CoreTiming: Refactor to class.

This commit is contained in:
Admiral H. Curtiss 2022-11-26 09:29:46 +01:00
commit c9558ecb4c
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47 changed files with 718 additions and 566 deletions

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@ -39,6 +39,7 @@
#include "Core/Movie.h"
#include "Core/NetPlayClient.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/System.h"
#include "VideoCommon/FrameDump.h"
#include "VideoCommon/OnScreenDisplay.h"
@ -224,7 +225,7 @@ static void DoState(PointerWrap& p)
p.DoMarker("PowerPC");
// CoreTiming needs to be restored before restoring Hardware because
// the controller code might need to schedule an event if the controller has changed.
CoreTiming::DoState(p);
Core::System::GetInstance().GetCoreTiming().DoState(p);
p.DoMarker("CoreTiming");
HW::DoState(p);
p.DoMarker("HW");