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Video: add R10B10G10A2 and R16G16B16A16F texture types (needed by PR 11850)
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@ -13,6 +13,8 @@ enum class AbstractTextureFormat : u32
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{
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RGBA8,
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BGRA8,
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RGB10_A2,
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RGBA16F,
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DXT1,
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DXT3,
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DXT5,
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