it works again

This commit is contained in:
Nayla Hanegan 2024-11-04 11:16:59 -05:00
parent be21a990cc
commit bd642d6c4a
3 changed files with 17 additions and 3 deletions

View file

@ -493,7 +493,7 @@
<ImportGroup Label="ExtensionTargets" />
<!--Copy Exe, Data directory and DLLs which should be located in the executable directory-->
<ItemGroup>
<DataSysFiles Include="$(DolphinRootDir)Data\**\Extras\**\*.*" />
<!---<DataSysFiles Include="$(DolphinRootDir)Data\**\Extras\**\*.*" />-->
<DataSysFiles Include="$(DolphinRootDir)Data\**\Games\**\*.*" />
<DataSysFiles Include="$(DolphinRootDir)Data\**\Sys\**\*.*" />
<DataUserFiles Include="$(DolphinRootDir)Data\**\Updater\**\*.*" />

View file

@ -162,7 +162,7 @@ void GameList::MakeListView()
m_list->setTabKeyNavigation(false);
m_list->setSelectionMode(QAbstractItemView::ExtendedSelection);
m_list->setSelectionBehavior(QAbstractItemView::SelectRows);
m_list->setAlternatingRowColors(true);
m_list->setAlternatingRowColors(false); // This looks ugly with new QT
m_list->setShowGrid(false);
m_list->setSortingEnabled(true);
m_list->setCurrentIndex(QModelIndex());

View file

@ -125,6 +125,8 @@
#include "DolphinQt/ToolBar.h"
#include "DolphinQt/WiiUpdate.h"
#include "PropertiesDialog.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/GCAdapter.h"
@ -697,7 +699,7 @@ void MainWindow::ConnectToolBar()
connect(m_tool_bar, &ToolBar::SettingsPressed, this, &MainWindow::ShowSettingsWindow);
connect(m_tool_bar, &ToolBar::ControllersPressed, this, &MainWindow::ShowControllersWindow);
connect(m_tool_bar, &ToolBar::GraphicsPressed, this, &MainWindow::ShowGraphicsWindow);
connect(m_tool_bar, &ToolBar::ViewGeckoCodes, this, &MainWindow::ShowGeckoCodes);
connect(m_tool_bar, &ToolBar::StepPressed, m_code_widget, &CodeWidget::Step);
connect(m_tool_bar, &ToolBar::StepOverPressed, m_code_widget, &CodeWidget::StepOver);
connect(m_tool_bar, &ToolBar::StepOutPressed, m_code_widget, &CodeWidget::StepOut);
@ -2045,3 +2047,15 @@ void MainWindow::ShowRiivolutionBootWidget(const UICommon::GameFile& game)
AddRiivolutionPatches(boot_params.get(), std::move(w.GetPatches()));
StartGame(std::move(boot_params));
}
void MainWindow::ShowGeckoCodes()
{
if (!m_gecko_dialog)
{
m_gecko_dialog = new GeckoDialog(this);
InstallHotkeyFilter(m_gecko_dialog);
}
m_gecko_dialog->show();
m_gecko_dialog->raise();
m_gecko_dialog->activateWindow();
}