update Cheat files

This commit is contained in:
Nayla Hanegan 2023-04-20 20:32:13 -04:00
parent 9ab8c1e433
commit cbfd634a4b
No known key found for this signature in database
GPG key ID: BAFE9001DA16CFA2
217 changed files with 2263 additions and 1880 deletions

View file

@ -124,12 +124,12 @@ Java_org_dolphinemu_dolphinemu_features_cheats_model_PatchCheat_loadCodes(JNIEnv
jint revision)
{
const std::string game_id = GetJString(env, jGameID);
IniFile game_ini_local;
Common::IniFile game_ini_local;
// We don't use LoadLocalGameIni() here because user cheat codes that are installed via the UI
// will always be stored in GS/${GAMEID}.ini
game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini");
const IniFile game_ini_default = SConfig::LoadDefaultGameIni(game_id, revision);
const Common::IniFile game_ini_default = SConfig::LoadDefaultGameIni(game_id, revision);
std::vector<PatchEngine::Patch> patches;
PatchEngine::LoadPatchSection("OnFrame", &patches, game_ini_default, game_ini_local);
@ -154,7 +154,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_cheats_model_Patc
const std::string game_id = GetJString(env, jGameID);
const std::string ini_path = File::GetUserPath(D_GAMESETTINGS_IDX) + game_id + ".ini";
IniFile game_ini_local;
Common::IniFile game_ini_local;
game_ini_local.Load(ini_path);
PatchEngine::SavePatchSection(&game_ini_local, vector);
game_ini_local.Save(ini_path);