mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 20:58:54 +00:00
Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
ecf6825a97
commit
be6a6215c9
39 changed files with 756 additions and 116 deletions
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@ -150,10 +150,21 @@ void CloseConsole()
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// because then DLL_PROCESS_DETACH is called immediately after DLL_PROCESS_ATTACH.
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// -------------------
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CDebugger* m_frame;
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void DllDebugger(HWND _hParent)
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void DllDebugger(HWND _hParent, bool Show)
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{
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m_frame = new CDebugger(NULL);
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m_frame->Show();
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if(m_frame && Show) // if we have created it, let us show it again
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{
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m_frame->Show();
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}
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else if(!m_frame && Show)
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{
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m_frame = new CDebugger(NULL);
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m_frame->Show();
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}
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else if(m_frame && !Show)
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{
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m_frame->Hide();
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}
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}
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// ===================
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@ -123,7 +123,7 @@ void DSP_DoState(unsigned char **ptr, int mode) {
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PointerWrap p(ptr, mode);
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}
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void DllDebugger(HWND _hParent)
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void DllDebugger(HWND _hParent, bool Show)
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{
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#ifdef _WIN32
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#if defined (_DEBUG) || defined (DEBUGFAST)
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Version="9,00"
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Name="Plugin_VideoOGL"
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ProjectGUID="{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
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RootNamespace="Plugin_VideoOGL"
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@ -45,6 +45,9 @@ void Config::Load()
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iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
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iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0);
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iniFile.Get("Settings", "StretchToFit", &bStretchToFit, false);
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iniFile.Get("Settings", "KeepAR", &bKeepAR, false);
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iniFile.Get("Settings", "HideCursor", &bHideCursor, false);
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iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
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iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
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@ -73,8 +76,7 @@ void Config::Load()
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iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
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iniFile.Get("Enhancements", "ForceMaxAniso", &bForceMaxAniso, 0);
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iniFile.Get("Enhancements", "StretchToFit", &bStretchToFit, false);
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iniFile.Get("Enhancements", "KeepAR", &bKeepAR, false);
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iniFile.Get("Hacks", "EFBToTextureDisable", &bEBFToTextureDisable, 0);
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}
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@ -87,6 +89,9 @@ void Config::Save()
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iniFile.Set("Hardware", "FullscreenRes", iFSResolution);
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iniFile.Set("Hardware", "Fullscreen", bFullscreen);
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iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
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iniFile.Set("Settings", "StretchToFit", bStretchToFit);
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iniFile.Set("Settings", "KeepAR", bKeepAR);
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iniFile.Set("Settings", "HideCursor", bHideCursor);
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iniFile.Set("Settings", "ShowFPS", bShowFPS);
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iniFile.Set("Settings", "OverlayStats", bOverlayStats);
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@ -105,8 +110,6 @@ void Config::Save()
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iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
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iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso);
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iniFile.Set("Enhancements", "StretchToFit", bStretchToFit);
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iniFile.Set("Enhancements", "KeepAR", bKeepAR);
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iniFile.Set("Hacks", "EFBToTextureDisable", bEBFToTextureDisable);
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@ -37,6 +37,7 @@ struct Config
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char iWindowedRes[16];
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bool bStretchToFit;
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bool bKeepAR;
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bool bHideCursor;
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// Enhancements
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int iMultisampleMode;
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@ -35,6 +35,7 @@ BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
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EVT_CHECKBOX(ID_FORCEANISOTROPY, ConfigDialog::GeneralSettingsChanged)
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EVT_CHECKBOX(ID_STRETCHTOFIT, ConfigDialog::GeneralSettingsChanged)
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EVT_CHECKBOX(ID_KEEPAR, ConfigDialog::GeneralSettingsChanged)
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EVT_CHECKBOX(ID_HIDECURSOR, ConfigDialog::GeneralSettingsChanged)
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EVT_CHECKBOX(ID_WIREFRAME, ConfigDialog::AdvancedSettingsChanged)
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EVT_CHECKBOX(ID_SHOWFPS, ConfigDialog::AdvancedSettingsChanged)
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EVT_CHECKBOX(ID_STATISTICS, ConfigDialog::AdvancedSettingsChanged)
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@ -98,6 +99,8 @@ void ConfigDialog::CreateGUIControls()
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m_StretchToFit->SetValue(g_Config.bStretchToFit);
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m_KeepAR = new wxCheckBox(m_PageGeneral, ID_KEEPAR, wxT("Keep 4:3 aspect ratio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_KeepAR->SetValue(g_Config.bKeepAR);
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m_HideCursor = new wxCheckBox(m_PageGeneral, ID_HIDECURSOR, wxT("Hide mouse cursor"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_HideCursor->SetValue(g_Config.bHideCursor);
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wxStaticText *FSText = new wxStaticText(m_PageGeneral, ID_FSTEXT, wxT("Fullscreen video mode:"), wxDefaultPosition, wxDefaultSize, 0);
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m_FullscreenCB = new wxComboBox(m_PageGeneral, ID_FULLSCREENCB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenCB, 0, wxDefaultValidator);
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m_FullscreenCB->SetValue(wxString::FromAscii(g_Config.iFSResolution));
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@ -119,16 +122,18 @@ void ConfigDialog::CreateGUIControls()
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tmp<<g_Config.iMultisampleMode;
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m_AliasModeCB->SetValue(tmp);
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// Usage: The wxGBPosition() must have a column and row
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sGeneral = new wxBoxSizer(wxVERTICAL);
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sBasic = new wxGridBagSizer(0, 0);
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sBasic->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
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sBasic->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
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sBasic->Add(m_StretchToFit, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
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sBasic->Add(m_KeepAR, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
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sBasic->Add(FSText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBasic->Add(m_FullscreenCB, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5);
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sBasic->Add(WMText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBasic->Add(m_WindowResolutionCB, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
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sBasic->Add(m_HideCursor, wxGBPosition(4, 0), wxGBSpan(1, 2), wxALL, 5);
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sBasic->Add(FSText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBasic->Add(m_FullscreenCB, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
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sBasic->Add(WMText, wxGBPosition(6, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBasic->Add(m_WindowResolutionCB, wxGBPosition(6, 1), wxGBSpan(1, 1), wxALL, 5);
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sbBasic->Add(sBasic);
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sGeneral->Add(sbBasic, 0, wxEXPAND|wxALL, 5);
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void ConfigDialog::OnClose(wxCloseEvent& WXUNUSED (event))
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{
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/* notice that we don't run wxEntryCleanup(); here so the dll will
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still be loaded */
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g_Config.Save();
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EndModal(0);
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}
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@ -272,6 +279,9 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
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case ID_KEEPAR:
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g_Config.bKeepAR = m_KeepAR->IsChecked();
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break;
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case ID_HIDECURSOR:
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g_Config.bHideCursor = m_HideCursor->IsChecked();
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break;
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case ID_FULLSCREENCB:
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strcpy(g_Config.iFSResolution, m_FullscreenCB->GetValue().mb_str() );
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break;
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@ -73,11 +73,13 @@ class ConfigDialog : public wxDialog
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wxCheckBox *m_RenderToMainWindow;
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wxCheckBox *m_StretchToFit;
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wxCheckBox *m_KeepAR;
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wxCheckBox *m_HideCursor;
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wxArrayString arrayStringFor_FullscreenCB;
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wxComboBox *m_FullscreenCB;
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wxArrayString arrayStringFor_WindowResolutionCB;
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wxComboBox *m_WindowResolutionCB;
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wxCheckBox *m_ForceFiltering;
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wxCheckBox *m_ForceFiltering; // advanced
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wxCheckBox *m_ForceAnisotropy;
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wxComboBox *m_AliasModeCB;
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wxCheckBox *m_ShowFPS;
