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VideoCommon: Move backend_info out of VideoConfig struct.
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62 changed files with 741 additions and 788 deletions
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@ -378,8 +378,8 @@ void EnumerateGeometryShaderUids(const std::function<void(const GeometryShaderUi
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GeometryShaderUid uid;
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const std::array<PrimitiveType, 3> primitive_lut = {
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{g_ActiveConfig.backend_info.bSupportsPrimitiveRestart ? PrimitiveType::TriangleStrip :
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PrimitiveType::Triangles,
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{g_backend_info.bSupportsPrimitiveRestart ? PrimitiveType::TriangleStrip :
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PrimitiveType::Triangles,
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PrimitiveType::Lines, PrimitiveType::Points}};
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for (PrimitiveType primitive : primitive_lut)
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{
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