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Fix the handling of NTSC-K for GCI folders
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3 changed files with 20 additions and 9 deletions
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@ -217,6 +217,9 @@ struct SConfig : NonCopyable
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void SetRunningGameMetadata(const IOS::ES::TMDReader& tmd);
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void LoadDefaults();
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// Replaces NTSC-K with some other region, and doesn't replace non-NTSC-K regions
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static DiscIO::Region ToGameCubeRegion(DiscIO::Region region);
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// The region argument must be valid for GameCube (i.e. must not be NTSC-K)
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static const char* GetDirectoryForRegion(DiscIO::Region region);
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std::string GetBootROMPath(const std::string& region_directory) const;
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bool SetPathsAndGameMetadata(const BootParameters& boot);
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