Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice 2011-02-28 20:40:15 +00:00
parent 1b8f476024
commit ba54fac9eb
82 changed files with 408 additions and 449 deletions

View file

@ -395,14 +395,16 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
if (g_ActiveConfig.bDumpTextures)
{
char szTemp[MAX_PATH];
char szDir[MAX_PATH];
std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) +
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
// make sure that the directory exists
sprintf(szDir, "%s%s", File::GetUserPath(D_DUMPTEXTURES_IDX), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
if (false == File::Exists(szDir) || false == File::IsDirectory(szDir))
File::CreateDir(szDir);
if (false == File::Exists(szDir.c_str()) || false == File::IsDirectory(szDir.c_str()))
File::CreateDir(szDir.c_str());
sprintf(szTemp, "%s/%s_%08x_%i.png", szDir, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32) (texHash & 0x00000000FFFFFFFFLL), texformat);
sprintf(szTemp, "%s/%s_%08x_%i.png", szDir.c_str(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
(u32) (texHash & 0x00000000FFFFFFFFLL), texformat);
if (false == File::Exists(szTemp))
entry->Save(szTemp);