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Change the recent speedup to the hashing function to fall back to the old version for custom textures.
Re-fixed custom textures higher than 1024x1024. (It must have accidentally got reverted somewhere during the video plugin merge) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7064 8ced0084-cf51-0410-be5f-012b33b47a6e
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3 changed files with 15 additions and 9 deletions
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@ -133,18 +133,23 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
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#endif
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}
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u64 GetHash64(const u8 *src, int len, u32 samples)
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u64 GetHash64(const u8 *src, int len, u32 samples, bool legacy)
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{
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const u64 m = 0xc6a4a7935bd1e995;
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u64 h = len * m;
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#if _M_SSE >= 0x402
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if (cpu_info.bSSE4_2)
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if (cpu_info.bSSE4_2 && !legacy)
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{
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h = GetCRC32(src, len, samples);
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}
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else
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#endif
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/* NOTE: This hash function is used for custom texture loading/dumping, so
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it should not be changed, which would require all custom textures to be
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recalculated for their new hash values. If the hashing function is
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changed, make sure this one is still used when the legacy parameter is
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true. */
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{
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const int r = 47;
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u32 Step = (len / 8);
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