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update Cheat files
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parent
9ab8c1e433
commit
cbfd634a4b
217 changed files with 2263 additions and 1880 deletions
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@ -18,6 +18,7 @@
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#include "Core/PowerPC/Expression.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/System.h"
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#include "DolphinQt/Debugger/BreakpointDialog.h"
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#include "DolphinQt/Debugger/MemoryWidget.h"
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@ -34,7 +35,8 @@ enum CustomRole
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};
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}
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BreakpointWidget::BreakpointWidget(QWidget* parent) : QDockWidget(parent)
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BreakpointWidget::BreakpointWidget(QWidget* parent)
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: QDockWidget(parent), m_system(Core::System::GetInstance())
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{
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setWindowTitle(tr("Breakpoints"));
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setObjectName(QStringLiteral("breakpoints"));
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@ -172,8 +174,12 @@ void BreakpointWidget::Update()
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return item;
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};
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auto& power_pc = m_system.GetPowerPC();
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auto& breakpoints = power_pc.GetBreakPoints();
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auto& memchecks = power_pc.GetMemChecks();
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// Breakpoints
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for (const auto& bp : PowerPC::breakpoints.GetBreakPoints())
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for (const auto& bp : breakpoints.GetBreakPoints())
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{
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m_table->setRowCount(i + 1);
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@ -215,7 +221,7 @@ void BreakpointWidget::Update()
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}
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// Memory Breakpoints
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for (const auto& mbp : PowerPC::memchecks.GetMemChecks())
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for (const auto& mbp : memchecks.GetMemChecks())
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{
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m_table->setRowCount(i + 1);
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auto* active =
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@ -279,11 +285,11 @@ void BreakpointWidget::OnDelete()
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if (is_memcheck)
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{
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const QSignalBlocker blocker(Settings::Instance());
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PowerPC::memchecks.Remove(address);
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m_system.GetPowerPC().GetMemChecks().Remove(address);
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}
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else
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{
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PowerPC::breakpoints.Remove(address);
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m_system.GetPowerPC().GetBreakPoints().Remove(address);
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}
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emit BreakpointsChanged();
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@ -292,10 +298,10 @@ void BreakpointWidget::OnDelete()
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void BreakpointWidget::OnClear()
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{
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PowerPC::debug_interface.ClearAllBreakpoints();
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m_system.GetPowerPC().GetDebugInterface().ClearAllBreakpoints();
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{
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const QSignalBlocker blocker(Settings::Instance());
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PowerPC::debug_interface.ClearAllMemChecks();
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m_system.GetPowerPC().GetDebugInterface().ClearAllMemChecks();
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}
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m_table->setRowCount(0);
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@ -314,12 +320,14 @@ void BreakpointWidget::OnEditBreakpoint(u32 address, bool is_instruction_bp)
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{
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if (is_instruction_bp)
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{
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auto* dialog = new BreakpointDialog(this, PowerPC::breakpoints.GetBreakpoint(address));
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auto* dialog =
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new BreakpointDialog(this, m_system.GetPowerPC().GetBreakPoints().GetBreakpoint(address));
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dialog->exec();
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}
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else
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{
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auto* dialog = new BreakpointDialog(this, PowerPC::memchecks.GetMemCheck(address));
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auto* dialog =
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new BreakpointDialog(this, m_system.GetPowerPC().GetMemChecks().GetMemCheck(address));
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dialog->exec();
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}
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@ -329,7 +337,7 @@ void BreakpointWidget::OnEditBreakpoint(u32 address, bool is_instruction_bp)
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void BreakpointWidget::OnLoad()
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{
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IniFile ini;
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Common::IniFile ini;
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if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
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false))
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{
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@ -339,16 +347,18 @@ void BreakpointWidget::OnLoad()
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BreakPoints::TBreakPointsStr new_bps;
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if (ini.GetLines("BreakPoints", &new_bps, false))
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{
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PowerPC::breakpoints.Clear();
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PowerPC::breakpoints.AddFromStrings(new_bps);
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auto& breakpoints = m_system.GetPowerPC().GetBreakPoints();
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breakpoints.Clear();
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breakpoints.AddFromStrings(new_bps);
