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make all disassembler calls threadsafe .. hopefully.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1462 8ced0084-cf51-0410-be5f-012b33b47a6e
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parent
6bf333c893
commit
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12 changed files with 297 additions and 277 deletions
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@ -301,25 +301,25 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
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m_RegisterWindow->Show(true);
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}
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if(bBreakpointWindow)
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if (bBreakpointWindow)
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{
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m_BreakpointWindow = new CBreakPointWindow(this, this);
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m_BreakpointWindow->Show(true);
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}
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if(bMemoryWindow)
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if (bMemoryWindow)
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{
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m_MemoryWindow = new CMemoryWindow(this);
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m_MemoryWindow->Show(true);
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}
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if(bJitWindow)
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if (bJitWindow)
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{
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m_JitWindow = new CJitWindow(this);
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m_JitWindow->Show(true);
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}
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if(bSoundWindow)
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if (bSoundWindow)
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{
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// possible todo: add some kind of if here to? can it fail?
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CPluginManager::GetInstance().OpenDebug(
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@ -329,7 +329,7 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
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);
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} // don't have any else, just ignore it
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if(bVideoWindow)
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if (bVideoWindow)
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{
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// possible todo: add some kind of if here to? can it fail?
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CPluginManager::GetInstance().OpenDebug(
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