> revision = ReadSwapped<u8>(7, partition);
return revision ? *revision : std::optional<u16>(); return revision ? *revision : std::optional<u16>();
} }
std::string CVolumeWiiCrypted::GetInternalName(const Partition& partition) const std::string VolumeWii::GetInternalName(const Partition& partition) const
{ {
char name_buffer[0x60]; char name_buffer[0x60];
if (Read(0x20, 0x60, (u8*)&name_buffer, partition)) if (Read(0x20, 0x60, (u8*)&name_buffer, partition))
@ -268,9 +268,9 @@ std::string CVolumeWiiCrypted::GetInternalName(const Partition& partition) const
return ""; return "";
} }
std::map<Language, std::string> CVolumeWiiCrypted::GetLongNames() const std::map<Language, std::string> VolumeWii::GetLongNames() const
{ {
std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this, GetGamePartition())); std::unique_ptr<FileSystem> file_system(CreateFileSystem(this, GetGamePartition()));
if (!file_system) if (!file_system)
return {}; return {};
@ -280,7 +280,7 @@ std::map<Language, std::string> CVolumeWiiCrypted::GetLongNames() const
return ReadWiiNames(opening_bnr); return ReadWiiNames(opening_bnr);
} }
std::vector<u32> CVolumeWiiCrypted::GetBanner(int* width, int* height) const std::vector<u32> VolumeWii::GetBanner(int* width, int* height) const
{ {
*width = 0; *width = 0;
*height = 0; *height = 0;
@ -292,7 +292,7 @@ std::vector<u32> CVolumeWiiCrypted::GetBanner(int* width, int* height) const
return GetWiiBanner(width, height, *title_id); return GetWiiBanner(width, height, *title_id);
} }
std::string CVolumeWiiCrypted::GetApploaderDate(const Partition& partition) const std::string VolumeWii::GetApploaderDate(const Partition& partition) const
{ {
char date[16]; char date[16];
@ -302,32 +302,32 @@ std::string CVolumeWiiCrypted::GetApploaderDate(const Partition& partition) cons
return DecodeString(date); return DecodeString(date);
} }
Platform CVolumeWiiCrypted::GetVolumeType() const Platform VolumeWii::GetVolumeType() const
{ {
return Platform::WII_DISC; return Platform::WII_DISC;
} }
std::optional<u8> CVolumeWiiCrypted::GetDiscNumber(const Partition& partition) const std::optional<u8> VolumeWii::GetDiscNumber(const Partition& partition) const
{ {
return ReadSwapped<u8>(6, partition); return ReadSwapped<u8>(6, partition);
} }
BlobType CVolumeWiiCrypted::GetBlobType() const BlobType VolumeWii::GetBlobType() const
{ {
return m_pReader->GetBlobType(); return m_pReader->GetBlobType();
} }
u64 CVolumeWiiCrypted::GetSize() const u64 VolumeWii::GetSize() const
{ {
return m_pReader->GetDataSize(); return m_pReader->GetDataSize();
} }
u64 CVolumeWiiCrypted::GetRawSize() const u64 VolumeWii::GetRawSize() const
{ {
return m_pReader->GetRawSize(); return m_pReader->GetRawSize();
} }
bool CVolumeWiiCrypted::CheckIntegrity(const Partition& partition) const bool VolumeWii::CheckIntegrity(const Partition& partition) const
{ {
// Get the decryption key for the partition // Get the decryption key for the partition
auto it = m_partition_keys.find(partition); auto it = m_partition_keys.find(partition);