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}
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MemChecks::TMemChecksStr new_mcs;
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if (ini.GetLines("MemoryBreakPoints", &new_mcs, false))
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{
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PowerPC::memchecks.Clear();
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auto& memchecks = m_system.GetPowerPC().GetMemChecks();
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memchecks.Clear();
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const QSignalBlocker blocker(Settings::Instance());
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PowerPC::memchecks.AddFromStrings(new_mcs);
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memchecks.AddFromStrings(new_mcs);
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}
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emit BreakpointsChanged();
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@ -357,11 +367,11 @@ void BreakpointWidget::OnLoad()
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void BreakpointWidget::OnSave()
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{
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IniFile ini;
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Common::IniFile ini;
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ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
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false);
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ini.SetLines("BreakPoints", PowerPC::breakpoints.GetStrings());
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ini.SetLines("MemoryBreakPoints", PowerPC::memchecks.GetStrings());
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ini.SetLines("BreakPoints", m_system.GetPowerPC().GetBreakPoints().GetStrings());
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ini.SetLines("MemoryBreakPoints", m_system.GetPowerPC().GetMemChecks().GetStrings());
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ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini");
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}
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@ -381,7 +391,7 @@ void BreakpointWidget::OnContextMenu()
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if (!is_memory_breakpoint)
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{
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const auto& inst_breakpoints = PowerPC::breakpoints.GetBreakPoints();
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const auto& inst_breakpoints = m_system.GetPowerPC().GetBreakPoints().GetBreakPoints();
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const auto bp_iter =
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std::find_if(inst_breakpoints.begin(), inst_breakpoints.end(),
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[bp_address](const auto& bp) { return bp.address == bp_address; });
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@ -390,7 +400,7 @@ void BreakpointWidget::OnContextMenu()
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menu->addAction(tr("Show in Code"), [this, bp_address] { emit ShowCode(bp_address); });
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menu->addAction(bp_iter->is_enabled ? tr("Disable") : tr("Enable"), [this, &bp_address]() {
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PowerPC::breakpoints.ToggleBreakPoint(bp_address);
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m_system.GetPowerPC().GetBreakPoints().ToggleBreakPoint(bp_address);
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emit BreakpointsChanged();
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Update();
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@ -398,7 +408,7 @@ void BreakpointWidget::OnContextMenu()
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}
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else
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{
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const auto& memory_breakpoints = PowerPC::memchecks.GetMemChecks();
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const auto& memory_breakpoints = m_system.GetPowerPC().GetMemChecks().GetMemChecks();
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const auto mb_iter =
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std::find_if(memory_breakpoints.begin(), memory_breakpoints.end(),
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[bp_address](const auto& bp) { return bp.start_address == bp_address; });
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@ -407,7 +417,7 @@ void BreakpointWidget::OnContextMenu()
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menu->addAction(tr("Show in Memory"), [this, bp_address] { emit ShowMemory(bp_address); });
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menu->addAction(mb_iter->is_enabled ? tr("Disable") : tr("Enable"), [this, &bp_address]() {
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PowerPC::memchecks.ToggleBreakPoint(bp_address);
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m_system.GetPowerPC().GetMemChecks().ToggleBreakPoint(bp_address);
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emit BreakpointsChanged();
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Update();
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@ -428,7 +438,7 @@ void BreakpointWidget::AddBP(u32 addr)
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void BreakpointWidget::AddBP(u32 addr, bool temp, bool break_on_hit, bool log_on_hit,
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const QString& condition)
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{
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PowerPC::breakpoints.Add(
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m_system.GetPowerPC().GetBreakPoints().Add(
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addr, temp, break_on_hit, log_on_hit,
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!condition.isEmpty() ? Expression::TryParse(condition.toUtf8().constData()) : std::nullopt);
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@ -452,7 +462,7 @@ void BreakpointWidget::AddAddressMBP(u32 addr, bool on_read, bool on_write, bool
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!condition.isEmpty() ? Expression::TryParse(condition.toUtf8().constData()) : std::nullopt;
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{
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const QSignalBlocker blocker(Settings::Instance());
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PowerPC::memchecks.Add(std::move(check));
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m_system.GetPowerPC().GetMemChecks().Add(std::move(check));
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}
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emit BreakpointsChanged();
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@ -475,7 +485,7 @@ void BreakpointWidget::AddRangedMBP(u32 from, u32 to, bool on_read, bool on_writ
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!condition.isEmpty() ? Expression::TryParse(condition.toUtf8().constData()) : std::nullopt;
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{
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const QSignalBlocker blocker(Settings::Instance());
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PowerPC::memchecks.Add(std::move(check));
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m_system.GetPowerPC().GetMemChecks().Add(std::move(check));
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}
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emit BreakpointsChanged();
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