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@ -106,6 +108,7 @@ class ConfigDialog : public wxDialog
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ID_RENDERTOMAINWINDOW,
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ID_STRETCHTOFIT,
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ID_KEEPAR,
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ID_HIDECURSOR,
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ID_FSTEXT,
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ID_FULLSCREENCB,
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ID_WMTEXT,
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@ -89,6 +89,21 @@ namespace EmuWindow
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const TCHAR m_szClassName[] = "DolphinEmuWnd";
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int g_winstyle;
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// ------------------------------------------
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/* Invisible cursor option. In the lack of a predefined IDC_BLANK we make
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an empty transparent cursor */
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// ------------------
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HCURSOR hCursor = NULL, hCursorBlank = NULL;
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void CreateCursors(HINSTANCE hInstance)
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{
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BYTE ANDmaskCursor[] = { 0xff };
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BYTE XORmaskCursor[] = { 0x00 };
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hCursorBlank = CreateCursor(hInstance, 0,0, 1,1, ANDmaskCursor,XORmaskCursor);
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hCursor = LoadCursor( NULL, IDC_ARROW );
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}
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HWND GetWnd()
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{
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return m_hWnd;
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@ -125,6 +140,18 @@ namespace EmuWindow
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g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
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break;
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/* The reason we pick up the WM_MOUSEMOVE is to be able to change this option
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during gameplay. The alternative is to load one of the cursors when the plugin
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is loaded and go with that. This should only produce a minimal performance hit
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because SetCursor is not supposed to actually change the cursor if it's the
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same as the one before. */
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case WM_MOUSEMOVE:
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if(g_Config.bHideCursor)
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SetCursor(hCursorBlank);
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else
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SetCursor(hCursor);
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break;
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case WM_CLOSE:
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ExitProcess(0);
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@ -159,7 +186,8 @@ namespace EmuWindow
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wndClass.cbWndExtra = 0;
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wndClass.hInstance = hInstance;
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wndClass.hIcon = LoadIcon( NULL, IDI_APPLICATION );
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wndClass.hCursor = LoadCursor( NULL, IDC_ARROW );
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//wndClass.hCursor = LoadCursor( NULL, IDC_ARROW );
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wndClass.hCursor = NULL; // to interfer less with SetCursor() later
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wndClass.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH );
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wndClass.lpszMenuName = NULL;
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wndClass.lpszClassName = m_szClassName;
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@ -168,6 +196,8 @@ namespace EmuWindow
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m_hInstance = hInstance;
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RegisterClassEx( &wndClass );
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CreateCursors(m_hInstance);
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if (parent)
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{
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m_hWnd = CreateWindow(m_szClassName, title,
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@ -216,11 +246,13 @@ namespace EmuWindow
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// gShowDebugger from main.cpp is forgotten between the Dolphin-Debugger is opened and a game is
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// started so we have to use an ini file setting here
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/*
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bool bVideoWindow = false;
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IniFile ini;
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ini.Load(DEBUGGER_CONFIG_FILE);
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ini.Get("ShowOnStart", "VideoWindow", &bVideoWindow, false);
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if(bVideoWindow) DoDllDebugger();
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*/
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}
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HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
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@ -54,33 +54,42 @@
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SVideoInitialize g_VideoInitialize;
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#define VERSION_STRING "0.1"
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// Create debugging window. We can't use Show() here as usual because then DLL_PROCESS_DETACH will
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// be called immediately. And if we use ShowModal() we block the main video window from appearing.
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// So I've made a separate function called DoDllDebugger() that creates the window.
