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Qt: Implement "Free look"
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2 changed files with 32 additions and 0 deletions
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@ -6,12 +6,16 @@
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#include <QDesktopWidget>
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#include <QGuiApplication>
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#include <QKeyEvent>
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#include <QMouseEvent>
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#include <QPalette>
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#include <QScreen>
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#include <QTimer>
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "VideoCommon/VertexShaderManager.h"
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#include "VideoCommon/VideoConfig.h"
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#include "DolphinQt2/Host.h"
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#include "DolphinQt2/RenderWidget.h"
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#include "DolphinQt2/Settings.h"
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@ -120,6 +124,10 @@ bool RenderWidget::event(QEvent* event)
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break;
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}
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case QEvent::MouseMove:
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if (g_Config.bFreeLook)
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OnFreeLookMouseMove(static_cast<QMouseEvent*>(event));
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// [[fallthrough]]
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case QEvent::MouseButtonPress:
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if (!Settings::Instance().GetHideCursor() && isActiveWindow())
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{
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@ -162,3 +170,22 @@ bool RenderWidget::event(QEvent* event)
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}
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return QWidget::event(event);
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}
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void RenderWidget::OnFreeLookMouseMove(QMouseEvent* event)
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{
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if (event->buttons() & Qt::MidButton)
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{
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// Mouse Move
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VertexShaderManager::TranslateView((event->x() - m_last_mouse[0]) / 50.0f,
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(event->y() - m_last_mouse[1]) / 50.0f);
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}
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else if (event->buttons() & Qt::RightButton)
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{
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// Mouse Look
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VertexShaderManager::RotateView((event->x() - m_last_mouse[0]) / 200.0f,
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(event->y() - m_last_mouse[1]) / 200.0f);
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}
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m_last_mouse[0] = event->x();
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m_last_mouse[1] = event->y();
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}
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