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ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
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parent
8912315596
commit
b7b2074cc2
5 changed files with 21 additions and 24 deletions
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@ -41,25 +41,27 @@ ControllerInterface g_controller_interface;
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//
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// Detect devices and inputs outputs / will make refresh function later
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//
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void ControllerInterface::Initialize()
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void ControllerInterface::Initialize(void* const hwnd)
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{
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if (m_is_init)
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return;
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m_hwnd = hwnd;
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#ifdef CIFACE_USE_DINPUT
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ciface::DInput::Init(m_devices, (HWND)m_hwnd);
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ciface::DInput::Init(m_devices, (HWND)hwnd);
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#endif
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#ifdef CIFACE_USE_XINPUT
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ciface::XInput::Init(m_devices);
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#endif
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#ifdef CIFACE_USE_XLIB
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ciface::Xlib::Init(m_devices, m_hwnd);
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ciface::Xlib::Init(m_devices, hwnd);
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#ifdef CIFACE_USE_X11_XINPUT2
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ciface::XInput2::Init(m_devices, m_hwnd);
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ciface::XInput2::Init(m_devices, hwnd);
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#endif
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#endif
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#ifdef CIFACE_USE_OSX
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ciface::OSX::Init(m_devices, m_hwnd);
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ciface::OSX::Init(m_devices, hwnd);
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#endif
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#ifdef CIFACE_USE_SDL
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ciface::SDL::Init(m_devices);
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@ -71,6 +73,15 @@ void ControllerInterface::Initialize()
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m_is_init = true;
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}
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void ControllerInterface::Reinitialize()
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{
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if (!m_is_init)
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return;
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Shutdown();
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Initialize(m_hwnd);
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}
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//
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// DeInit
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//
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@ -119,16 +130,6 @@ void ControllerInterface::Shutdown()
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m_is_init = false;
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}
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//
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// SetHwnd
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//
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// Sets the hwnd used for some crap when initializing, use before calling Init
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//
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void ControllerInterface::SetHwnd( void* const hwnd )
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{
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m_hwnd = hwnd;
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}
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//
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// UpdateInput
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//
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