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FramebufferManagerBase: Return a std::pair from GetTargetSize
Keeps associated data together. It also eliminates the possibility of out parameters not being initialized properly. For example, consider the following example: -- some FramebufferManager implementation -- void FBMgrImpl::GetTargetSize(u32* width, u32* height) override { // Do nothing } -- somewhere else where the function is used -- u32 width, height; framebuffer_manager_instance->GetTargetSize(&width, &height); if (texture_width != width) <-- Uninitialized variable usage { ... } It makes it much more obvious to spot any initialization issues, because it requires something to be returned, as opposed to allowing an implementation to just not do anything.
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13 changed files with 43 additions and 25 deletions
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@ -668,10 +668,9 @@ std::unique_ptr<XFBSourceBase> FramebufferManager::CreateXFBSource(unsigned int
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return std::make_unique<XFBSource>(texture, layers);
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}
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void FramebufferManager::GetTargetSize(unsigned int* width, unsigned int* height)
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std::pair<u32, u32> FramebufferManager::GetTargetSize() const
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{
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*width = m_targetWidth;
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*height = m_targetHeight;
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return std::make_pair(m_targetWidth, m_targetHeight);
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}
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void FramebufferManager::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points)
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