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Fixed smg patch being on by default (it was disabled instead of off by mistake)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2950 8ced0084-cf51-0410-be5f-012b33b47a6e
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2 changed files with 2 additions and 2 deletions
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@ -80,7 +80,7 @@ void Config::Load()
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iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
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iniFile.Get("Hacks", "ProjectionHax1", &bProjectionHax1, 0);
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iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
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iniFile.Get("Hacks", "SMGhack", &bSMGhack, true);
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iniFile.Get("Hacks", "SMGhack", &bSMGhack, false);
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}
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void Config::GameIniLoad() {
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@ -359,7 +359,7 @@ void ConfigDialog::CreateGUIControls()
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// Disabled or enabled
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m_SafeTextureCache->Enable(true);
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m_ProjectionHax1->Enable(true);
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m_SMGh->Enable(false);
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m_SMGh->Enable(true);
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// Default values
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m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache);
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