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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
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82 changed files with 408 additions and 449 deletions
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@ -51,7 +51,7 @@ wxCheatsWindow::wxCheatsWindow(wxWindow* const parent)
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const DiscIO::IVolume* const vol = VolumeHandler::GetVolume();
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if (vol)
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{
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m_gameini_path = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + vol->GetUniqueID() + ".ini";
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m_gameini_path = File::GetUserPath(D_GAMECONFIG_IDX) + vol->GetUniqueID() + ".ini";
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m_gameini.Load(m_gameini_path);
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m_geckocode_panel->LoadCodes(m_gameini);
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}
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