Likely temporary (?) change to XFMemory to support passing through texture coordinates as is to the pixel shader, needed for current implementation of the custom mesh

This commit is contained in:
iwubcode 2024-01-20 19:56:23 -06:00
commit bd14fa89d7

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@ -68,7 +68,8 @@ enum class TexGenType : u32
Regular = 0,
EmbossMap = 1, // Used when bump mapping
Color0 = 2,
Color1 = 3
Color1 = 3,
Passthrough = 4 // Used for custom meshes
};
template <>
struct fmt::formatter<TexGenType> : EnumFormatter<TexGenType::Color1>