make all disassembler calls threadsafe .. hopefully.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1462 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2008-12-09 21:24:12 +00:00
parent 6bf333c893
commit d01e05b7b5
12 changed files with 297 additions and 277 deletions

View file

@ -176,8 +176,9 @@ void CCodeView::OnMouseUpL(wxMouseEvent& event)
u32 CCodeView::AddrToBranch(u32 addr)
{
const char *temp = debugger->disasm(addr);
const char *mojs = strstr(temp, "->0x");
char disasm[256];
debugger->disasm(addr, disasm, 256);
const char *mojs = strstr(disasm, "->0x");
if (mojs)
{
u32 dest;
@ -204,8 +205,12 @@ void CCodeView::OnPopupMenu(wxCommandEvent& event)
wxTheClipboard->SetData(new wxTextDataObject(wxString::Format(_T("%08x"), selection)));
break;
case IDM_COPYCODE:
wxTheClipboard->SetData(new wxTextDataObject(wxString::FromAscii(debugger->disasm(selection)))); //Have to manually convert from char* to wxString, don't have to in Windows?
case IDM_COPYCODE:
{
char disasm[256];
debugger->disasm(selection, disasm, 256);
wxTheClipboard->SetData(new wxTextDataObject(wxString::FromAscii(disasm))); //Have to manually convert from char* to wxString, don't have to in Windows?
}
break;
case IDM_COPYHEX:
@ -225,7 +230,9 @@ void CCodeView::OnPopupMenu(wxCommandEvent& event)
u32 start = symbol->address;
u32 end = start + symbol->size;
for (u32 addr = start; addr != end; addr += 4) {
text = text + StringFromFormat("%08x: ", addr) + debugger->disasm(addr) + "\r\n";
char disasm[256];
debugger->disasm(addr, disasm, 256);
text = text + StringFromFormat("%08x: ", addr) + disasm + "\r\n";
}
wxTheClipboard->SetData(new wxTextDataObject(wxString::FromAscii(text.c_str())));
}
@ -423,8 +430,8 @@ void CCodeView::OnPaint(wxPaintEvent& event)
if (debugger->isAlive())
{
char dis[256] = {0};
strcpy(dis, debugger->disasm(address));
char dis[256];
debugger->disasm(address, dis, 256);
char* dis2 = strchr(dis, '\t');
char desc[256] = "";