View file

@ -19,18 +19,18 @@
namespace DiscIO namespace DiscIO
{ {
class IBlobReader; class BlobReader;
enum class BlobType; enum class BlobType;
enum class Country; enum class Country;
enum class Language; enum class Language;
enum class Region; enum class Region;
enum class Platform; enum class Platform;
class CVolumeWiiCrypted : public IVolume class VolumeWii : public Volume
{ {
public: public:
CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader); VolumeWii(std::unique_ptr<BlobReader> reader);
~CVolumeWiiCrypted(); ~VolumeWii();
bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const override; bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const override;
std::vector<Partition> GetPartitions() const override; std::vector<Partition> GetPartitions() const override;
Partition GetGamePartition() const override; Partition GetGamePartition() const override;
@ -63,7 +63,7 @@ public:
static constexpr unsigned int BLOCK_TOTAL_SIZE = BLOCK_HEADER_SIZE + BLOCK_DATA_SIZE; static constexpr unsigned int BLOCK_TOTAL_SIZE = BLOCK_HEADER_SIZE + BLOCK_DATA_SIZE;
private: private:
std::unique_ptr<IBlobReader> m_pReader; std::unique_ptr<BlobReader> m_pReader;
std::map<Partition, std::unique_ptr<mbedtls_aes_context>> m_partition_keys; std::map<Partition, std::unique_ptr<mbedtls_aes_context>> m_partition_keys;
std::map<Partition, IOS::ES::TicketReader> m_partition_tickets; std::map<Partition, IOS::ES::TicketReader> m_partition_tickets;
std::map<Partition, IOS::ES::TMDReader> m_partition_tmds; std::map<Partition, IOS::ES::TMDReader> m_partition_tmds;

View file

@ -16,7 +16,7 @@ namespace DiscIO
{ {
static constexpr u32 WBFS_MAGIC = 0x53464257; // "WBFS" (byteswapped to little endian) static constexpr u32 WBFS_MAGIC = 0x53464257; // "WBFS" (byteswapped to little endian)
class WbfsFileReader : public IBlobReader class WbfsFileReader : public BlobReader
{ {
public: public:
~WbfsFileReader(); ~WbfsFileReader();

View file

@ -19,7 +19,7 @@ namespace DiscIO
{ {
namespace namespace
{ {
std::vector<u8> CreateWADEntry(IBlobReader& reader, u32 size, u64 offset) std::vector<u8> CreateWADEntry(BlobReader& reader, u32 size, u64 offset)
{ {
if (size == 0) if (size == 0)
return {}; return {};
@ -35,7 +35,7 @@ std::vector<u8> CreateWADEntry(IBlobReader& reader, u32 size, u64 offset)
return buffer; return buffer;
} }
bool IsWiiWAD(IBlobReader& reader) bool IsWiiWAD(BlobReader& reader)
{ {
const std::optional<u32> header_size = reader.ReadSwapped<u32>(0x0); const std::optional<u32> header_size = reader.ReadSwapped<u32>(0x0);
const std::optional<u32> header_type = reader.ReadSwapped<u32>(0x4); const std::optional<u32> header_type = reader.ReadSwapped<u32>(0x4);

View file

@ -13,8 +13,7 @@
namespace DiscIO namespace DiscIO
{ {
class IBlobReader; class BlobReader;
class CBlobBigEndianReader;
class WiiWAD class WiiWAD
{ {
@ -35,7 +34,7 @@ private:
bool m_valid; bool m_valid;
std::unique_ptr<IBlobReader> m_reader; std::unique_ptr<BlobReader> m_reader;
u64 m_data_app_offset = 0; u64 m_data_app_offset = 0;
std::vector<u8> m_certificate_chain; std::vector<u8> m_certificate_chain;

View file

@ -168,7 +168,7 @@ void InfoWidget::ComputeChecksum()
{ {
QCryptographicHash hash(QCryptographicHash::Md5); QCryptographicHash hash(QCryptographicHash::Md5);
hash.reset(); hash.reset();
std::unique_ptr<DiscIO::IBlobReader> file( std::unique_ptr<DiscIO::BlobReader> file(
DiscIO::CreateBlobReader(m_game.GetFilePath().toStdString())); DiscIO::CreateBlobReader(m_game.GetFilePath().toStdString()));
std::vector<u8> file_data(8 * 1080 * 1080); // read 1MB at a time std::vector<u8> file_data(8 * 1080 * 1080); // read 1MB at a time
u64 game_size = file->GetDataSize(); u64 game_size = file->GetDataSize();

