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OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2344 8ced0084-cf51-0410-be5f-012b33b47a6e
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ca47268669
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8 changed files with 239 additions and 136 deletions
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@ -339,6 +339,7 @@ Global
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{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release JITIL|x64.ActiveCfg = Release|x64
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{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release JITIL|x64.Build.0 = Release|x64
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{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|Win32.ActiveCfg = Release|Win32
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{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|Win32.Build.0 = Release|Win32
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{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|x64.ActiveCfg = Release|x64
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{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|x64.Build.0 = Release|x64
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{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}.Debug|Win32.ActiveCfg = Debug|Win32
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