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/* Create debugging window. There's currently a strange crash that occurs whe a game is loaded
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if the OpenGL plugin was loaded before. I'll try to fix that. Currently you may have to
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clsoe the window if it has auto started, and then restart it after the dll has loaded
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for the purpose of the game. At that point there is no need to use the same dll instance
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as the one that is rendering the game. However, that could be done. */
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#if defined(OSX64)
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void DllDebugger(HWND _hParent) { }
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void DoDllDebugger() { }
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#else
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CDebugger* m_frame;
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void DllDebugger(HWND _hParent)
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void DllDebugger(HWND _hParent, bool Show)
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{
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if(m_frame) // if we have created it, let us show it again
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if(m_frame && Show) // if we have created it, let us show it again
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{
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m_frame->Show();
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}
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else
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else if(!m_frame && Show)
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{
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m_frame = new CDebugger(NULL);
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m_frame->Show();
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}
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else if(m_frame && !Show)
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{
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wxMessageBox(_T("The debugging window will open after you start a game."));
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m_frame->Hide();
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}
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}
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void DoDllDebugger()
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{
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m_frame = new CDebugger(NULL);
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m_frame->Show();
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//m_frame = new CDebugger(NULL);
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//m_frame->Show();
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}
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#endif
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void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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{
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_PluginInfo->Version = 0x0100;
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@ -99,9 +108,13 @@ void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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void DllConfig(HWND _hParent)
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{
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#if defined(_WIN32)
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wxWindow win;
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win.SetHWND(_hParent);
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ConfigDialog frame(&win);
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//wxWindow win;
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//win.SetHWND(_hParent);
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//ConfigDialog frame(&win);
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//ConfigDialog frame(NULL);
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ConfigDialog *frame;
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frame = new ConfigDialog(NULL);
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DWORD iModeNum = 0;
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DEVMODE dmi;