View file

@ -84,7 +84,7 @@ QString GameFile::GetCacheFileName() const
return folder + m_file_name + hash; return folder + m_file_name + hash;
} }
void GameFile::ReadBanner(const DiscIO::IVolume& volume) void GameFile::ReadBanner(const DiscIO::Volume& volume)
{ {
int width, height; int width, height;
std::vector<u32> buffer = volume.GetBanner(&width, &height); std::vector<u32> buffer = volume.GetBanner(&width, &height);
@ -154,7 +154,7 @@ bool GameFile::TryLoadCache()
bool GameFile::TryLoadVolume() bool GameFile::TryLoadVolume()
{ {
QSharedPointer<DiscIO::IVolume> volume( QSharedPointer<DiscIO::Volume> volume(
DiscIO::CreateVolumeFromFilename(m_path.toStdString()).release()); DiscIO::CreateVolumeFromFilename(m_path.toStdString()).release());
if (volume == nullptr) if (volume == nullptr)
return false; return false;

View file

@ -18,7 +18,7 @@ enum class Country;
enum class Language; enum class Language;
enum class Region; enum class Region;
enum class Platform; enum class Platform;
class IVolume; class Volume;
} }
// TODO cache // TODO cache
@ -76,7 +76,7 @@ private:
QString GetBannerString(const QMap<DiscIO::Language, QString>& m) const; QString GetBannerString(const QMap<DiscIO::Language, QString>& m) const;
QString GetCacheFileName() const; QString GetCacheFileName() const;
void ReadBanner(const DiscIO::IVolume& volume); void ReadBanner(const DiscIO::Volume& volume);
bool LoadFileInfo(const QString& path); bool LoadFileInfo(const QString& path);
void LoadState(); void LoadState();
bool IsElfOrDol(); bool IsElfOrDol();

View file

@ -224,7 +224,7 @@ void PathConfigPane::OnNANDRootChanged(wxCommandEvent& event)
File::SetUserPath(D_WIIROOT_IDX, nand_path); File::SetUserPath(D_WIIROOT_IDX, nand_path);
m_nand_root_dirpicker->SetPath(StrToWxStr(nand_path)); m_nand_root_dirpicker->SetPath(StrToWxStr(nand_path));
DiscIO::CNANDContentManager::Access().ClearCache(); DiscIO::NANDContentManager::Access().ClearCache();
wxCommandEvent update_event{DOLPHIN_EVT_UPDATE_LOAD_WII_MENU_ITEM, GetId()}; wxCommandEvent update_event{DOLPHIN_EVT_UPDATE_LOAD_WII_MENU_ITEM, GetId()};
update_event.SetEventObject(this); update_event.SetEventObject(this);

View file

@ -1497,7 +1497,7 @@ void CFrame::UpdateGUI()
GetMenuBar() GetMenuBar()
->FindItem(IDM_LOAD_GC_IPL_EUR) ->FindItem(IDM_LOAD_GC_IPL_EUR)
->Enable(!Initialized && File::Exists(SConfig::GetInstance().GetBootROMPath(EUR_DIR))); ->Enable(!Initialized && File::Exists(SConfig::GetInstance().GetBootROMPath(EUR_DIR)));
if (DiscIO::CNANDContentManager::Access() if (DiscIO::NANDContentManager::Access()
.GetNANDLoader(TITLEID_SYSMENU, Common::FROM_CONFIGURED_ROOT) .GetNANDLoader(TITLEID_SYSMENU, Common::FROM_CONFIGURED_ROOT)
.IsValid()) .IsValid())
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(!Initialized); GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(!Initialized);

