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OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks.
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3 changed files with 12 additions and 1 deletions
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@ -200,6 +200,15 @@ namespace DriverDetails
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// Broken on Windows Intel
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// if (cond == false)
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BUG_BROKENNEGATEDBOOLEAN,
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// Bug: Intel's Windows driver breaks interface blocks that contain structs.
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// Affected devices: Intel (Windows)
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// Started Version: -1
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// Ended Version: -1
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// We need interface blocks to make the geometry shader optional and we need structs to make
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// assignment easier in the geometry shader stage. However Intel's Windows drivers don't seem
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// to be able handle this combination.
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// TODO: Find affected versions.
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BUG_INTELBROKENINTERFACEBLOCKS,
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};
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