VideoBackends: Add support flag for compute shaders

This commit is contained in:
Stenzek 2016-11-27 18:14:55 +10:00
commit b987f220e1
7 changed files with 7 additions and 0 deletions

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@ -131,6 +131,7 @@ void VideoSoftware::InitBackendInfo()
g_Config.backend_info.bSupportsOversizedViewports = true;
g_Config.backend_info.bSupportsPrimitiveRestart = false;
g_Config.backend_info.bSupportsMultithreading = false;
g_Config.backend_info.bSupportsComputeShaders = false;
g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false;
// aamodes