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Allow loading controller profiles from game ini.
Currently loads the same profile for all 4 controllers, and overwrites the default control settings.
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6 changed files with 25 additions and 8 deletions
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@ -42,7 +42,7 @@ public:
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~InputPlugin();
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bool LoadConfig();
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bool LoadConfig(std::string ini);
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void SaveConfig();
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std::vector< ControllerEmu* > controllers;
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