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Hotkeys: Fix missing hotkey strings
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parent
5ae1c07cd4
commit
b9a9fcd26d
3 changed files with 132 additions and 142 deletions
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@ -109,6 +109,8 @@ const std::string hotkey_labels[] =
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_trans("Load State Last 6"),
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_trans("Load State Last 7"),
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_trans("Load State Last 8"),
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_trans("Load State Last 9"),
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_trans("Load State Last 10"),
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_trans("Save Oldest State"),
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_trans("Undo Load State"),
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@ -116,13 +118,12 @@ const std::string hotkey_labels[] =
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_trans("Save State"),
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_trans("Load State"),
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};
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const int num_hotkeys = (sizeof(hotkey_labels) / sizeof(hotkey_labels[0]));
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static_assert(NUM_HOTKEYS == sizeof(hotkey_labels) / sizeof(hotkey_labels[0]), "Wrong count of hotkey_labels");
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namespace HotkeyManagerEmu
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{
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static u32 s_hotkeyDown[3];
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static u32 s_hotkeyDown[(NUM_HOTKEYS + 31) / 32];
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static HotkeyStatus s_hotkey;
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static bool s_enabled;
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@ -182,8 +183,8 @@ void Initialize(void* const hwnd)
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// load the saved controller config
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s_config.LoadConfig(true);
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for (unsigned int i = 0; i < 3; ++i)
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s_hotkeyDown[i] = 0;
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for (u32& key : s_hotkeyDown)
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key = 0;
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s_enabled = true;
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}
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@ -209,19 +210,14 @@ void Shutdown()
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HotkeyManager::HotkeyManager()
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{
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for (int set = 0; set < 3; set++)
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for (int key = 0; key < NUM_HOTKEYS; key++)
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{
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// buttons
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if ((set * 32) < num_hotkeys)
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int set = key / 32;
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if (key % 32 == 0)
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groups.emplace_back(m_keys[set] = new Buttons(_trans("Keys")));
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for (int key = 0; key < 32; key++)
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{
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if ((set * 32 + key) < num_hotkeys && hotkey_labels[set * 32 + key].length() != 0)
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{
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m_keys[set]->controls.emplace_back(new ControlGroup::Input(hotkey_labels[set * 32 + key]));
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}
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}
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m_keys[set]->controls.emplace_back(new ControlGroup::Input(hotkey_labels[key]));
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}
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groups.emplace_back(m_options = new ControlGroup(_trans("Options")));
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@ -240,20 +236,14 @@ std::string HotkeyManager::GetName() const
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void HotkeyManager::GetInput(HotkeyStatus* const kb)
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{
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for (int set = 0; set < 3; set++)
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for (int set = 0; set < (NUM_HOTKEYS + 31) / 32; set++)
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{
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std::vector<u32> bitmasks;
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for (int key = 0; key < 32; key++)
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{
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if ((set * 32 + key) < num_hotkeys && hotkey_labels[set * 32 + key].length() != 0)
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bitmasks.push_back(1 << key);
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}
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for (int key = 0; key < std::min(32, NUM_HOTKEYS - set * 32); key++)
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bitmasks.push_back(1 << key);
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if ((set * 32) < num_hotkeys)
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{
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kb->button[set] = 0;
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m_keys[set]->GetState(&kb->button[set], bitmasks.data());
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}
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kb->button[set] = 0;
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m_keys[set]->GetState(&kb->button[set], bitmasks.data());
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}
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}
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