mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-28 19:58:53 +00:00
PixelShaderGen: Use integer math for indirect tev stage texcoord calculation.
This commit is contained in:
parent
e7a42d884f
commit
cff952c397
3 changed files with 41 additions and 35 deletions
|
@ -478,7 +478,7 @@ void Tev::Indirect(unsigned int stageNum, s32 s, s32 t)
|
|||
case ITBA_OFF:
|
||||
AlphaBump = 0;
|
||||
break;
|
||||
case ITBA_S:
|
||||
case ITBA_S:
|
||||
AlphaBump = indmap[TextureSampler::ALP_SMP];
|
||||
break;
|
||||
case ITBA_T:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue