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@ -1,212 +0,0 @@
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||||||
The two fonts in this directory (font_western.bin and font_japanese.bin) were
|
|
||||||
generated using gc-font-tool which can be found in the docs/ directory in the
|
|
||||||
dolphin source code.
|
|
||||||
|
|
||||||
Both fonts are based on Droid Sans
|
|
||||||
|
|
||||||
Copyright 2006-2014, Google Corporation
|
|
||||||
Licensed under the Apache License 2.0
|
|
||||||
|
|
||||||
====
|
|
||||||
|
|
||||||
Apache License
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|
||||||
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|
||||||
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|
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|
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@ -1,19 +0,0 @@
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||||||
# 010E01 - Wii Backup Disc v1.31
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|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId =
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|
||||||
EmulationIssues =
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|
||||||
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|
||||||
[OnLoad]
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|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
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|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
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|
||||||
# Add action replay cheats here.
|
|
||||||
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@ -1,20 +0,0 @@
|
||||||
# 301E01 - GameCube Service Disc
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 3
|
|
||||||
EmulationIssues = Certain tests may soft-lock
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
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@ -1,17 +0,0 @@
|
||||||
# Cxxxxx All Virtual Console Commodore 64 games
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues =
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|
||||||
|
|
||||||
[Video]
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
|
|
||||||
[Wii]
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|
||||||
Widescreen = False
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@ -1,21 +0,0 @@
|
||||||
# D43E01, D43J01, D43P01, D43U01 - ZELDA OCARINA MULTI PACK
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs EFB to RAM for the pause menu (background and Link).
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
|
@ -1,105 +0,0 @@
|
||||||
# D43E01 - Legend of Zelda, The - Ocarina of Time - Master Quest
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
$Max Hearts
|
|
||||||
02BE1816 00000140
|
|
||||||
$Infinite Hearts
|
|
||||||
02BE1818 00000140
|
|
||||||
$Infinite Magic
|
|
||||||
08BE1821 00000008
|
|
||||||
00BE1890 00000007
|
|
||||||
00BE1822 00000001
|
|
||||||
00BE1824 00000001
|
|
||||||
00BE181B 00000060
|
|
||||||
$Infinite Hover When Moving
|
|
||||||
12132F1A 00000000
|
|
||||||
02CA2AB2 0000000F
|
|
||||||
$Infinite Rupees
|
|
||||||
02BE181C 000003E7
|
|
||||||
$Swords/Shields/boots/tunics
|
|
||||||
02BE1884 00007777
|
|
||||||
$Have Quiver (Adult)
|
|
||||||
00BE1889 00000001
|
|
||||||
$Golden Gauntlets (Adult)
|
|
||||||
00BE188B 000000C0
|
|
||||||
$All Quest Items
|
|
||||||
04BE188C 30FFFFFF
|
|
||||||
$Biggoron's Sword
|
|
||||||
00BE1826 00000001
|
|
||||||
$999 Gold Skulltulas
|
|
||||||
02BE18B8 000003E7
|
|
||||||
$Have Deku Stick
|
|
||||||
00BE185C 00000000
|
|
||||||
$Infinite Deku Sticks
|
|
||||||
00BE1874 00000009
|
|
||||||
$Flaming Deku Stick
|
|
||||||
02CA2A80 000000C4
|
|
||||||
$Have Deku Nuts
|
|
||||||
00BE185D 00000001
|
|
||||||
$Infinite Deku Nuts
|
|
||||||
00BE1875 0000000A
|
|
||||||
$Have Bombs
|
|
||||||
00BE185E 00000002
|
|
||||||
$Infinite Bombs
|
|
||||||
00BE1876 00000009
|
|
||||||
$Have Fairy Slingshot
|
|
||||||
00BE1862 00000006
|
|
||||||
$Infinite Slingshot Ammo
|
|
||||||
00BE187A 00000009
|
|
||||||
$Have Fairy Ocarina (Not Time)
|
|
||||||
00BE1863 00000007
|
|
||||||
$Have Ocarina Of Time (Not Fairy)
|
|
||||||
00BE1863 00000008
|
|
||||||
$Have Bombchu
|
|
||||||
00BE1864 00000009
|
|
||||||
$Infinite Bombchu's
|
|
||||||
00BE187C 00000009
|
|
||||||
$Have Boomerang
|
|
||||||
00BE1868 0000000E
|
|
||||||
$Have Lens Of Truth
|
|
||||||
00BE1869 0000000F
|
|
||||||
$Have Magic Beans
|
|
||||||
00BE186A 00000010
|
|
||||||
$Infinite Magic Beans
|
|
||||||
00BE1882 00000009
|
|
||||||
$Have Fairy Bow
|
|
||||||
00BE185F 00000003
|
|
||||||
$Infinite Arrows
|
|
||||||
00BE1877 00000009
