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Merged common texture cache code from video plugins into VideoCommon. (DX11 native mipmaps currently broken, disabled) Hopefully everything else should still be working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6288 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -34,6 +34,8 @@
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namespace TextureConverter
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{
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using OGL::TextureCache;
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static GLuint s_texConvFrameBuffer = 0;
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static GLuint s_srcTexture = 0; // for decoding from RAM
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static GLuint s_srcTextureWidth = 0;
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