Added support test for bbox and some naming corrections

This commit is contained in:
Rodolfo Bogado 2014-12-05 18:51:23 -03:00
parent 93b4540e19
commit c7bb8fba9e
2 changed files with 27 additions and 21 deletions

View file

@ -77,8 +77,7 @@ void InitBackendInfo()
g_Config.backend_info.bSupportsExclusiveFullscreen = true;
g_Config.backend_info.bSupportsDualSourceBlend = true;
g_Config.backend_info.bSupportsPrimitiveRestart = true;
g_Config.backend_info.bSupportsOversizedViewports = false;
g_Config.backend_info.bSupportsBBox = true;
g_Config.backend_info.bSupportsOversizedViewports = false;
g_Config.backend_info.bSupportsStereoscopy = false; // TODO: not implemented
IDXGIFactory* factory;
@ -114,8 +113,12 @@ void InitBackendInfo()
g_Config.backend_info.AAModes.push_back(samples);
}
bool shader_model_5_supported = (DX11::D3D::GetFeatureLevel(ad) >= D3D_FEATURE_LEVEL_11_0);
// Requires the earlydepthstencil attribute (only available in shader model 5)
g_Config.backend_info.bSupportsEarlyZ = (DX11::D3D::GetFeatureLevel(ad) == D3D_FEATURE_LEVEL_11_0);
g_Config.backend_info.bSupportsEarlyZ = shader_model_5_supported;
// Requires full UAV functionality (only available in shader model 5)
g_Config.backend_info.bSupportsBBox = shader_model_5_supported;
}
g_Config.backend_info.Adapters.push_back(UTF16ToUTF8(desc.Description));