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Added support test for bbox and some naming corrections
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parent
93b4540e19
commit
c7bb8fba9e
2 changed files with 27 additions and 21 deletions
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@ -77,8 +77,7 @@ void InitBackendInfo()
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g_Config.backend_info.bSupportsExclusiveFullscreen = true;
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g_Config.backend_info.bSupportsDualSourceBlend = true;
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g_Config.backend_info.bSupportsPrimitiveRestart = true;
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g_Config.backend_info.bSupportsOversizedViewports = false;
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g_Config.backend_info.bSupportsBBox = true;
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g_Config.backend_info.bSupportsOversizedViewports = false;
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g_Config.backend_info.bSupportsStereoscopy = false; // TODO: not implemented
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IDXGIFactory* factory;
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@ -114,8 +113,12 @@ void InitBackendInfo()
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g_Config.backend_info.AAModes.push_back(samples);
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}
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bool shader_model_5_supported = (DX11::D3D::GetFeatureLevel(ad) >= D3D_FEATURE_LEVEL_11_0);
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// Requires the earlydepthstencil attribute (only available in shader model 5)
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g_Config.backend_info.bSupportsEarlyZ = (DX11::D3D::GetFeatureLevel(ad) == D3D_FEATURE_LEVEL_11_0);
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g_Config.backend_info.bSupportsEarlyZ = shader_model_5_supported;
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// Requires full UAV functionality (only available in shader model 5)
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g_Config.backend_info.bSupportsBBox = shader_model_5_supported;
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}
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g_Config.backend_info.Adapters.push_back(UTF16ToUTF8(desc.Description));
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