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Merge pull request #7580 from Techjar/netplay-padmapping-type
NetPlay: Remove PadMapping type
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commit
c7373701cc
6 changed files with 37 additions and 37 deletions
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@ -196,8 +196,8 @@ using NetWiimote = std::vector<u8>;
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using MessageId = u8;
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using PlayerId = u8;
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using FrameNum = u32;
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using PadMapping = s8;
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using PadMappingArray = std::array<PadMapping, 4>;
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using PadIndex = s8;
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using PadMappingArray = std::array<PlayerId, 4>;
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bool IsNetPlayRunning();
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// Precondition: A netplay client instance must be present. In other words,
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