mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-28 11:49:06 +00:00
more bug fix in dx11:
fixed screen clearing and simplify drawClearQuad a little put some nice code from dx11 that i like in dx9. modify plugin spec preparing for implementing efb poke (is not used often but is a missing functionality so..) please test. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5710 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
4464c11457
commit
cb1694252b
13 changed files with 58 additions and 50 deletions
|
@ -141,7 +141,7 @@ void VertexShaderCache::Init()
|
|||
const D3D11_INPUT_ELEMENT_DESC clearelems[2] =
|
||||
{
|
||||
{ "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 },
|
||||
{ "COLOR", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 },
|
||||
{ "COLOR", 0, DXGI_FORMAT_B8G8R8A8_UNORM, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 },
|
||||
};
|
||||
|
||||
ID3D10Blob* blob;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue