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ogl: fix ubo workaround
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4 changed files with 37 additions and 12 deletions
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@ -56,6 +56,7 @@ struct SHADER
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std::string strvprog, strpprog;
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GLint UniformLocations[NUM_UNIFORMS];
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u32 UniformSize[NUM_UNIFORMS];
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void SetProgramVariables();
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void SetProgramBindings();
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