|
|
||||||
$Have Fire Arrow (MP2)
|
|
||||||
00BE1860 00000004
|
|
||||||
$Have Ice Arrow (MP2)
|
|
||||||
00BE1866 0000000C
|
|
||||||
$Light Arrow (MP4)
|
|
||||||
00BE186C 00000012
|
|
||||||
$Have Hookshot (Not Longshot)
|
|
||||||
00BE1865 0000000A
|
|
||||||
$Have Longshot (Not Hookshot)
|
|
||||||
00BE1865 0000000B
|
|
||||||
$Have Megaton Hammer
|
|
||||||
00BE186B 00000011
|
|
||||||
$Have Din's Fire (MP6)
|
|
||||||
00BE1861 00000005
|
|
||||||
$Have Fairie's Wind (MP6)
|
|
||||||
00BE1867 0000000D
|
|
||||||
$Have Nayru's Love (MP12)
|
|
||||||
00BE186D 00000013
|
|
||||||
$Have Empty Bottle 1
|
|
||||||
08BE186E 000000FF
|
|
||||||
00BE188E 00000014
|
|
||||||
$Have Empty Bottle 2
|
|
||||||
08BE186F 000000FF
|
|
||||||
00BE186F 00000014
|
|
||||||
$Have Empty Bottle 3
|
|
||||||
08BE1870 000000FF
|
|
||||||
00BE1870 00000014
|
|
||||||
$Have Empty Bottle 4
|
|
||||||
08BE1871 000000FF
|
|
||||||
00BE1871 00000014
|
|
|
@ -1,12 +0,0 @@
|
||||||
# D43J01 - ZELDA OCARINA MULTI PACK
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
$loophack
|
|
||||||
0x806866E4:word:0x60000000
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
|
@ -1,20 +0,0 @@
|
||||||
# D85E01 - Multi Game Demo Disk 12
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Videos run at low FPS
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,26 +0,0 @@
|
||||||
# DD2P41 - Just Dance 2 (Demo)
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 5
|
|
||||||
EmulationIssues =
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
EFBScale = -1
|
|
||||||
SafeTextureCacheColorSamples = 512
|
|
||||||
|
|
||||||
[Video_Enhancements]
|
|
||||||
MaxAnisotropy = 0
|
|
||||||
ForceFiltering = False
|
|
|
@ -1,28 +0,0 @@
|
||||||
# DLSE64, DLSP64 - Star Wars: Rogue Squadron III: Rebel Strike: Limited Edition Bonus Disc (Demo)
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
MMU = 1
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 3
|
|
||||||
EmulationIssues =
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = False
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
|
@ -1,19 +0,0 @@
|
||||||
# DTLX01 - ACTION REPLAY
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 3
|
|
||||||
EmulationIssues =
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
|
@ -1,15 +0,0 @@
|
||||||
# Exxxxx - All "Virtual Console Arcade" and NeoGeo Virtual Console games
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
|
|
||||||
[Wii]
|
|
||||||
Widescreen = False
|
|
|
@ -1,21 +0,0 @@
|
||||||
# E52E08 - 1942
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
|
@ -1,24 +0,0 @@
|
||||||
# E53E08 - BLACK TIGER
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
|
@ -1,24 +0,0 @@
|
||||||
# E54E08 - GHOSTS'N GOBLINS
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
|
@ -1,21 +0,0 @@
|
||||||
# E55E08 - WoB:COMMANDO
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
|
@ -1,21 +0,0 @@
|
||||||
# E56E08 - EXED EXES
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
|
@ -1,21 +0,0 @@
|
||||||
# E57E08 - SONSON
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
|
@ -1,21 +0,0 @@
|
||||||
# E5WE8P - Wonder Boy II
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
|
@ -1,23 +0,0 @@
|
||||||
# E5ZE8P - Super Hang-On
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues = Use Opengl, D3D has issues.
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = True
|
|
|
@ -1,23 +0,0 @@
|
||||||
# E62E8P - Space Harrier
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues = Use Opengl, D3D has issues.
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = True
|
|
|
@ -1,23 +0,0 @@
|
||||||
# E63E8P - Shinobi
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues = Use Opengl, D3D has issues.
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = True
|
|
|
@ -1,21 +0,0 @@
|
||||||
# E6ME9B - TECMO BOWL
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
|
@ -1,24 +0,0 @@
|
||||||
# E6NE9B - Solomon's Key
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
|
@ -1,24 +0,0 @@
|
||||||
# E6QE9B - RYGAR
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
|
@ -1,23 +0,0 @@
|
||||||
# E6VE8P - Zaxxon
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues = Use Opengl, D3D has issues.
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = True
|
|
|
@ -1,23 +0,0 @@
|
||||||
# E6WE8P - Golden Axe
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues = Use Opengl, D3D has issues.
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = True
|
|
|
@ -1,23 +0,0 @@
|
||||||
# E6XE8P - Altered Beast
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues = Use Opengl, D3D has issues.