View file

@ -79,7 +79,7 @@ GameListItem::GameListItem(const std::string& _rFileName, const Core::TitleDatab
if (m_pImage.empty()) if (m_pImage.empty())
{ {
std::vector<u32> buffer = std::vector<u32> buffer =
DiscIO::IVolume::GetWiiBanner(&m_ImageWidth, &m_ImageHeight, m_title_id); DiscIO::Volume::GetWiiBanner(&m_ImageWidth, &m_ImageHeight, m_title_id);
ReadVolumeBanner(buffer, m_ImageWidth, m_ImageHeight); ReadVolumeBanner(buffer, m_ImageWidth, m_ImageHeight);
if (!m_pImage.empty()) if (!m_pImage.empty())
SaveToCache(); SaveToCache();
@ -87,7 +87,7 @@ GameListItem::GameListItem(const std::string& _rFileName, const Core::TitleDatab
} }
else else
{ {
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(_rFileName)); std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(_rFileName));
if (volume != nullptr) if (volume != nullptr)
{ {

View file

@ -32,18 +32,17 @@ namespace
class WiiPartition final : public wxTreeItemData class WiiPartition final : public wxTreeItemData
{ {
public: public:
WiiPartition(std::unique_ptr<DiscIO::IFileSystem> filesystem_) WiiPartition(std::unique_ptr<DiscIO::FileSystem> filesystem_) : filesystem{std::move(filesystem_)}
: filesystem{std::move(filesystem_)}
{ {
} }
std::unique_ptr<DiscIO::IFileSystem> filesystem; std::unique_ptr<DiscIO::FileSystem> filesystem;
}; };
class IntegrityCheckThread final : public wxThread class IntegrityCheckThread final : public wxThread
{ {
public: public:
explicit IntegrityCheckThread(const DiscIO::IVolume* volume, DiscIO::Partition partition) explicit IntegrityCheckThread(const DiscIO::Volume* volume, DiscIO::Partition partition)
: wxThread{wxTHREAD_JOINABLE}, m_volume{volume}, m_partition{partition} : wxThread{wxTHREAD_JOINABLE}, m_volume{volume}, m_partition{partition}
{ {
Create(); Create();
@ -55,7 +54,7 @@ public:
} }
private: private:
const DiscIO::IVolume* const m_volume; const DiscIO::Volume* const m_volume;
const DiscIO::Partition m_partition; const DiscIO::Partition m_partition;
}; };
@ -85,14 +84,14 @@ wxImageList* LoadIconBitmaps(const wxWindow* context)
} }
size_t CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent, size_t CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent,
const std::vector<DiscIO::SFileInfo>& file_infos, const std::vector<DiscIO::FileInfo>& file_infos,
const size_t first_index, const size_t last_index) const size_t first_index, const size_t last_index)
{ {
size_t current_index = first_index; size_t current_index = first_index;
while (current_index < last_index) while (current_index < last_index)
{ {
const DiscIO::SFileInfo& file_info = file_infos[current_index]; const DiscIO::FileInfo& file_info = file_infos[current_index];
std::string file_path = file_info.m_FullPath; std::string file_path = file_info.m_FullPath;
// Trim the trailing '/' if it exists. // Trim the trailing '/' if it exists.
@ -127,7 +126,7 @@ size_t CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent,
} }
size_t CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent, size_t CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent,
const std::vector<DiscIO::SFileInfo>& file_infos) const std::vector<DiscIO::FileInfo>& file_infos)
{ {
if (file_infos.empty()) if (file_infos.empty())
return 0; return 0;
@ -155,7 +154,7 @@ WiiPartition* FindWiiPartition(wxTreeCtrl* tree_ctrl, const wxString& label)
} // Anonymous namespace } // Anonymous namespace
FilesystemPanel::FilesystemPanel(wxWindow* parent, wxWindowID id, FilesystemPanel::FilesystemPanel(wxWindow* parent, wxWindowID id,
const std::unique_ptr<DiscIO::IVolume>& opened_iso) const std::unique_ptr<DiscIO::Volume>& opened_iso)
: wxPanel{parent, id}, m_opened_iso{opened_iso} : wxPanel{parent, id}, m_opened_iso{opened_iso}
{ {
CreateGUI(); CreateGUI();
@ -204,7 +203,7 @@ bool FilesystemPanel::PopulateFileSystemTree()
{ {
for (size_t i = 0; i < partitions.size(); ++i) for (size_t i = 0; i < partitions.size(); ++i)
{ {
std::unique_ptr<DiscIO::IFileSystem> file_system( std::unique_ptr<DiscIO::FileSystem> file_system(
DiscIO::CreateFileSystem(m_opened_iso.get(), partitions[i])); DiscIO::CreateFileSystem(m_opened_iso.get(), partitions[i]));
if (file_system) if (file_system)
{ {
@ -310,7 +309,7 @@ void FilesystemPanel::OnExtractDirectories(wxCommandEvent& event)
void FilesystemPanel::OnExtractHeaderData(wxCommandEvent& event) void FilesystemPanel::OnExtractHeaderData(wxCommandEvent& event)
{ {
DiscIO::IFileSystem* file_system = nullptr; DiscIO::FileSystem* file_system = nullptr;
const wxString path = wxDirSelector(_("Choose the folder to extract to")); const wxString path = wxDirSelector(_("Choose the folder to extract to"));
if (path.empty()) if (path.empty())
@ -451,9 +450,9 @@ void FilesystemPanel::ExtractSingleDirectory(const wxString& output_folder)
void FilesystemPanel::ExtractDirectories(const std::string& full_path, void FilesystemPanel::ExtractDirectories(const std::string& full_path,
const std::string& output_folder, const std::string& output_folder,
DiscIO::IFileSystem* filesystem) DiscIO::FileSystem* filesystem)
{ {
const std::vector<DiscIO::SFileInfo>& fst = filesystem->GetFileList(); const std::vector<DiscIO::FileInfo>& fst = filesystem->GetFileList();
u32 index = 0; u32 index = 0;
u32 size = 0; u32 size = 0;

