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VideoCommon: De-globalize GeometryShaderManager class.
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parent
1bfecd8003
commit
cb0a603c72
15 changed files with 90 additions and 67 deletions
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@ -224,7 +224,8 @@ void ProgramShaderCache::UploadConstants()
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auto& system = Core::System::GetInstance();
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auto& pixel_shader_manager = system.GetPixelShaderManager();
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auto& vertex_shader_manager = system.GetVertexShaderManager();
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if (pixel_shader_manager.dirty || vertex_shader_manager.dirty || GeometryShaderManager::dirty)
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auto& geometry_shader_manager = system.GetGeometryShaderManager();
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if (pixel_shader_manager.dirty || vertex_shader_manager.dirty || geometry_shader_manager.dirty)
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{
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auto buffer = s_buffer->Map(s_ubo_buffer_size, s_ubo_align);
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@ -235,7 +236,7 @@ void ProgramShaderCache::UploadConstants()
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memcpy(buffer.first + Common::AlignUp(sizeof(PixelShaderConstants), s_ubo_align) +
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Common::AlignUp(sizeof(VertexShaderConstants), s_ubo_align),
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&GeometryShaderManager::constants, sizeof(GeometryShaderConstants));
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&geometry_shader_manager.constants, sizeof(GeometryShaderConstants));
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s_buffer->Unmap(s_ubo_buffer_size);
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glBindBufferRange(GL_UNIFORM_BUFFER, 1, s_buffer->m_buffer, buffer.second,
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@ -250,7 +251,7 @@ void ProgramShaderCache::UploadConstants()
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pixel_shader_manager.dirty = false;
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vertex_shader_manager.dirty = false;
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GeometryShaderManager::dirty = false;
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geometry_shader_manager.dirty = false;
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ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, s_ubo_buffer_size);
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}
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