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = True
|
|
|
@ -1,24 +0,0 @@
|
||||||
# E73EAF - Mappy
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
|
@ -1,24 +0,0 @@
|
||||||
# E79EAF - Gaplus
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
|
@ -1,24 +0,0 @@
|
||||||
# E7ZEAF - The Tower of Druaga
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Hacks]
|
|
||||||
EFBToTextureEnable = False
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
SafeTextureCacheColorSamples = 0
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EA2EJ8, EA2JJ8, EA2PJ8 - Metal Slug 2
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EA3JJ8 - Galaxy Fight: Universal Warriors
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EA4EJ8, EA4JJ8, EA4PJ8 - Samurai Shodown III
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EA5EJ8, EA5JJ8, EA5PJ8 - Fatal Fury 3: Road to the Final Victory
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EA6EJ8, EA6JJ8 - The King of Fighters '96
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EA7EJ8, EA7JJ8 - Samurai Shodown IV: Amakusa's Revenge
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EA8EJ8, EA8JJ8, EA8MJ8 - Ironclad
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EA9EJ8 - Waku Waku 7
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAAEJ8, EAAJJ8, EAAPJ8 - Fatal Fury
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EABEJ8, EABJJ8, EABPJ8 - World Heroes
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EACEJ8, EACJJ8, EACPJ8 - Magician Lord
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EADEJ8, EADJJ8, EADPJ8 - Art of Fighting
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAEEJ8, EAEJJ8, EAEPJ8 - Samurai Shodown
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAFEJ8, EAFJJ8, EAFPJ8 - Blue's Journey
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAGEJ8, EAGJJ8, EAGPJ8 - The King of Fighters '94
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAHEJ8, EAHJJ8, EAHPJ8 - Baseball Stars 2
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAIEJ8, EAIJJ8, EAIPJ8 - Top Hunter
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAJEJ8, EAJJJ8, EAJPJ8 - Metal Slug
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAKEJ8, EAKJJ8, EAKPJ8 - Burning Fight
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EALEJ8, EALJJ8, EALPJ8 - Art Of Fighting 2
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAMEJ8, EAMJJ8, EAMPJ8 - Ninja Combat
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EANEJ8, EANJJ8, EANPJ8 - Fatal Fury 2
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAOEJ8, EAOJJ8, EAOPJ8 - King Of The Monsters
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAPEJ8, EAPJJ8, EAPPJ8 - Ninja Commando
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAQEJ8, EAQJJ8 - World Heroes 2
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAREJ8, EARJJ8, EARPJ8 - Neo Turf Masters
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EASEJ8, EASJJ8, EASPJ8 - Samurai Shodown 2
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EATEJ8, EATJJ8 - World Heroes 2 Jet
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAUJJ8 - Twinkle Star Sprites
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAVEJ8, EAVJJ8, EAVPJ8 - The King of Fighters '95
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAWEJ8, EAWJJ8, EAWPJ8 - Fatal Fury Special
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAYJJ8 - King Of The Monsters 2
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EAZEJ8, EAZJJ8 - World Heroes Perfect
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EB2EJ8, EB2JJ8 - Real Bout Fatal Fury Special
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EB3JJ8 - Soccer Brawl
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EB4JJ8 - ASO II: Last Guardian
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EB5EJ8, EB5JJ8 - The Last Blade
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EB6EJ8, EB6JJ8, EB6PJ8 - Metal Slug 3
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EB7JJ8 - The Super Spy
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EB8EJ8, EB8JJ8 - Shock Troopers
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EB9JJ8 - Pulstar
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBAEJ8, EBAJJ8, EBAPJ8 - Magical Drop II
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBBEJ8, EBBJJ8 - Fighter's History Dynamite
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBCJJ8 - Flying Power Disc
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBDEJ8, EBDJJ8, EBDPJ8 - Magical Drop III
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBEEJ8, EBEJJ8, EBEPJ8 - Street Slam
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBFEJ8, EBFJJ8, EBFPJ8 - Spin Master
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBGEJ8, EBGJJ8, EBGPJ8 - The King of Fighters '97
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBKJJ8 - Last Resort
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBLJJ8 - Tsuukai GanGan Koushinkyoku
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBMJJ8 - Fire Suplex
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBNJJ8 - Fu'un Mokushiroku: Kakutou Sousei
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBOJJ8 - Fu'un Super Tag Battle
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBPJJ8 - League Bowling
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBQE, EBQJJ8 - Ninja Master's
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBRJJ8 - Joy Joy Kid
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
|
@ -1,25 +0,0 @@
|
||||||
# EBSEJ8, EBSJJ8 - The Path of the Warrior: Art of Fighting 3
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main Dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
# Values set here will override the Dolphin DSP settings.
|
|
||||||
EnableJIT = True
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs LLE audio for proper sound.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue