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ControllerInterface: Remove unused "force" parameter
I'm not sure when this nonsense of forcing locking the mutex when it's already taken should have ever taken effect, but let's be thankful it isn't now. That was a badly worded sentence.
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6aa1a59ee8
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2 changed files with 6 additions and 10 deletions
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@ -135,13 +135,11 @@ void ControllerInterface::Shutdown()
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//
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// Update input for all devices, return true if all devices returned successful
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//
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bool ControllerInterface::UpdateInput(const bool force)
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bool ControllerInterface::UpdateInput()
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{
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std::unique_lock<std::recursive_mutex> lk(update_lock, std::defer_lock);
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if (force)
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lk.lock();
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else if (!lk.try_lock())
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if (!lk.try_lock())
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return false;
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size_t ok_count = 0;
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@ -163,13 +161,11 @@ bool ControllerInterface::UpdateInput(const bool force)
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//
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// Update output for all devices, return true if all devices returned successful
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//
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bool ControllerInterface::UpdateOutput(const bool force)
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bool ControllerInterface::UpdateOutput()
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{
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std::unique_lock<std::recursive_mutex> lk(update_lock, std::defer_lock);
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if (force)
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lk.lock();
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else if (!lk.try_lock())
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if (!lk.try_lock())
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return false;
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size_t ok_count = 0;
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