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InputConfig: Clean up controller management
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parent
59b54a77d3
commit
b9975694ab
17 changed files with 146 additions and 171 deletions
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@ -8,6 +8,7 @@
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#include "Common/Common.h"
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#include "Core/ConfigManager.h"
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#include "Core/HotkeyManager.h"
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#include "InputCommon/GCPadStatus.h"
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const std::string hotkey_labels[] =
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{
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@ -147,8 +148,8 @@ void GetStatus()
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{
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s_hotkey.err = PAD_ERR_NONE;
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// get input
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((HotkeyManager*)s_config.controllers[0])->GetInput(&s_hotkey);
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// Get input
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static_cast<HotkeyManager*>(s_config.GetController(0))->GetInput(&s_hotkey);
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}
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bool IsEnabled()
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@ -182,8 +183,8 @@ bool IsPressed(int Id, bool held)
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void Initialize(void* const hwnd)
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{
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if (s_config.controllers.empty())
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s_config.controllers.push_back(new HotkeyManager());
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if (s_config.ControllersNeedToBeCreated())
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s_config.CreateController<HotkeyManager>();
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g_controller_interface.Initialize(hwnd);
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@ -203,12 +204,7 @@ void LoadConfig()
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void Shutdown()
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{
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std::vector<ControllerEmu*>::const_iterator
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i = s_config.controllers.begin(),
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e = s_config.controllers.end();
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for (; i != e; ++i)
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delete *i;
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s_config.controllers.clear();
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s_config.ClearControllers();
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g_controller_interface.Shutdown();
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}
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