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@ -130,13 +143,16 @@ void DllConfig(HWND _hParent)
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{
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resos[i] = strBuffer;
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i++;
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frame.AddFSReso(szBuffer);
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frame.AddWindowReso(szBuffer);
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//frame.AddFSReso(szBuffer);
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//frame.AddWindowReso(szBuffer);
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frame->AddFSReso(szBuffer);
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frame->AddWindowReso(szBuffer);
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}
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ZeroMemory(&dmi, sizeof(dmi));
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}
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frame.ShowModal();
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win.SetHWND(0);
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//frame.ShowModal();
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frame->ShowModal();
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//win.SetHWND(0);
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#elif defined(__linux__)
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ConfigDialog frame(NULL);
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@ -185,7 +201,16 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize)
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#ifdef _WIN32
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// OpenConsole();
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#endif
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/* Dolphin currently crashes if the dll is loaded when a game is started so we clsoe the
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debugger and open it again after loading */
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/*
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if(m_frame)
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{
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m_frame->EndModal(0); wxEntryCleanup();
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}//use wxUninitialize() if you don't want GUI
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*/
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frameCount = 0;
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g_VideoInitialize = *_pVideoInitialize;
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InitLUTs();
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@ -323,4 +348,4 @@ void Video_UpdateXFB(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset)
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void Video_AddMessage(const char* pstr, u32 milliseconds)
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{
|
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Renderer::AddMessage(pstr,milliseconds);
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}
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}
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@ -577,6 +577,26 @@
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>
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</File>
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</Filter>
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<Filter
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||||
Name="Config"
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>
|
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<File
|
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RelativePath=".\Src\Config.cpp"
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>
|
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</File>
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<File
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RelativePath=".\Src\Config.h"
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>
|
||||
</File>
|
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<File
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RelativePath=".\Src\ConfigDlg.cpp"
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>
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</File>
|
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<File
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RelativePath=".\Src\ConfigDlg.h"
