Rename GCPadWiiU -> GCPadWiiUConfigDialog

This name better reflects its new standalone functionality.
This commit is contained in:
Michael M 2017-11-04 18:45:37 -07:00
parent a8b5eab4c4
commit cb47857e8a
5 changed files with 16 additions and 15 deletions

View file

@ -28,7 +28,7 @@
#include "Core/IOS/IOS.h"
#include "Core/IOS/USB/Bluetooth/BTReal.h"
#include "Core/NetPlayProto.h"
#include "DolphinQt2/Config/Mapping/GCPadWiiU.h"
#include "DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.h"
#include "DolphinQt2/Config/Mapping/MappingWindow.h"
#include "DolphinQt2/Settings.h"
#include "UICommon/UICommon.h"
@ -418,7 +418,7 @@ void ControllersWindow::OnGCPadConfigure()
type = MappingWindow::Type::MAPPING_GCPAD;
break;
case 2: // GameCube Adapter for Wii U
GCPadWiiU(index, this).exec();
GCPadWiiUConfigDialog(static_cast<int>(index), this).exec();
return;
case 3: // Steering Wheel
type = MappingWindow::Type::MAPPING_GC_STEERINGWHEEL;