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https://github.com/dolphin-emu/dolphin.git
synced 2025-05-24 03:52:42 +00:00
Support overclocking and underclocking the Gamecube CPU
Won't work with all games, but provides a nice way to spend extra CPU to make a variable framerate game faster (e.g. Spyro or The Last Story), or to make a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
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e32d63c43d
commit
c2c950108d
12 changed files with 111 additions and 10 deletions
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@ -134,7 +134,8 @@ EVT_CHOICE(ID_FRAMELIMIT, CConfigMain::CoreSettingsChanged)
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EVT_RADIOBOX(ID_CPUENGINE, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_NTSCJ, CConfigMain::CoreSettingsChanged)
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EVT_SLIDER(ID_OVERCLOCK, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_ENABLEOVERCLOCK, CConfigMain::CoreSettingsChanged)
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EVT_RADIOBOX(ID_DSPENGINE, CConfigMain::AudioSettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_THROTTLE, CConfigMain::AudioSettingsChanged)
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@ -327,6 +328,10 @@ void CConfigMain::InitializeGUIValues()
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SkipIdle->SetValue(startup_params.bSkipIdle);
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EnableCheats->SetValue(startup_params.bEnableCheats);
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Framelimit->SetSelection(SConfig::GetInstance().m_Framelimit);
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int ocFactor = (int)(log2f(SConfig::GetInstance().m_OCFactor) * 25.f + 100.f + 0.5f);
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EnableOC->SetValue(SConfig::GetInstance().m_OCEnable);
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OCSlider->SetValue(ocFactor);
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UpdateCPUClock();
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// General - Advanced
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for (unsigned int a = 0; a < (sizeof(CPUCores) / sizeof(CPUCore)); ++a)
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@ -497,6 +502,7 @@ void CConfigMain::CreateGUIControls()
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wxPanel* const AudioPage = new wxPanel(Notebook, ID_AUDIOPAGE);
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wxPanel* const GamecubePage = new wxPanel(Notebook, ID_GAMECUBEPAGE);
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wxPanel* const WiiPage = new wxPanel(Notebook, ID_WIIPAGE);
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wxPanel* const AdvancedPage = new wxPanel(Notebook, ID_ADVANCEDPAGE);
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PathsPage = new wxPanel(Notebook, ID_PATHSPAGE);
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Notebook->AddPage(GeneralPage, _("General"));
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@ -505,6 +511,7 @@ void CConfigMain::CreateGUIControls()
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Notebook->AddPage(GamecubePage, _("GameCube"));
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Notebook->AddPage(WiiPage, _("Wii"));
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Notebook->AddPage(PathsPage, _("Paths"));
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Notebook->AddPage(AdvancedPage, _("Advanced"));
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// General page
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// Core Settings - Basic
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@ -521,6 +528,7 @@ void CConfigMain::CreateGUIControls()
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wxBoxSizer* sFramelimit = new wxBoxSizer(wxHORIZONTAL);
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sFramelimit->Add(TEXT_BOX(GeneralPage, _("Framelimit:")), 0, wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT | wxBOTTOM, 5);
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sFramelimit->Add(Framelimit, 0, wxLEFT | wxRIGHT | wxBOTTOM | wxEXPAND, 5);
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wxStaticBoxSizer* const sbBasic = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, _("Basic Settings"));
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sbBasic->Add(CPUThread, 0, wxALL, 5);
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sbBasic->Add(SkipIdle, 0, wxALL, 5);
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@ -782,6 +790,33 @@ void CConfigMain::CreateGUIControls()
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sMain->Add(Notebook, 1, wxEXPAND|wxALL, 5);
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sMain->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
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wxStaticBoxSizer* sbCPUOptions = new wxStaticBoxSizer(wxVERTICAL, AdvancedPage, _("CPU Options"));
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wxBoxSizer* bOverclockEnable = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer* bOverclock = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer* bOverclockDesc = new wxBoxSizer(wxHORIZONTAL);
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EnableOC = new wxCheckBox(AdvancedPage, ID_ENABLEOVERCLOCK, _("Enable CPU Clock Override"));
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OCSlider = new wxSlider(AdvancedPage, ID_OVERCLOCK, 100, 0, 150, wxDefaultPosition, wxDefaultSize, wxSL_HORIZONTAL);
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wxStaticText* OCDescription = new wxStaticText(AdvancedPage, wxID_ANY,
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_("Higher values can make variable-framerate games\n"
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"run at a higher framerate, at the expense of CPU.\n"
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"Lower values can make variable-framerate games\n"
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"run at a lower framerate, saving CPU.\n\n"
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"WARNING: Changing this from the default (100%)\n"
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"can and will break games and cause glitches.\n"
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"Do so at your own risk. Please do not report\n"
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"bugs that occur with a non-default clock.\n"));
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OCText = new wxStaticText(AdvancedPage, wxID_ANY, "");
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bOverclockEnable->Add(EnableOC);
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bOverclock->Add(OCSlider, 1, wxALL, 5);
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bOverclock->Add(OCText, 1, wxALL, 5);
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bOverclockDesc->Add(OCDescription, 1, wxALL, 5);
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sbCPUOptions->Add(bOverclockEnable);
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sbCPUOptions->Add(bOverclock);
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sbCPUOptions->Add(bOverclockDesc);
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wxBoxSizer* const sAdvancedPage = new wxBoxSizer(wxVERTICAL);
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sAdvancedPage->Add(sbCPUOptions, 0, wxEXPAND | wxALL, 5);
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AdvancedPage->SetSizer(sAdvancedPage);
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InitializeGUIValues();
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InitializeGUITooltips();
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@ -805,6 +840,14 @@ void CConfigMain::OnOk(wxCommandEvent& WXUNUSED (event))
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SConfig::GetInstance().SaveSettings();
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}
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void CConfigMain::UpdateCPUClock()
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{
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bool wii = SConfig::GetInstance().m_LocalCoreStartupParameter.bWii;
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int percent = (int)(roundf(SConfig::GetInstance().m_OCFactor * 100.f));
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int clock = (int)(roundf(SConfig::GetInstance().m_OCFactor * (wii ? 729.f : 486.f)));
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OCText->SetLabel(SConfig::GetInstance().m_OCEnable ? wxString::Format("%d %% (%d mhz)", percent, clock) : "");
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}
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// Core settings
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void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
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{
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@ -839,6 +882,16 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
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case ID_NTSCJ:
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startup_params.bForceNTSCJ = _NTSCJ->IsChecked();
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break;
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case ID_ENABLEOVERCLOCK:
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SConfig::GetInstance().m_OCEnable = EnableOC->IsChecked();
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OCSlider->Enable(SConfig::GetInstance().m_OCEnable);
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UpdateCPUClock();
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break;
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case ID_OVERCLOCK:
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// Vaguely exponential scaling?
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SConfig::GetInstance().m_OCFactor = exp2f((OCSlider->GetValue() - 100.f) / 25.f);
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UpdateCPUClock();
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break;
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}
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}
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