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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 12:48:57 +00:00
Reverted r762 and r763 - i don't see any good reason to keep this revision as long as nobody fixes the windows build (btw: i don't understand why we need a non-WX build at all). if someone is going to fix it he can revert this revision.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@766 8ced0084-cf51-0410-be5f-012b33b47a6e
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59b115d197
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20 changed files with 102 additions and 139 deletions
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@ -15,10 +15,7 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifdef USE_WX
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#include <wx/aboutdlg.h>
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#endif
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#include "Globals.h"
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#ifdef _WIN32
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@ -29,9 +26,7 @@
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#include <SDL.h>
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#endif
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#ifdef USE_WX
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#include "GUI/ConfigDlg.h"
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#endif
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#include "Render.h"
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#include "GLInit.h"
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@ -67,17 +62,14 @@ void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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void DllAbout(HWND _hParent)
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{
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#ifdef USE_WX
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wxAboutDialogInfo info;
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info.AddDeveloper(_T("zerofrog(@gmail.com)"));
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info.SetDescription(_T("Vertex/Pixel Shader 2.0 or higher, framebuffer objects, multiple render targets"));
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wxAboutBox(info);
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#endif
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}
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void DllConfig(HWND _hParent)
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{
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#ifdef USE_WX
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#if defined(_WIN32)
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wxWindow win;
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win.SetHWND(_hParent);
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@ -156,7 +148,6 @@ void DllConfig(HWND _hParent)
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//TODO
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#endif
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#endif
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}
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