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[Android] The emulation overlay now sets the button positions based upon the locations chosen in the input overlay configuration settings. Documented the hell out of how the initialization of the Drawables works inside InputOverlay.java.
Also made the use of InputOverlayItem.java obsolete. So this is now removed.
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4 changed files with 105 additions and 114 deletions
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@ -5,7 +5,7 @@
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android:layout_height="fill_parent" >
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<org.dolphinemu.dolphinemu.settings.input.InputOverlayConfigButton
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android:id="@+id/buttonA"
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android:id="@+id/button_a"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignParentLeft="true"
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@ -13,20 +13,20 @@
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android:background="@drawable/button_a" />
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<org.dolphinemu.dolphinemu.settings.input.InputOverlayConfigButton
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android:id="@+id/buttonB"
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android:id="@+id/button_b"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignParentTop="true"
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android:layout_toRightOf="@+id/buttonA"
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android:layout_toRightOf="@+id/button_a"
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android:background="@drawable/button_b" />
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<org.dolphinemu.dolphinemu.settings.input.InputOverlayConfigButton
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android:id="@+id/buttonStart"
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android:id="@+id/button_start"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignParentTop="true"
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android:layout_centerHorizontal="true"
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android:layout_toRightOf="@+id/buttonB"
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android:layout_toRightOf="@+id/button_b"
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android:background="@drawable/button_start" />
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</RelativeLayout>
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