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more bug fix in dx11:
fixed screen clearing and simplify drawClearQuad a little put some nice code from dx11 that i like in dx9. modify plugin spec preparing for implementing efb poke (is not used often but is a missing functionality so..) please test. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5710 8ced0084-cf51-0410-be5f-012b33b47a6e
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13 changed files with 58 additions and 50 deletions
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@ -451,6 +451,7 @@ static struct
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EFBAccessType type;
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u32 x;
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u32 y;
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u32 Data;
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} s_accessEFBArgs;
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static u32 s_AccessEFBResult = 0;
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@ -465,13 +466,14 @@ void VideoFifo_CheckEFBAccess()
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}
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}
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u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
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u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y,u32 InputData)
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{
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if (s_PluginInitialized)
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{
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s_accessEFBArgs.type = type;
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s_accessEFBArgs.x = x;
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s_accessEFBArgs.y = y;
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s_accessEFBArgs.Data = InputData;
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Common::AtomicStoreRelease(s_efbAccessRequested, TRUE);
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