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DolphinWX: Put wx related headers before including anything else
Including Windows.h before them creates compilation errors.
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3 changed files with 26 additions and 23 deletions
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@ -7,11 +7,12 @@
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include "DolphinWX/NetPlay/PadMapDialog.h"
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#include "DolphinWX/WxUtils.h"
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayProto.h"
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#include "Core/NetPlayServer.h"
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#include "DolphinWX/NetPlay/PadMapDialog.h"
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#include "DolphinWX/WxUtils.h"
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PadMapDialog::PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client)
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: wxDialog(parent, wxID_ANY, _("Controller Ports")), m_pad_mapping(server->GetPadMapping()),
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