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>
|
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</File>
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</Filter>
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<File
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RelativePath=".\Src\main.cpp"
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>
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|
|
50
Source/Plugins/Plugin_Wiimote_Test/Src/Config.cpp
Normal file
50
Source/Plugins/Plugin_Wiimote_Test/Src/Config.cpp
Normal file
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@ -0,0 +1,50 @@
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// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "Common.h"
|
||||
#include "IniFile.h"
|
||||
#include "Config.h"
|
||||
|
||||
Config g_Config;
|
||||
|
||||
Config::Config()
|
||||
{
|
||||
memset(this, 0, sizeof(Config));
|
||||
}
|
||||
|
||||
void Config::Load()
|
||||
{
|
||||
std::string temp;
|
||||
IniFile iniFile;
|
||||
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
||||
|
||||
// get resolution
|
||||
|
||||
iniFile.Get("Settings", "SidewaysDPad", &bSidewaysDPad, 0); // Hardware
|
||||
iniFile.Get("Settings", "WideScreen", &bWideScreen, 0);
|
||||
}
|
||||
|
||||
void Config::Save()
|
||||
{
|
||||
IniFile iniFile;
|
||||
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
||||
iniFile.Set("Settings", "SidewaysDPad", bSidewaysDPad);
|
||||
iniFile.Set("Settings", "WideScreen", bWideScreen);
|
||||
|
||||
iniFile.Save(FULL_CONFIG_DIR "Wiimote.ini");
|
||||
}
|
40
Source/Plugins/Plugin_Wiimote_Test/Src/Config.h
Normal file
40
Source/Plugins/Plugin_Wiimote_Test/Src/Config.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _CONFIG_H
|
||||
#define _CONFIG_H
|
||||
|
||||
#define CONF_LOG 1
|
||||
#define CONF_PRIMLOG 2
|
||||
#define CONF_SAVETEXTURES 4
|
||||
#define CONF_SAVETARGETS 8
|
||||
#define CONF_SAVESHADERS 16
|
||||
|
||||
struct Config
|
||||
{
|
||||
Config();
|
||||
void Load();
|
||||
void Save();
|
||||
|
||||
// General
|
||||
bool bSidewaysDPad;
|
||||
bool bWideScreen;
|
||||
};
|
||||
|
||||
extern Config g_Config;
|
||||
|
||||
#endif // _CONFIG_H
|
124
Source/Plugins/Plugin_Wiimote_Test/Src/ConfigDlg.cpp
Normal file
124
Source/Plugins/Plugin_Wiimote_Test/Src/ConfigDlg.cpp
Normal file
|
@ -0,0 +1,124 @@
|
|||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "ConfigDlg.h"
|
||||
#include "Config.h"
|
||||
|
||||
|
||||
BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
|
||||
EVT_CLOSE(ConfigDialog::OnClose)
|
||||
EVT_BUTTON(ID_CLOSE, ConfigDialog::CloseClick)
|
||||
EVT_BUTTON(ID_ABOUTOGL, ConfigDialog::AboutClick)
|
||||
EVT_CHECKBOX(ID_SIDEWAYSDPAD, ConfigDialog::GeneralSettingsChanged)
|
||||
EVT_CHECKBOX(ID_WIDESCREEN, ConfigDialog::GeneralSettingsChanged)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
|
||||
: wxDialog(parent, id, title, position, size, style)
|
||||
{
|
||||
g_Config.Load();
|
||||
CreateGUIControls();
|
||||
}
|
||||
|
||||
ConfigDialog::~ConfigDialog()
|
||||
{
|
||||
}
|
||||
|
||||
void ConfigDialog::CreateGUIControls()
|
||||
{
|
||||
// Notebook
|
||||
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
|
||||
m_PageGeneral = new wxPanel(m_Notebook, ID_PAGEGENERAL, wxDefaultPosition, wxDefaultSize);
|
||||
m_Notebook->AddPage(m_PageGeneral, wxT("General"));
|
||||
|
||||
// Buttons
|
||||
//m_About = new wxButton(this, ID_ABOUTOGL, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
|
||||
// Put notebook and buttons in sizers
|
||||
wxBoxSizer* sButtons;
|
||||
sButtons = new wxBoxSizer(wxHORIZONTAL);
|
||||
//sButtons->Add(m_About, 0, wxALL, 5); // there is no about
|
||||
sButtons->AddStretchSpacer();
|
||||
sButtons->Add(m_Close, 0, wxALL, 5);
|
||||
|
||||
wxBoxSizer* sMain;
|
||||
sMain = new wxBoxSizer(wxVERTICAL);
|
||||
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
|
||||
sMain->Add(sButtons, 0, wxEXPAND, 5);
|
||||
|
||||
|
||||
// General
|
||||
sbBasic = new wxStaticBoxSizer(wxVERTICAL, m_PageGeneral, wxT("Basic Settings"));
|
||||
m_SidewaysDPad = new wxCheckBox(m_PageGeneral, ID_SIDEWAYSDPAD, wxT("Enable Sideways D-Pad"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_SidewaysDPad->SetValue(g_Config.bSidewaysDPad);
|
||||
m_WideScreen = new wxCheckBox(m_PageGeneral, ID_WIDESCREEN, wxT("WideScreen Mode (for correct aiming)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_WideScreen->SetValue(g_Config.bWideScreen);
