Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice 2011-02-28 20:40:15 +00:00
parent 1b8f476024
commit ba54fac9eb
82 changed files with 408 additions and 449 deletions

View file

@ -29,7 +29,7 @@ InputPlugin::~InputPlugin()
bool InputPlugin::LoadConfig()
{
IniFile inifile;
if (inifile.Load(std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini"))
if (inifile.Load(File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini"))
{
std::vector< ControllerEmu* >::const_iterator
i = controllers.begin(),
@ -53,7 +53,7 @@ bool InputPlugin::LoadConfig()
void InputPlugin::SaveConfig()
{
std::string ini_filename = (std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini" );
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini";
IniFile inifile;
inifile.Load(ini_filename);