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Mark strings added by PR #4461 for translation
Also fix the HKGP_FRANE_ADVANCE typo.
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5 changed files with 36 additions and 33 deletions
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@ -218,28 +218,28 @@ void Shutdown()
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}
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const std::array<HotkeyGroupInfo, NUM_HOTKEY_GROUPS> groups_info = {
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{{"General", HK_OPEN, HK_EXIT},
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{"Volume", HK_VOLUME_DOWN, HK_VOLUME_TOGGLE_MUTE},
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{"Emulation speed", HK_DECREASE_EMULATION_SPEED, HK_TOGGLE_THROTTLE},
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{"Frame advance", HK_FRAME_ADVANCE, HK_FRAME_ADVANCE_RESET_SPEED},
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{"Movie", HK_START_RECORDING, HK_READ_ONLY_MODE},
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{"Wii", HK_TRIGGER_SYNC_BUTTON, HK_BALANCEBOARD_CONNECT},
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{"Graphics toggles", HK_TOGGLE_CROP, HK_TOGGLE_TEXTURES},
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{"Internal Resolution", HK_INCREASE_IR, HK_DECREASE_IR},
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{"Freelook", HK_FREELOOK_DECREASE_SPEED, HK_FREELOOK_RESET},
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{"3D", HK_TOGGLE_STEREO_SBS, HK_TOGGLE_STEREO_3DVISION},
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{"3D depth", HK_DECREASE_DEPTH, HK_INCREASE_CONVERGENCE},
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{"Load state", HK_LOAD_STATE_SLOT_1, HK_LOAD_STATE_SLOT_SELECTED},
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{"Save state", HK_SAVE_STATE_SLOT_1, HK_SAVE_STATE_SLOT_SELECTED},
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{"Select state", HK_SELECT_STATE_SLOT_1, HK_SELECT_STATE_SLOT_10},
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{"Load last state", HK_LOAD_LAST_STATE_1, HK_LOAD_LAST_STATE_10},
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{"Other state hotkeys", HK_SAVE_FIRST_STATE, HK_LOAD_STATE_FILE}}};
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{{_trans("General"), HK_OPEN, HK_EXIT},
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{_trans("Volume"), HK_VOLUME_DOWN, HK_VOLUME_TOGGLE_MUTE},
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{_trans("Emulation speed"), HK_DECREASE_EMULATION_SPEED, HK_TOGGLE_THROTTLE},
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{_trans("Frame advance"), HK_FRAME_ADVANCE, HK_FRAME_ADVANCE_RESET_SPEED},
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{_trans("Movie"), HK_START_RECORDING, HK_READ_ONLY_MODE},
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{_trans("Wii"), HK_TRIGGER_SYNC_BUTTON, HK_BALANCEBOARD_CONNECT},
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{_trans("Graphics toggles"), HK_TOGGLE_CROP, HK_TOGGLE_TEXTURES},
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{_trans("Internal Resolution"), HK_INCREASE_IR, HK_DECREASE_IR},
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{_trans("Freelook"), HK_FREELOOK_DECREASE_SPEED, HK_FREELOOK_RESET},
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{_trans("3D"), HK_TOGGLE_STEREO_SBS, HK_TOGGLE_STEREO_3DVISION},
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{_trans("3D depth"), HK_DECREASE_DEPTH, HK_INCREASE_CONVERGENCE},
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{_trans("Load state"), HK_LOAD_STATE_SLOT_1, HK_LOAD_STATE_SLOT_SELECTED},
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{_trans("Save state"), HK_SAVE_STATE_SLOT_1, HK_SAVE_STATE_SLOT_SELECTED},
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{_trans("Select state"), HK_SELECT_STATE_SLOT_1, HK_SELECT_STATE_SLOT_10},
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{_trans("Load last state"), HK_LOAD_LAST_STATE_1, HK_LOAD_LAST_STATE_10},
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{_trans("Other state hotkeys"), HK_SAVE_FIRST_STATE, HK_LOAD_STATE_FILE}}};
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HotkeyManager::HotkeyManager()
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{
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for (int group = 0; group < NUM_HOTKEY_GROUPS; group++)
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{
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m_hotkey_groups[group] = (m_keys[group] = new Buttons("Keys", _trans(groups_info[group].name)));
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m_hotkey_groups[group] = (m_keys[group] = new Buttons("Keys", groups_info[group].name));
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groups.emplace_back(m_hotkey_groups[group]);
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for (int key = groups_info[group].first; key <= groups_info[group].last; key++)
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{
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