diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp index bdddfbadb4..5c2be41259 100644 --- a/Source/Core/Core/Core.cpp +++ b/Source/Core/Core/Core.cpp @@ -468,11 +468,6 @@ static void EmuThread(std::unique_ptr boot) Common::SetCurrentThreadName("Emuthread - Starting"); - if (SConfig::GetInstance().m_OCEnable) - DisplayMessage("WARNING: running at non-native CPU clock! Game may not be stable.", 8000); - DisplayMessage(cpu_info.brand_string, 8000); - DisplayMessage(cpu_info.Summarize(), 8000); - // For a time this acts as the CPU thread... DeclareAsCPUThread();