Run code through the advanced tool 'sed' to remove trailing whitespace.

This commit is contained in:
comex 2013-10-29 01:23:17 -04:00
commit c579637eaf
568 changed files with 8650 additions and 8654 deletions

View file

@ -114,10 +114,10 @@ void cInterfaceAGL::Update()
if( s_backbuffer_width == size.width
&& s_backbuffer_height == size.height)
return;
s_backbuffer_width = size.width;
s_backbuffer_height = size.height;
[GLWin.cocoaCtx update];
}

View file

@ -53,7 +53,7 @@ bool cInterfaceEGL::Create(void *&window_handle)
#ifdef USE_GLES
#ifdef USE_GLES3
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
// OpenGL ES 3 bit is disabled for now, until we have a way to select it from runtime
// Qualcomm drivers don't even care if it is ES2 or ES3 bit set.
// Intel drivers /might/ not care, but that code path is untested

View file

@ -43,7 +43,7 @@ public:
void UpdateFPSDisplay(const char *Text);
bool Create(void *&window_handle);
bool MakeCurrent();
void Shutdown();
void Shutdown();
};
#endif

View file

@ -37,7 +37,7 @@ public:
bool Create(void *&window_handle);
bool MakeCurrent();
bool ClearCurrent();
void Shutdown();
void Shutdown();
};
#endif

View file

@ -16,13 +16,13 @@ public:
virtual bool Create(void *&window_handle) { return true; }
virtual bool MakeCurrent() { return true; }
virtual bool ClearCurrent() { return true; }
virtual void Shutdown() {}
virtual void Shutdown() {}
virtual void SwapInterval(int Interval) { }
virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
virtual void Update() { }
virtual void Update() { }
virtual bool PeekMessages() { return false; }
};
#endif

View file

@ -110,7 +110,7 @@ out:
if (GLWin.wl_display)
wl_display_disconnect(GLWin.wl_display);
}
#endif
#if HAVE_X11
if (selected_platform != EGL_PLATFORM_X11) {
@ -179,7 +179,7 @@ EGLNativeWindowType cPlatform::CreateWindow(void)
return (EGLNativeWindowType) XInterface.CreateWindow();
#endif
#ifdef ANDROID
return (EGLNativeWindowType)Host_GetRenderHandle();
return (EGLNativeWindowType)Host_GetRenderHandle();
#endif
return 0;
}

View file

@ -84,7 +84,7 @@ bool cInterfaceWGL::Create(void *&window_handle)
0, // Shift Bit Ignored
0, // No Accumulation Buffer
0, 0, 0, 0, // Accumulation Bits Ignored
0, // 0Bit Z-Buffer (Depth Buffer)
0, // 0Bit Z-Buffer (Depth Buffer)
0, // 0bit Stencil Buffer
0, // No Auxiliary Buffer
PFD_MAIN_PLANE, // Main Drawing Layer

View file

@ -22,7 +22,7 @@ public:
bool Create(void *&window_handle);
bool MakeCurrent();
bool ClearCurrent();
void Shutdown();
void Shutdown();
void Update();
bool PeekMessages();