LogManager: Stop using manual memory management

This fixes a memory leak that would occur when the Android frontend
calls LogManager::Init more than once in order to reload settings.

Note that the log window listener is now owned by LogManager instead of
by the frontend, making it consistent with the other log listeners.
This commit is contained in:
JosJuice 2025-05-02 13:56:44 +02:00
parent b566e81644
commit c8be819711
4 changed files with 39 additions and 24 deletions

View file

@ -8,6 +8,7 @@
#include <cstdarg>
#include <cstring>
#include <locale>
#include <memory>
#include <mutex>
#include <ostream>
#include <string>
@ -151,8 +152,8 @@ LogManager::LogManager()
m_log[LogType::WII_IPC] = {"WII_IPC", "WII IPC"};
RegisterListener(LogListener::FILE_LISTENER,
new FileLogListener(File::GetUserPath(F_MAINLOG_IDX)));
RegisterListener(LogListener::CONSOLE_LISTENER, new ConsoleListener());
std::make_unique<FileLogListener>(File::GetUserPath(F_MAINLOG_IDX)));
RegisterListener(LogListener::CONSOLE_LISTENER, std::make_unique<ConsoleListener>());
// Set up log listeners
LogLevel verbosity = Config::Get(LOGGER_VERBOSITY);
@ -171,12 +172,7 @@ LogManager::LogManager()
m_path_cutoff_point = DeterminePathCutOffPoint();
}
LogManager::~LogManager()
{
// The log window listener pointer is owned by the GUI code.
delete m_listeners[LogListener::CONSOLE_LISTENER];
delete m_listeners[LogListener::FILE_LISTENER];
}
LogManager::~LogManager() = default;
void LogManager::SaveSettings()
{
@ -273,9 +269,9 @@ const char* LogManager::GetFullName(LogType type) const
return m_log[type].m_full_name;
}
void LogManager::RegisterListener(LogListener::LISTENER id, LogListener* listener)
void LogManager::RegisterListener(LogListener::LISTENER id, std::unique_ptr<LogListener> listener)
{
m_listeners[id] = listener;
m_listeners[id] = std::move(listener);
}
void LogManager::EnableListener(LogListener::LISTENER id, bool enable)
@ -289,23 +285,22 @@ bool LogManager::IsListenerEnabled(LogListener::LISTENER id) const
}
// Singleton. Ugh.
static LogManager* s_log_manager;
static std::unique_ptr<LogManager> s_log_manager;
LogManager* LogManager::GetInstance()
{
return s_log_manager;
return s_log_manager.get();
}
void LogManager::Init()
{
s_log_manager = new LogManager();
s_log_manager = std::unique_ptr<LogManager>(new LogManager());
}
void LogManager::Shutdown()
{
if (s_log_manager)
s_log_manager->SaveSettings();
delete s_log_manager;
s_log_manager = nullptr;
s_log_manager.reset();
}
} // namespace Common::Log