View file

@ -14,15 +14,15 @@ class wxTreeEvent;
namespace DiscIO namespace DiscIO
{ {
class IFileSystem; class FileSystem;
class IVolume; class Volume;
} }
class FilesystemPanel final : public wxPanel class FilesystemPanel final : public wxPanel
{ {
public: public:
explicit FilesystemPanel(wxWindow* parent, wxWindowID id, explicit FilesystemPanel(wxWindow* parent, wxWindowID id,
const std::unique_ptr<DiscIO::IVolume>& opened_iso); const std::unique_ptr<DiscIO::Volume>& opened_iso);
~FilesystemPanel(); ~FilesystemPanel();
private: private:
@ -51,15 +51,15 @@ private:
void ExtractSingleFile(const wxString& output_file_path) const; void ExtractSingleFile(const wxString& output_file_path) const;
void ExtractSingleDirectory(const wxString& output_folder); void ExtractSingleDirectory(const wxString& output_folder);
void ExtractDirectories(const std::string& full_path, const std::string& output_folder, void ExtractDirectories(const std::string& full_path, const std::string& output_folder,
DiscIO::IFileSystem* filesystem); DiscIO::FileSystem* filesystem);
wxString BuildFilePathFromSelection() const; wxString BuildFilePathFromSelection() const;
wxString BuildDirectoryPathFromSelection() const; wxString BuildDirectoryPathFromSelection() const;
wxTreeCtrl* m_tree_ctrl; wxTreeCtrl* m_tree_ctrl;
const std::unique_ptr<DiscIO::IVolume>& m_opened_iso; const std::unique_ptr<DiscIO::Volume>& m_opened_iso;
std::unique_ptr<DiscIO::IFileSystem> m_filesystem; std::unique_ptr<DiscIO::FileSystem> m_filesystem;
bool m_has_partitions; bool m_has_partitions;
}; };

