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Minor bugfixes : disable Refresh list and Load wii menu when game is running and fix silly init of njoy's rumble
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2973 8ced0084-cf51-0410-be5f-012b33b47a6e
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parent
66ca49d3b8
commit
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9 changed files with 54 additions and 33 deletions
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@ -167,7 +167,7 @@ void CFrame::CreateMenu()
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if (DiscIO::CNANDContentManager::Access().GetNANDLoader(FULL_WII_MENU_DIR).IsValid())
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{
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toolsMenu->Append(IDM_LOAD_WII_MENU, _T("Load Wii Menu"));
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m_pMenuBootWii = toolsMenu->Append(IDM_LOAD_WII_MENU, _T("Load Wii Menu"));
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}
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m_pMenuBar->Append(toolsMenu, _T("&Tools"));
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@ -561,7 +561,7 @@ void CFrame::DoStop()
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#ifdef MUSICMOD
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MM_OnStop();
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#endif
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// Rerecording
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#ifdef RERECORDING
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Core::RerecordingStop();
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@ -583,7 +583,7 @@ void CFrame::DoStop()
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if (bRenderToMain)
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while(Core::GetState() != Core::CORE_UNINITIALIZED) SLEEP(10);
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#endif
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UpdateGUI();
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}
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}
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@ -837,6 +837,7 @@ void CFrame::UpdateGUI()
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// Misc
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m_pMenuChangeDisc->Enable(initialized);
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m_pMenuBootWii->Enable(!initialized);
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if (running)
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{
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