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
// Set up sGeneral and sBasic
|
||||
// Usage: The wxGBPosition() must have a column and row
|
||||
// ----------------
|
||||
sGeneral = new wxBoxSizer(wxVERTICAL);
|
||||
sBasic = new wxGridBagSizer(0, 0);
|
||||
sBasic->Add(m_SidewaysDPad, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||
sBasic->Add(m_WideScreen, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||
sbBasic->Add(sBasic);
|
||||
sGeneral->Add(sbBasic, 0, wxEXPAND|wxALL, 5);
|
||||
|
||||
m_PageGeneral->SetSizer(sGeneral);
|
||||
sGeneral->Layout();
|
||||
|
||||
this->SetSizer(sMain);
|
||||
this->Layout();
|
||||
// ----------------
|
||||
|
||||
|
||||
Fit();
|
||||
Center();
|
||||
}
|
||||
|
||||
void ConfigDialog::OnClose(wxCloseEvent& WXUNUSED (event))
|
||||
{
|
||||
g_Config.Save();
|
||||
EndModal(0);
|
||||
}
|
||||
|
||||
void ConfigDialog::CloseClick(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
void ConfigDialog::AboutClick(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||
{
|
||||
switch (event.GetId())
|
||||
{
|
||||
case ID_SIDEWAYSDPAD:
|
||||
g_Config.bSidewaysDPad = m_SidewaysDPad->IsChecked();
|
||||
break;
|
||||
case ID_WIDESCREEN:
|
||||
g_Config.bWideScreen = m_WideScreen->IsChecked();
|
||||
break;
|
||||
}
|
||||
}
|
84
Source/Plugins/Plugin_Wiimote_Test/Src/ConfigDlg.h
Normal file
84
Source/Plugins/Plugin_Wiimote_Test/Src/ConfigDlg.h
Normal file
|
@ -0,0 +1,84 @@
|
|||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef __CONFIGDIALOG_h__
|
||||
#define __CONFIGDIALOG_h__
|
||||
|
||||
#include <wx/wx.h>
|
||||
#include <wx/dialog.h>
|
||||
#include <wx/textctrl.h>
|
||||
#include <wx/button.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/combobox.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/notebook.h>
|
||||
#include <wx/panel.h>
|
||||
#include <wx/filepicker.h>
|
||||
#include <wx/gbsizer.h>
|
||||
|
||||
|
||||
#undef ConfigDialog_STYLE
|
||||
#define ConfigDialog_STYLE wxCAPTION | wxSYSTEM_MENU | wxDIALOG_NO_PARENT | wxCLOSE_BOX
|
||||
|
||||
|
||||
class ConfigDialog : public wxDialog
|
||||
{
|
||||
public:
|
||||
ConfigDialog(wxWindow *parent, wxWindowID id = 1,
|
||||
const wxString &title = wxT("Wii Remote Plugin Configuration"),
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
||||
long style = ConfigDialog_STYLE);
|
||||
virtual ~ConfigDialog();
|
||||
void CloseClick(wxCommandEvent& event);
|
||||
|
||||
private:
|
||||
DECLARE_EVENT_TABLE();
|
||||
|
||||
wxBoxSizer* sGeneral;
|
||||
wxStaticBoxSizer* sbBasic;
|
||||
wxGridBagSizer* sBasic;
|
||||
|
||||
wxButton *m_About;
|
||||
wxButton *m_Close;
|
||||
wxNotebook *m_Notebook;
|
||||
wxPanel *m_PageGeneral;
|
||||
wxPanel *m_PageAdvanced;
|
||||
|
||||
wxCheckBox *m_SidewaysDPad; // general settings
|
||||
wxCheckBox *m_WideScreen;
|
||||
|
||||
enum
|
||||
{
|
||||
ID_CLOSE = 1000,
|
||||
ID_ABOUTOGL,
|
||||
|
||||
ID_NOTEBOOK,
|
||||
ID_PAGEGENERAL,
|
||||
ID_PAGEADVANCED,
|
||||
|
||||
ID_SIDEWAYSDPAD,
|
||||
ID_WIDESCREEN
|
||||
};
|
||||
|
||||
void OnClose(wxCloseEvent& event);
|
||||
void CreateGUIControls();
|
||||
|
||||
void AboutClick(wxCommandEvent& event);
|
||||
void GeneralSettingsChanged(wxCommandEvent& event);
|
||||
};
|
||||
|
||||
#endif
|
|
@ -46,6 +46,12 @@ namespace WiiMoteEmu
|
|||
#define BOTTOM 728
|
||||
#define SENSOR_BAR_RADIUS 200
|
||||
|
||||
#define wLEFT 332
|
||||
#define wTOP 348
|
||||
#define wRIGHT 693
|
||||
#define wBOTTOM 625
|
||||
#define wSENSOR_BAR_RADIUS 200
|
||||
|
||||
// vars
|
||||
#define WIIMOTE_EEPROM_SIZE (16*1024)
|
||||
#define WIIMOTE_REG_SPEAKER_SIZE 10
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include "EmuDeclarations.h"
|
||||
#include "EmuDefinitions.h"
|
||||
#include "Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd
|
||||
#include "Config.h" // for g_Config
|
||||
|
||||
extern SWiimoteInitialize g_WiimoteInitialize;
|
||||
//extern void __Log(int log, const char *format, ...);
|
||||
|
@ -60,17 +61,11 @@ void FillReportInfo(wm_core& _core)
|
|||
_core.minus = GetAsyncKeyState('M') ? 1 : 0;
|
||||
_core.home = GetAsyncKeyState('H') ? 1 : 0;
|
||||
|
||||
if(GetAsyncKeyState('T'))
|
||||
{
|
||||
wxMessageBox(wxString::Format("You turned %s sideways controls",
|
||||
toggleSideWays ? "off" : "on"));
|
||||
toggleSideWays = !toggleSideWays;
|
||||
}
|
||||
|
||||
/* Sideways controls (for example for Wario Land) was not enabled automatically
|
||||
so I have to use this function. I'm not sure how it works on the actual Wii.
