Refactor to remove virtual from RenderXFBToScreen

Slightly simplifies the upcoming refactor
This commit is contained in:
Scott Mansell 2023-01-26 19:06:39 +13:00
commit c38c76abad
7 changed files with 38 additions and 20 deletions

View file

@ -115,6 +115,8 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsTextureQueryLevels = false;
g_Config.backend_info.bSupportsSettingObjectNames = false;
g_Config.backend_info.bUsesExplictQuadBuffering = true;
g_Config.backend_info.Adapters.clear();
// aamodes - 1 is to stay consistent with D3D (means no AA)