Create windows-macOS-Linux.yml

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name: Win-macOS-Linux CI
# Controls when the action will run. Triggers the workflow on push or pull request
# events but only for the master branch
on:
push:
pull_request:
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
jobs:
# This workflow contains a single job called "build"
build:
# The type of runner that the job will run on
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [macos-latest, windows-latest, ubuntu-latest]
# Steps represent a sequence of tasks that will be executed as part of the job
steps:
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
- uses: actions/checkout@v2
# Submoudle
- name: Checkout Submodles
run: git submodule update --init --recursive
# Install 7zip
- name: Install 7zip
if: matrix.os == 'windows-latest'
run: choco install 7zip
# Setup Packages
- name: Setup Packages
if: matrix.os == 'macos-latest'
run: brew install qt6 p7zip pkgconfig
# Setup MSBuild For Later Usage
- name: Setup MSBuild
if: matrix.os == 'windows-latest'
uses: microsoft/setup-msbuild@v1.0.2
with:
vs-version: '16.6.2'
# Setup CMake
- name: Setup CMake
if: matrix.os == 'macos-latest'
uses: Symbitic/install-cmake@v0.1.1
with:
platform: mac
# Setup CMake
- name: Setup CMake
if: matrix.os == 'linux-latest'
uses: Symbitic/install-cmake@v0.1.1
with:
platform: linux
# Use Static ZSTD
- name: Remove ZSTD
if: matrix.os == 'macos-latest'
run: brew uninstall zstd curl php --force --ignore-dependencies
# Run CMake
- name: Run CMake
if: matrix.os == 'macos-latest'
run: mkdir -p build && cd build && cmake .. -G Ninja -DCMAKE_CXX_FLAGS="-Xclang -fcolor-diagnostics" -DCMAKE_PREFIX_PATH=$(brew --prefix qt6) -DDISTRIBUTOR="Mario Party Netplay"
# Build Project
- name: Run Ninja
if: matrix.os == 'macos-latest'
run: cd build && ninja -j4
# Run MSBuild
- name: Build Solution
if: matrix.os == 'windows-latest'
run: msbuild "D:\a\Dolphin-MPN\Dolphin-MPN\Source\dolphin-emu.sln" /verbosity:minimal /property:Configuration=Release /property:Platform=x64
# Setup Packages
- name: Setup Packages
if: matrix.os == 'linux-latest'
run: sudo apt update && sudo apt upgrade && sudo apt install p7zip-full build-essential git cmake ffmpeg libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libevdev-dev libusb-1.0-0-dev libxrandr-dev libxi-dev libpangocairo-1.0-0 qt6-base-private-dev libbluetooth-dev libasound2-dev libpulse-dev libgl1-mesa-dev libudev-dev libsystemd-dev dpkg-dev
# Run CMake
- name: Run CMake
if: matrix.os == 'linux-latest'
run: mkdir build && cd build && cmake .. -G Ninja -DLINUX_LOCAL_DEV=true -DCPACK_PACKAGE_CONTACT="Mario Party Netplay" -DDISTRIBUTOR="Mario Party Netplay"
# Build Project
- name: Run Make
if: matrix.os == 'linux-latest'
run: cd build && ninja -j$(nproc)
# Configure Dolphin
- name: Configure Dolphin
if: matrix.os == 'linux-latest'
run: cd build && cp -r ../Data/Sys/ Binaries/ && cp -r ../Data/User/ Binaries/ && cp -r ../Data/dolphin-emu.png Binaries/ && touch Binaries/portable.txt
# Upload Artifact
- name: Upload Build Artifact
if: matrix.os == 'windows-latest'
uses: actions/upload-artifact@v2
with:
name: DolphinMPN-win32
path: D:\a\Dolphin-MPN\Dolphin-MPN\Binary\x64
# Upload Artifact
- name: Upload Build Artifact
if: matrix.os == 'macos-latest'
uses: actions/upload-artifact@v2
with:
name: DolphinMPN-macOS
path: /Users/runner/work/Dolphin-MPN/Dolphin-MPN/build/Binaries/
# Upload Artifact
- name: Upload Build Artifact
if: matrix.os == 'linux-latest'
uses: actions/upload-artifact@v2
with:
name: DolphinMPN-Linux
path: /home/runner/work/Dolphin-MPN/Dolphin-MPN/build/Binaries/