|
||||
*/
|
||||
if(toggleSideWays)
|
||||
if(g_Config.bSidewaysDPad)
|
||||
{
|
||||
_core.left = GetAsyncKeyState(VK_DOWN) ? 1 : 0;
|
||||
_core.up = GetAsyncKeyState(VK_LEFT) ? 1 : 0;
|
||||
|
@ -302,14 +297,29 @@ void FillReportAcc(wm_accel& _acc)
|
|||
*/
|
||||
}
|
||||
|
||||
/* DESCRIPTION: The calibration is controlled by these values, their absolute value and
|
||||
the relative distance between between them control the calibration. These integers is
|
||||
for the debugger so that we can calibrate the best values */
|
||||
int Top = TOP, Left = LEFT, Right = RIGHT,
|
||||
Bottom = BOTTOM, SensorBarRadius = SENSOR_BAR_RADIUS;
|
||||
bool toggleWideScreen = false, toggleCursor = true;
|
||||
|
||||
|
||||
void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
||||
{
|
||||
|
||||
/* DESCRIPTION: The calibration is controlled by these values, their absolute value and
|
||||
the relative distance between between them control the calibration. WideScreen mode
|
||||
has its own settings. */
|
||||
/**/
|
||||
int Top, Left, Right, Bottom, SensorBarRadius;
|
||||
if(g_Config.bWideScreen)
|
||||
{
|
||||
Top = wTOP; Left = wLEFT; Right = wRIGHT;
|
||||
Bottom = wBOTTOM; SensorBarRadius = wSENSOR_BAR_RADIUS;
|
||||
}
|
||||
else
|
||||
{
|
||||
Top = TOP; Left = LEFT; Right = RIGHT;
|
||||
Bottom = BOTTOM; SensorBarRadius = SENSOR_BAR_RADIUS;
|
||||
}
|
||||
|
||||
|
||||
memset(&_ir0, 0xFF, sizeof(wm_ir_extended));
|
||||
memset(&_ir1, 0xFF, sizeof(wm_ir_extended));
|
||||
|
||||
|
@ -340,7 +350,7 @@ void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
|||
// ----------------------------
|
||||
// Debugging for calibration
|
||||
// ----------
|
||||
/*
|
||||
/**/
|
||||
if(GetAsyncKeyState(VK_NUMPAD1))
|
||||
Right +=1;
|
||||
else if(GetAsyncKeyState(VK_NUMPAD2))
|
||||
|
@ -363,11 +373,11 @@ void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
|||
SensorBarRadius -= 1;
|
||||
|
||||
//ClearScreen();
|
||||
if(consoleDisplay == 1)
|
||||
//if(consoleDisplay == 1)
|
||||
wprintf("x0:%03i x1:%03i y0:%03i y1:%03i irx0:%03i y0:%03i x1:%03i y1:%03i | T:%i L:%i R:%i B:%i S:%i\n",
|
||||
x0, x1, y0, y1, _ir0.x, _ir0.y, _ir1.x, _ir1.y, Top, Left, Right, Bottom, SensorBarRadius
|
||||
);
|
||||
*/
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -18,9 +18,11 @@
|
|||
|
||||
#if !defined(OSX64)
|
||||
#include <wx/aboutdlg.h>
|
||||
#include "ConfigDlg.h"
|
||||
#endif
|
||||
|
||||
#include "Common.h"
|
||||
#include "Config.h"
|
||||
#include "StringUtil.h"
|
||||
|
||||
#include "pluginspecs_wiimote.h"
|
||||
|
@ -109,6 +111,17 @@ extern "C" void DllAbout(HWND _hParent)
|
|||
|
||||
extern "C" void DllConfig(HWND _hParent)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
wxWindow win;
|
||||
win.SetHWND(_hParent);
|
||||
ConfigDialog frame(&win);
|
||||
frame.ShowModal();
|
||||
win.SetHWND(0);
|
||||
#elif defined(__linux__)
|
||||
//TODO
|
||||
#else
|
||||
//TODO
|
||||
#endif
|
||||
}
|
||||
|
||||
extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
|
||||
|
@ -117,9 +130,10 @@ extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
|
|||
|
||||
g_UseRealWiiMote = WiiMoteReal::Initialize() > 0;
|
||||
|
||||
|
||||
WiiMoteEmu::Initialize();
|
||||
|
||||
g_Config.Load(); // load config settings
|
||||
|
||||
// Debugging window
|
||||
/*startConsoleWin(160, 30, "Wiimote"); // give room for 20 rows
|
||||
wprintf("Wiimote console opened\n");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue