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Merge pull request #5405 from spycrab/qt_mapping_windows
Qt: Implement mapping dialogs
This commit is contained in:
commit
cf60564d84
28 changed files with 1871 additions and 3 deletions
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@ -27,6 +27,7 @@
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/USB/Bluetooth/BTReal.h"
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#include "Core/NetPlayProto.h"
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#include "DolphinQt2/Config/Mapping/MappingWindow.h"
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#include "DolphinQt2/Settings.h"
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#include "UICommon/UICommon.h"
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@ -79,6 +80,12 @@ ControllersWindow::ControllersWindow(QWidget* parent)
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CreateMainLayout();
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LoadSettings();
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ConnectWidgets();
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for (size_t i = 0; i < m_gc_mappings.size(); i++)
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m_gc_mappings[i] = new MappingWindow(this, static_cast<int>(i));
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for (size_t i = 0; i < m_wiimote_mappings.size(); i++)
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m_wiimote_mappings[i] = new MappingWindow(this, static_cast<int>(i));
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}
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void ControllersWindow::CreateGamecubeLayout()
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@ -407,20 +414,36 @@ void ControllersWindow::OnGCPadConfigure()
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break;
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}
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MappingWindow::Type type;
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switch (m_gc_controller_boxes[index]->currentIndex())
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{
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case 0: // None
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case 6: // GBA
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return;
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case 1: // Standard Controller
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type = MappingWindow::Type::MAPPING_GCPAD;
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break;
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case 2: // GameCube Adapter for Wii U
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type = MappingWindow::Type::MAPPING_GCPAD_WIIU;
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break;
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case 3: // Steering Wheel
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type = MappingWindow::Type::MAPPING_GC_STEERINGWHEEL;
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break;
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case 4: // Dance Mat
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type = MappingWindow::Type::MAPPING_GC_DANCEMAT;
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break;
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case 5: // DK Bongos
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type = MappingWindow::Type::MAPPING_GC_BONGOS;
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break;
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case 7: // Keyboard
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UnimplementedButton();
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type = MappingWindow::Type::MAPPING_GC_KEYBOARD;
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break;
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default:
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return;
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}
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m_gc_mappings[index]->ChangeMappingType(type);
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m_gc_mappings[index]->exec();
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}
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void ControllersWindow::OnWiimoteConfigure()
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@ -432,16 +455,23 @@ void ControllersWindow::OnWiimoteConfigure()
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break;
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}
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MappingWindow::Type type;
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switch (m_wiimote_boxes[index]->currentIndex())
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{
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case 0: // None
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case 2: // Real Wii Remote
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return;
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case 1: // Emulated Wii Remote
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type = MappingWindow::Type::MAPPING_WIIMOTE_EMU;
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break;
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case 3: // Hybrid Wii Remote
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UnimplementedButton();
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type = MappingWindow::Type::MAPPING_WIIMOTE_HYBRID;
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break;
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default:
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return;
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}
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m_wiimote_mappings[index]->ChangeMappingType(type);
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m_wiimote_mappings[index]->exec();
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}
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void ControllersWindow::UnimplementedButton()
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