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possible improvements
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6ed2a8acb0
commit
b2f94a9132
5 changed files with 7 additions and 11 deletions
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@ -112,7 +112,7 @@ struct SConfig
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bool bFPRF = false;
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bool bFPRF = false;
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bool bAccurateNaNs = false;
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bool bAccurateNaNs = false;
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int iTimingVariance = 40; // in milli secounds
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int iTimingVariance = 12; // in milli secounds
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bool bCPUThread = true;
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bool bCPUThread = true;
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bool bDSPThread = false;
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bool bDSPThread = false;
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bool bDSPHLE = true;
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bool bDSPHLE = true;
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@ -647,10 +647,6 @@ void UpdateDevices()
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}
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}
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}
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}
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// Hinting NetPlay that all controllers will be polled in
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// succession, in order to optimize networking
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NetPlay::SetSIPollBatching(true);
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// Update inputs at the rate of SI
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// Update inputs at the rate of SI
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// Typically 120hz but is variable
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// Typically 120hz but is variable
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g_controller_interface.UpdateInput();
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g_controller_interface.UpdateInput();
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@ -666,9 +662,6 @@ void UpdateDevices()
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!!s_channel[3].device->GetData(s_channel[3].in_hi.hex, s_channel[3].in_lo.hex);
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!!s_channel[3].device->GetData(s_channel[3].in_hi.hex, s_channel[3].in_lo.hex);
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UpdateInterrupts();
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UpdateInterrupts();
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// Polling finished
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NetPlay::SetSIPollBatching(false);
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}
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}
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SIDevices GetDeviceType(int channel)
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SIDevices GetDeviceType(int channel)
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@ -132,7 +132,7 @@ void IPC_HLE_UpdateCallback(u64 userdata, s64 cyclesLate)
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void VICallback(u64 userdata, s64 cyclesLate)
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void VICallback(u64 userdata, s64 cyclesLate)
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{
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{
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VideoInterface::Update(CoreTiming::GetTicks() - cyclesLate);
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VideoInterface::Update(0);
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CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerHalfLine() - cyclesLate, et_VI);
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CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerHalfLine() - cyclesLate, et_VI);
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}
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}
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@ -817,6 +817,9 @@ static void EndField()
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// Run when: When a frame is scanned (progressive/interlace)
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// Run when: When a frame is scanned (progressive/interlace)
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void Update(u64 ticks)
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void Update(u64 ticks)
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{
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{
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Core::UpdateInputGate(!SConfig::GetInstance().m_BackgroundInput);
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SerialInterface::UpdateDevices();
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// Movie's frame counter should be updated before actually rendering the frame,
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// Movie's frame counter should be updated before actually rendering the frame,
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// in case frame counter display is enabled
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// in case frame counter display is enabled
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@ -854,8 +857,6 @@ void Update(u64 ticks)
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if (s_half_line_of_next_si_poll == s_half_line_count)
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if (s_half_line_of_next_si_poll == s_half_line_count)
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{
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{
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Core::UpdateInputGate(!SConfig::GetInstance().m_BackgroundInput);
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SerialInterface::UpdateDevices();
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s_half_line_of_next_si_poll += 2 * SerialInterface::GetPollXLines();
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s_half_line_of_next_si_poll += 2 * SerialInterface::GetPollXLines();
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}
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}
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@ -276,7 +276,9 @@ static void BPWritten(const BPCmd& bp)
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}
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}
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else
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else
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{
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{
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// Temp hack to get lag reduction code working
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if (destAddr == 0x0) { destAddr = 0x4f0c00; }
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if (destAddr == 0x0) { destAddr = 0x4f0c00; }
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// We should be able to get away with deactivating the current bbox tracking
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// We should be able to get away with deactivating the current bbox tracking
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// here. Not sure if there's a better spot to put this.
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// here. Not sure if there's a better spot to put this.
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// the number of lines copied is determined by the y scale * source efb height
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// the number of lines copied is determined by the y scale * source efb height
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