View file

@ -30,7 +30,7 @@ class wxTextCtrl;
namespace DiscIO namespace DiscIO
{ {
class IVolume; class Volume;
} }
namespace Gecko namespace Gecko
@ -60,7 +60,7 @@ public:
private: private:
DECLARE_EVENT_TABLE(); DECLARE_EVENT_TABLE();
std::unique_ptr<DiscIO::IVolume> m_open_iso; std::unique_ptr<DiscIO::Volume> m_open_iso;
std::vector<PatchEngine::Patch> onFrame; std::vector<PatchEngine::Patch> onFrame;
PHackData m_PHack_Data; PHackData m_PHack_Data;

View file

@ -142,7 +142,7 @@ int FindPreferredLanguageIndex(DiscIO::Language preferred_language,
} // Anonymous namespace } // Anonymous namespace
InfoPanel::InfoPanel(wxWindow* parent, wxWindowID id, const GameListItem& item, InfoPanel::InfoPanel(wxWindow* parent, wxWindowID id, const GameListItem& item,
const std::unique_ptr<DiscIO::IVolume>& opened_iso) const std::unique_ptr<DiscIO::Volume>& opened_iso)
: wxPanel{parent, id}, m_game_list_item{item}, m_opened_iso{opened_iso} : wxPanel{parent, id}, m_game_list_item{item}, m_opened_iso{opened_iso}
{ {
CreateGUI(); CreateGUI();

View file

@ -16,7 +16,7 @@ class wxTextCtrl;
namespace DiscIO namespace DiscIO
{ {
class IVolume; class Volume;
enum class Language; enum class Language;
} }
@ -24,7 +24,7 @@ class InfoPanel final : public wxPanel
{ {
public: public:
InfoPanel(wxWindow* parent, wxWindowID id, const GameListItem& item, InfoPanel(wxWindow* parent, wxWindowID id, const GameListItem& item,
const std::unique_ptr<DiscIO::IVolume>& opened_iso); const std::unique_ptr<DiscIO::Volume>& opened_iso);
private: private:
enum enum
@ -53,7 +53,7 @@ private:
void EmitTitleChangeEvent(const wxString& new_title); void EmitTitleChangeEvent(const wxString& new_title);
const GameListItem& m_game_list_item; const GameListItem& m_game_list_item;
const std::unique_ptr<DiscIO::IVolume>& m_opened_iso; const std::unique_ptr<DiscIO::Volume>& m_opened_iso;
wxTextCtrl* m_internal_name; wxTextCtrl* m_internal_name;
wxTextCtrl* m_game_id; wxTextCtrl* m_game_id;

View file

@ -581,7 +581,7 @@ void MainMenuBar::RefreshWiiSystemMenuLabel() const
{ {
auto* const item = FindItem(IDM_LOAD_WII_MENU); auto* const item = FindItem(IDM_LOAD_WII_MENU);
const auto& sys_menu_loader = DiscIO::CNANDContentManager::Access().GetNANDLoader( const auto& sys_menu_loader = DiscIO::NANDContentManager::Access().GetNANDLoader(
TITLEID_SYSMENU, Common::FROM_CONFIGURED_ROOT); TITLEID_SYSMENU, Common::FROM_CONFIGURED_ROOT);
if (sys_menu_loader.IsValid()) if (sys_menu_loader.IsValid())

View file

@ -58,7 +58,7 @@ bool InstallWAD(const std::string& wad_path)
return false; return false;
} }
DiscIO::CNANDContentManager::Access().ClearCache(); DiscIO::NANDContentManager::Access().ClearCache();
return true; return true;
} }
} }